Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DiegoPapitas
Discordia
Level 21
God Stats
11W - 3L
1,284 SR
Queue Stats
68W - 51L
1,509 Elo+
Party 1
Team Averages
Level 59
1,428 SR
1,503 Elo+

VS

Team Averages
Level 32
1,250 SR
1,637 Elo+
Ares
Ares
BloodyAmbrosia
Ares
Level 9
God Stats
1W - 1L
1,267 SR
Queue Stats
4W - 2L
1,912 Elo+
Party 2
Kukulkan
Kukulkan
Dracoso
Kukulkan
Level 71
God Stats
0W - 1L
1,189 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Zoeyn
Da Ji
Level 16
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
17 / 1 / 4
10,133
1,013
13,866
10,137
3,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
 
Ganesha
11
0 / 3 / 18
7,946
795
3,289
10,371
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
DiegoPapitas
Discordia
12
4 / 1 / 14
8,133
813
6,207
6,037
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
5,923
592
2,551
11,521
5,207
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Dracoso
Kukulkan
11
2 / 4 / 1
6,893
689
7,960
8,069
2,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Zoeyn
Da Ji
9
1 / 9 / 3
6,751
675
1,644
7,874
1,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
3
5
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
17
1
4
19
W
Ganesha
 
Ganesha
0
3
18
3
L
0
8
3
0.19
W
Discordia
DiegoPapitas
Discordia
4
1
14
11
L
Kukulkan
Dracoso
Kukulkan
2
4
1
0.63
L
Da Ji
Zoeyn
Da Ji
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,362
Damage
12,155
26,545
Taken
27,464
14,025
Mitigated
9,010
6,298
Healing
384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,866
8,934
0
4,417
10,137
3,909
1,877
5,280
4,857
0
32,718
W
Ganesha
 
Ganesha
3,289
412
0
1,245
10,371
8,153
436
3,194
7,177
19,396
0
L
2,551
569
204
180
11,521
5,207
0
5,337
5,989
6,191
0
W
Discordia
DiegoPapitas
Discordia
6,207
875
0
636
6,037
1,963
716
2,037
4,000
25,040
0
L
Kukulkan
Dracoso
Kukulkan
7,960
594
0
0
8,069
2,291
0
678
7,275
34,976
0
L
Da Ji
Zoeyn
Da Ji
1,644
202
0
0
7,874
1,512
0
2,978
4,704
0
6,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
19,567
119
Minions Killed
78
0
Camps Cleared
0
526,467
Distance Traveled
476,822
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,133
1,013
59
6
0
167,032
1
W
Ganesha
7,946
795
5
1
0
183,772
3
L
Ares
5,923
592
2
0
0
141,048
0
W
Discordia
8,133
813
55
6
0
175,663
2
L
Kukulkan
6,893
689
60
6
0
203,227
0
L
Da Ji
6,751
675
16
2
0
132,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role