Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Denian007-wick
Fenrir
Level 25
God Stats
69W - 58L
1,486 SR
Queue Stats
172W - 187L
1,408 Elo+
Party 2
Hercules
Hercules
ElJuanDyGD
Hercules
Level 27
God Stats
8W - 6L
1,442 SR
Queue Stats
190W - 210L
1,408 Elo+
Party 2
Sobek
Sobek
jufermanu
Sobek
Level 17
God Stats
2W - 1L
1,261 SR
Queue Stats
7W - 11L
1,635 Elo+
Solo
Janus
Janus
simpnigel
Janus
Level 26
God Stats
52W - 50L
1,482 SR
Queue Stats
139W - 160L
1,429 Elo+
Solo
Team Averages
Level 20
1,434 SR
1,476 Elo+

VS

Team Averages
Level 14
1,438 SR
1,405 Elo+
Gilgamesh
Gilgamesh
Axlrojas_L2R2
Gilgamesh
Level 17
God Stats
20W - 19L
1,480 SR
Queue Stats
81W - 79L
1,388 Elo+
Solo
Mercury
Mercury
Glitchtrap5916
Mercury
Level 17
God Stats
5W - 5L
1,445 SR
Queue Stats
42W - 37L
1,384 Elo+
Party 1
Merlin
Merlin
Man0sp
Merlin
Level 27
God Stats
13W - 15L
1,441 SR
Queue Stats
13W - 15L
1,380 Elo+
Solo
Izanami
Izanami
My-_-gRaNdMa-_-
Izanami
Level 5
God Stats
1W - 1L
1,554 SR
Queue Stats
3W - 3L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
REIRX78
Tsukuyomi
Level 3
God Stats
1W - 3L
1,269 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 2 / 20
13,131
1,010
11,286
8,069
3,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 3 / 18
14,799
1,138
15,115
13,827
8,064
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
ElJuanDyGD
Hercules
20
7 / 3 / 23
13,335
1,026
14,656
14,543
7,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
jufermanu
Sobek
16
1 / 4 / 3
10,685
822
305
8,175
4,054
Janus
simpnigel
Janus
20
15 / 1 / 15
14,923
1,148
18,073
4,809
1,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axlrojas_L2R2
Gilgamesh
19
0 / 10 / 5
11,983
922
17,119
23,278
15,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 6 / 2
11,621
894
6,262
10,902
3,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Man0sp
Merlin
15
0 / 3 / 5
10,514
809
2,011
3,303
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 8 / 2
13,847
1,065
14,155
15,347
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
REIRX78
Tsukuyomi
17
1 / 9 / 5
11,456
881
2,157
14,045
5,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
32
36
Kills
13
13
Deaths
36
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
20
6.5
L
Gilgamesh
Axlrojas_L2R2
Gilgamesh
0
10
5
0.25
W
10
3
18
6.33
W
Hercules
ElJuanDyGD
Hercules
7
3
23
6.17
L
4
6
2
0.83
L
Merlin
Man0sp
Merlin
0
3
5
0.83
L
8
8
2
1.13
L
Tsukuyomi
REIRX78
Tsukuyomi
1
9
5
0.39
W
Sobek
jufermanu
Sobek
1
4
3
0.63
W
Janus
simpnigel
Janus
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,435
Damage
41,704
49,423
Taken
66,875
25,373
Mitigated
33,203
4,960
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,286
6,197
0
1,019
8,069
3,578
0
685
7,384
0
47,770
L
Gilgamesh
Axlrojas_L2R2
Gilgamesh
17,119
4,521
0
552
23,278
15,702
0
5,911
17,367
0
34,482
W
15,115
3,104
0
687
13,827
8,064
0
588
13,239
0
29,125
W
Hercules
ElJuanDyGD
Hercules
14,656
6,704
474
2,740
14,543
7,829
0
476
14,067
0
30,382
L
6,262
2,647
0
50
10,902
3,840
0
1,982
8,920
0
10,345
L
Merlin
Man0sp
Merlin
2,011
78
0
29
3,303
1,048
0
849
2,454
9,821
0
L
14,155
11,055
0
2,125
15,347
7,300
0
6,148
9,199
0
48,789
L
Tsukuyomi
REIRX78
Tsukuyomi
2,157
2,157
0
1,022
14,045
5,313
0
3,488
10,557
0
13,608
W
Sobek
jufermanu
Sobek
305
194
0
0
8,175
4,054
0
131
7,318
6,192
0
W
Janus
simpnigel
Janus
18,073
1,893
0
40
4,809
1,848
0
131
4,678
39,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,873
Gold Earned
59,421
224
Minions Killed
169
5
Camps Cleared
5
1,108,799
Distance Traveled
940,652
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,131
1,010
78
6
0
197,344
0
L
Gilgamesh
11,983
922
32
2
0
211,501
5
W
Fenrir
14,799
1,138
24
2
2
274,222
2
W
Hercules
13,335
1,026
39
3
1
224,226
0
L
Mercury
11,621
894
8
1
1
297,438
0
L
Merlin
10,514
809
19
1
0
75,390
0
L
Izanami
13,847
1,065
84
6
1
172,080
0
L
Tsukuyomi
11,456
881
26
2
3
184,243
1
W
Sobek
10,685
822
17
1
0
139,236
2
W
Janus
14,923
1,148
66
5
2
273,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role