Player Matchup

Merlin
Merlin
IRhaastI
Merlin
Level 18
God Stats
13W - 5L
1,617 SR
Queue Stats
66W - 61L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
LTC Donovan
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 107L
1,469 Elo+
Solo
Izanami
Izanami
Messy_Virgo05
Izanami
Level 26
God Stats
57W - 47L
1,496 SR
Queue Stats
127W - 125L
1,457 Elo+
Solo
Eset
Eset
Mexikko_1991
Eset
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 127L
1,410 Elo+
Solo
Ymir
Ymir
cornyNBAZEBRA
Ymir
Level 11
God Stats
4W - 6L
1,491 SR
Queue Stats
4W - 7L
1,321 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,406 Elo+

VS

Team Averages
Level 13
1,464 SR
1,240 Elo+
Kukulkan
Kukulkan
JosuéAlexis
Kukulkan
Level 28
God Stats
23W - 27L
1,463 SR
Queue Stats
287W - 289L
1,401 Elo+
Solo
Neith
Neith
RiskyPlayer
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,120 Elo+
Party 1
Bakasura
Bakasura
futurerey
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,082 Elo+
Party 1
Kali
Kali
zDirecT-Lungz
Kali
Level 15
God Stats
3W - 7L
1,346 SR
Queue Stats
5W - 12L
1,262 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zDirecT-Shark
Tsukuyomi
Level 17
God Stats
19W - 12L
1,512 SR
Queue Stats
66W - 56L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IRhaastI
Merlin
20
8 / 1 / 23
14,707
1,051
19,143
8,274
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
LTC Donovan
Cu Chulainn
20
12 / 1 / 22
15,192
1,085
18,202
17,723
8,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
20
11 / 3 / 14
13,899
993
19,942
15,786
6,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 2 / 17
14,583
1,042
14,963
10,597
4,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 3 / 3
10,559
754
741
4,464
1,874
Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JosuéAlexis
Kukulkan
20
3 / 0 / 3
14,467
1,033
16,797
6,598
2,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 1
10,474
748
6,838
11,093
4,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
futurerey
Bakasura
16
1 / 16 / 2
10,912
779
3,777
23,261
12,116
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 8 / 1
10,513
751
2,839
12,417
3,976
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
zDirecT-Shark
Tsukuyomi
20
6 / 10 / 4
14,854
1,061
20,729
25,325
9,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
21
42
Kills
10
10
Deaths
42
79
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
IRhaastI
Merlin
8
1
23
19.5
L
Kukulkan
JosuéAlexis
Kukulkan
3
0
3
4.5
W
Cu Chulainn
LTC Donovan
Cu Chulainn
12
1
22
23
W
Izanami
11
3
14
6
W
11
2
17
9.75
L
0
8
1
0.06
W
0
3
3
0.5
L
Bakasura
futurerey
Bakasura
1
16
2
0.13
L
0
8
1
0.06
L
Tsukuyomi
zDirecT-Shark
Tsukuyomi
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,991
Damage
50,980
56,844
Taken
78,694
25,221
Mitigated
32,017
7,695
Healing
1,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
IRhaastI
Merlin
19,143
781
0
397
8,274
3,756
0
2,012
6,262
54,657
0
L
Kukulkan
JosuéAlexis
Kukulkan
16,797
278
0
562
6,598
2,237
0
3,198
3,400
89,157
0
W
Cu Chulainn
LTC Donovan
Cu Chulainn
18,202
4,408
549
1,817
17,723
8,015
0
6,618
11,100
0
35,777
W
Izanami
19,942
15,822
960
1,804
15,786
6,861
0
4,154
11,623
0
40,876
W
14,963
783
0
2,168
10,597
4,715
0
2,739
7,818
45,027
0
L
6,838
3,422
0
83
11,093
4,068
0
4,162
6,931
0
13,089
W
741
215
0
0
4,464
1,874
0
1,274
3,190
10,304
0
L
Bakasura
futurerey
Bakasura
3,777
1,402
0
562
23,261
12,116
0
7,970
14,983
0
7,357
L
2,839
1,555
0
266
12,417
3,976
0
6,687
5,730
0
10,667
L
Tsukuyomi
zDirecT-Shark
Tsukuyomi
20,729
7,109
0
229
25,325
9,620
0
12,830
12,495
0
45,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,940
Gold Earned
61,220
257
Minions Killed
258
12
Camps Cleared
6
1,117,251
Distance Traveled
977,481
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,707
1,051
81
6
3
253,995
0
L
Kukulkan
14,467
1,033
167
12
1
269,191
1
W
Cu Chulainn
15,192
1,085
38
3
2
311,634
3
W
Izanami
13,899
993
45
3
1
242,096
0
W
Eset
14,583
1,042
85
6
4
224,032
0
L
Neith
10,474
748
8
1
0
84,535
1
W
Ymir
10,559
754
8
1
2
85,494
2
L
Bakasura
10,912
779
13
1
0
163,231
0
L
Kali
10,513
751
7
1
1
143,389
0
L
Tsukuyomi
14,854
1,061
63
5
4
317,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role