Player Matchup

Thanatos
Thanatos
AzaaZeeeel
Thanatos
Level 18
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Felzyr
Medusa
Level 29
God Stats
18W - 15L
1,559 SR
Queue Stats
29W - 25L
1,511 Elo+
Solo
Guan Yu
Guan Yu
MinhaEnrrabada
Guan Yu
Level 5
God Stats
4W - 2L
1,712 SR
Queue Stats
4W - 2L
1,617 Elo+
Party 1
Loki
Loki
Owneduardo123
Loki
Level 108
God Stats
8W - 4L
1,740 SR
Queue Stats
9W - 5L
1,624 Elo+
Party 1
Merlin
Merlin
ZikaBerg
Merlin
Level 5
God Stats
2W - 1L
1,758 SR
Queue Stats
20W - 17L
1,731 Elo+
Solo
Team Averages
Level 33
1,677 SR
1,596 Elo+

VS

Team Averages
Level 16
1,518 SR
1,387 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DamyFdez
Morgan Le Fay
Level 18
God Stats
6W - 2L
1,530 SR
Queue Stats
11W - 18L
1,312 Elo+
Solo
Bastet
Bastet
DorisAtlantic
Bastet
Level 24
God Stats
3W - 1L
1,735 SR
Queue Stats
7W - 14L
1,340 Elo+
Solo
Yemoja
Yemoja
LandedPrince23
Yemoja
Level 7
God Stats
14W - 10L
1,546 SR
Queue Stats
54W - 65L
1,522 Elo+
Solo
Jormungandr
Jormungandr
nickjef
Jormungandr
Level 15
God Stats
2W - 1L
1,281 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzaaZeeeel
Thanatos
17
5 / 8 / 10
11,958
1,087
9,570
16,493
7,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Felzyr
Medusa
19
5 / 6 / 12
11,840
1,076
19,360
20,902
7,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 8 / 10
10,829
984
3,833
20,831
19,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 9 / 10
12,179
1,107
15,418
16,790
5,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ZikaBerg
Merlin
19
6 / 5 / 11
12,325
1,120
16,105
17,968
6,710
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

61

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
30 / 3 / 2
18,632
1,694
50,237
20,734
8,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
DamyFdez
Morgan Le Fay
17
2 / 6 / 10
10,357
942
8,705
10,393
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 10
11,408
1,037
14,738
16,701
6,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 4 / 12
11,124
1,011
2,536
9,150
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
nickjef
Jormungandr
20
1 / 6 / 27
13,021
1,184
11,110
13,421
14,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
97
26
Kills
36
36
Deaths
26
53
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
30
3
2
10.33
L
Thanatos
AzaaZeeeel
Thanatos
5
8
10
1.25
W
Morgan Le Fay
DamyFdez
Morgan Le Fay
2
6
10
1.17
W
3
7
10
1.14
L
Medusa
Felzyr
Medusa
5
6
12
1.83
W
0
4
12
1.5
L
2
8
10
0.88
L
8
9
10
1.44
L
Merlin
ZikaBerg
Merlin
6
5
11
2.3
W
Jormungandr
nickjef
Jormungandr
1
6
27
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,286
Damage
87,326
92,984
Taken
70,399
46,971
Mitigated
44,235
11,685
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
50,237
36,334
0
8,434
20,734
8,434
0
6,664
14,070
0
85,685
L
Thanatos
AzaaZeeeel
Thanatos
9,570
1,817
0
4,336
16,493
7,434
0
3,050
13,443
0
11,957
W
Morgan Le Fay
DamyFdez
Morgan Le Fay
8,705
1,403
0
64
10,393
5,348
0
254
10,139
18,500
0
W
14,738
5,682
0
0
16,701
6,802
0
2,259
14,442
0
28,513
L
Medusa
Felzyr
Medusa
19,360
9,069
0
1,444
20,902
7,689
0
4,604
16,298
0
43,344
W
2,536
315
1,287
676
9,150
9,322
0
2,751
6,328
9,068
0
L
3,833
1,205
1,025
2,214
20,831
19,282
0
6,356
14,475
0
17,730
L
15,418
8,009
0
0
16,790
5,856
0
4,349
12,441
0
27,267
L
Merlin
ZikaBerg
Merlin
16,105
1,418
403
2,263
17,968
6,710
0
3,992
13,976
53,517
0
W
Jormungandr
nickjef
Jormungandr
11,110
2,625
0
0
13,421
14,329
0
4,177
9,244
44,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,131
Gold Earned
64,542
208
Minions Killed
212
6
Camps Cleared
9
1,031,560
Distance Traveled
1,027,484
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,632
1,694
77
7
2
234,573
1
L
Thanatos
11,958
1,087
10
1
1
230,402
3
W
Morgan Le Fay
10,357
942
21
2
0
159,349
0
W
Bastet
11,408
1,037
28
3
5
229,018
0
L
Medusa
11,840
1,076
47
4
3
221,847
1
W
Yemoja
11,124
1,011
13
1
1
195,889
1
L
Guan Yu
10,829
984
39
4
0
201,332
2
L
Loki
12,179
1,107
29
3
2
194,065
2
L
Merlin
12,325
1,120
83
8
0
183,914
0
W
Jormungandr
13,021
1,184
73
7
1
208,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role