Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FÏNEOKEY
Ah Muzen Cab
Level 7
God Stats
2W - 0L
1,833 SR
Queue Stats
4W - 1L
1,738 Elo+
Solo
Cthulhu
Cthulhu
xTz_Luna
Cthulhu
Level 88
God Stats
5W - 4L
1,595 SR
Queue Stats
106W - 114L
1,496 Elo+
Party 2
Team Averages
Level 67
1,643 SR
1,578 Elo+

VS

Team Averages
Level 81
1,426 SR
1,470 Elo+
Jing Wei
Jing Wei
K3ING3LL
Jing Wei
Level 80
God Stats
2W - 5L
1,349 SR
Queue Stats
206W - 191L
1,507 Elo+
Party 1
Ares
Ares
killone4free
Ares
Level 44
God Stats
61W - 76L
1,411 SR
Queue Stats
212W - 275L
1,366 Elo+
Solo
Scylla
Scylla
xXJBH17Xx
Scylla
Level 120
God Stats
22W - 21L
1,520 SR
Queue Stats
265W - 233L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 3 / 6
9,549
735
4,341
9,331
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
FÏNEOKEY
Ah Muzen Cab
16
10 / 0 / 4
10,942
842
20,129
10,138
4,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xTz_Luna
Cthulhu
13
1 / 1 / 8
9,039
695
10,520
10,683
9,119
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
K3ING3LL
Jing Wei
11
0 / 4 / 3
7,761
597
3,764
13,777
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 6 / 0
8,825
679
4,134
15,362
13,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
xXJBH17Xx
Scylla
11
1 / 4 / 3
7,978
614
5,225
10,230
2,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
3
4
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
6
2
W
Ah Muzen Cab
FÏNEOKEY
Ah Muzen Cab
10
0
4
12
L
Jing Wei
K3ING3LL
Jing Wei
0
4
3
0.38
L
2
6
0
0.33
W
Cthulhu
xTz_Luna
Cthulhu
1
1
8
5
L
Scylla
xXJBH17Xx
Scylla
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,990
Damage
13,123
30,152
Taken
39,369
17,045
Mitigated
21,039
8,312
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,341
515
0
2,566
9,331
3,596
0
3,166
6,165
0
26,698
W
Ah Muzen Cab
FÏNEOKEY
Ah Muzen Cab
20,129
7,672
0
4,007
10,138
4,330
2,751
2,315
7,823
0
64,763
L
Jing Wei
K3ING3LL
Jing Wei
3,764
3,068
0
570
13,777
4,939
0
4,872
8,905
0
17,645
L
4,134
42
259
612
15,362
13,230
0
3,586
11,776
15,535
0
W
Cthulhu
xTz_Luna
Cthulhu
10,520
91
1,143
596
10,683
9,119
0
3,878
6,805
34,568
0
L
Scylla
xXJBH17Xx
Scylla
5,225
234
0
963
10,230
2,870
0
2,062
8,168
28,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
24,564
177
Minions Killed
136
0
Camps Cleared
0
820,406
Distance Traveled
684,029
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,549
735
30
2
0
278,569
2
W
Ah Muzen Cab
10,942
842
109
8
0
286,125
1
L
Jing Wei
7,761
597
59
5
0
262,277
0
L
Ares
8,825
679
20
2
0
209,339
1
W
Cthulhu
9,039
695
38
3
0
255,712
2
L
Scylla
7,978
614
57
4
0
212,413
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role