Player Matchup

Bakasura
Bakasura
DBELL__
Bakasura
Level 5
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 1
Cerberus
Cerberus
Devonic33
Cerberus
Level 27
God Stats
5W - 3L
1,539 SR
Queue Stats
163W - 166L
1,506 Elo+
Solo
Ra
Ra
Just kakashi266
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
SRazor Virus
Kukulkan
Level 64
God Stats
0W - 1L
1,530 SR
Queue Stats
3W - 2L
1,617 Elo+
Party 3
Vamana
Vamana
TwitterGifs
Vamana
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,539 Elo+
Party 1
Team Averages
Level 38
1,565 SR
1,540 Elo+

VS

Team Averages
Level 28
1,455 SR
1,479 Elo+
Janus
Janus
DERSIKfirst09
Janus
Level 29
God Stats
4W - 4L
1,431 SR
Queue Stats
114W - 125L
1,406 Elo+
Solo
Da Ji
Da Ji
Erxif
Da Ji
Level 52
God Stats
1W - 0L
1,242 SR
Queue Stats
15W - 14L
1,540 Elo+
Party 2
Bellona
Bellona
KrillOilPill
Bellona
Level 28
God Stats
106W - 96L
1,504 SR
Queue Stats
279W - 294L
1,424 Elo+
Solo
Nemesis
Nemesis
Wravxn
Nemesis
Level 5
God Stats
4W - 2L
1,542 SR
Queue Stats
10W - 8L
1,509 Elo+
Party 2
Eset
Eset
jaywedo
Eset
Level 26
God Stats
83W - 74L
1,555 SR
Queue Stats
207W - 222L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DBELL__
Bakasura
17
1 / 9 / 10
10,917
992
6,953
19,954
6,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Devonic33
Cerberus
19
5 / 5 / 11
12,367
1,124
12,270
23,819
24,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 13 / 7
10,298
936
5,535
15,805
5,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SRazor Virus
Kukulkan
16
2 / 11 / 7
10,648
968
10,172
15,142
3,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
18
9 / 6 / 7
13,646
1,241
14,329
21,512
16,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 18
11,518
1,047
14,640
11,517
4,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Erxif
Da Ji
20
17 / 5 / 16
14,206
1,291
24,061
9,214
4,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
KrillOilPill
Bellona
19
5 / 1 / 20
11,689
1,063
17,119
17,265
13,893
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Wravxn
Nemesis
19
13 / 6 / 14
13,103
1,191
16,212
12,989
5,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
jaywedo
Eset
20
7 / 1 / 15
13,216
1,201
14,126
7,178
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
127
17
Kills
44
44
Deaths
19
42
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DBELL__
Bakasura
1
9
10
0.67
W
2
6
18
1.83
L
Cerberus
Devonic33
Cerberus
5
5
11
2.1
W
Da Ji
Erxif
Da Ji
17
5
16
5
L
0
13
7
0.27
W
Bellona
KrillOilPill
Bellona
5
1
20
15
L
Kukulkan
SRazor Virus
Kukulkan
2
11
7
0.5
L
Vamana
9
6
7
2.08
W
Nemesis
Wravxn
Nemesis
13
6
14
3.33
W
Eset
jaywedo
Eset
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
86,158
96,232
Taken
58,163
56,791
Mitigated
33,338
7,478
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DBELL__
Bakasura
6,953
4,465
0
64
19,954
6,300
0
5,186
14,652
0
11,483
W
14,640
1,901
311
2,514
11,517
4,289
0
5,037
6,260
33,788
0
L
Cerberus
Devonic33
Cerberus
12,270
500
0
2,973
23,819
24,609
0
7,818
15,775
32,636
0
W
Da Ji
Erxif
Da Ji
24,061
8,542
0
477
9,214
4,598
0
3,482
5,542
0
35,223
L
5,535
1,064
278
827
15,805
5,485
0
5,145
10,554
12,855
0
W
Bellona
KrillOilPill
Bellona
17,119
7,880
0
875
17,265
13,893
0
10,730
5,462
0
30,128
L
Kukulkan
SRazor Virus
Kukulkan
10,172
1,914
0
0
15,142
3,971
0
2,505
12,561
20,470
0
L
Vamana
14,329
8,101
0
3,336
21,512
16,426
0
7,399
12,188
0
42,601
W
Nemesis
Wravxn
Nemesis
16,212
10,159
0
650
12,989
5,172
0
5,798
5,988
0
19,791
W
Eset
jaywedo
Eset
14,126
1,396
354
2,263
7,178
5,386
0
2,930
4,038
43,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,876
Gold Earned
63,732
162
Minions Killed
178
5
Camps Cleared
7
961,423
Distance Traveled
1,020,097
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,917
992
17
2
0
222,802
1
W
Janus
11,518
1,047
53
5
1
191,602
2
L
Cerberus
12,367
1,124
53
5
2
211,593
0
W
Da Ji
14,206
1,291
22
2
0
178,997
0
L
Ra
10,298
936
19
2
0
151,803
0
W
Bellona
11,689
1,063
26
2
2
216,210
4
L
Kukulkan
10,648
968
22
2
1
143,107
1
L
Vamana
13,646
1,241
51
5
2
232,118
0
W
Nemesis
13,103
1,191
9
1
0
212,102
2
W
Eset
13,216
1,201
68
6
4
221,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role