Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
JacintoNP
Discordia
Level 25
God Stats
42W - 48L
1,459 SR
Queue Stats
70W - 88L
1,368 Elo+
Party 1
Khepri
Khepri
Samuelsosa2003
Khepri
Level 137
God Stats
1W - 6L
1,257 SR
Queue Stats
269W - 330L
1,458 Elo+
Party 1
Team Averages
Level 77
1,405 SR
1,442 Elo+

VS

Team Averages
Level 28
1,470 SR
1,402 Elo+
Neith
Neith
BUZZEDLlGHTYEAR
Neith
Level 27
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
el gato y migue
Ao Kuang
Level 26
God Stats
11W - 13L
1,456 SR
Queue Stats
57W - 67L
1,340 Elo+
Party 2
Mercury
Mercury
robot5467
Mercury
Level 30
God Stats
3W - 3L
1,466 SR
Queue Stats
138W - 167L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
3 / 8 / 3
7,090
709
4,964
10,017
3,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
JacintoNP
Discordia
11
5 / 3 / 4
8,126
813
10,606
5,498
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 7
7,631
763
4,480
10,187
8,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 8
8,291
829
6,630
5,524
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
12
5 / 4 / 8
8,974
897
7,175
12,287
4,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
robot5467
Mercury
12
4 / 4 / 8
8,185
819
6,170
8,341
2,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
14
15
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
8
3
0.56
W
5
1
8
9
L
Discordia
JacintoNP
Discordia
5
3
4
2.33
L
1
4
7
1.13
W
Ao Kuang
5
4
8
2.25
W
Mercury
robot5467
Mercury
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,050
Damage
19,975
25,702
Taken
26,152
14,049
Mitigated
8,395
2,667
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,964
846
360
945
10,017
3,527
0
2,421
7,596
0
15,281
W
6,630
2,974
0
470
5,524
1,786
432
3,853
1,383
0
24,707
L
Discordia
JacintoNP
Discordia
10,606
430
0
525
5,498
1,982
362
1,277
4,221
26,797
0
L
4,480
591
372
465
10,187
8,540
256
3,477
6,710
14,668
0
W
Ao Kuang
7,175
1,740
516
2,559
12,287
4,403
1,331
6,091
5,874
17,455
0
W
Mercury
robot5467
Mercury
6,170
2,779
0
2,291
8,341
2,206
805
4,180
3,809
0
16,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,847
Gold Earned
25,450
91
Minions Killed
95
0
Camps Cleared
0
511,396
Distance Traveled
555,273
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,090
709
22
2
0
166,672
0
W
Neith
8,291
829
48
5
0
155,621
0
L
Discordia
8,126
813
40
4
0
177,180
0
L
Khepri
7,631
763
29
3
0
167,544
0
W
Ao Kuang
8,974
897
20
2
0
170,968
1
W
Mercury
8,185
819
27
3
0
228,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role