Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Nitrama35
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 9L
1,548 Elo+
Party 3
Heimdallr
Heimdallr
SpritesGrandpa
Heimdallr
Level 87
God Stats
2W - 4L
1,543 SR
Queue Stats
284W - 237L
1,623 Elo+
Party 3
Team Averages
Level 73
1,509 SR
1,534 Elo+

VS

Team Averages
Level 56
1,472 SR
1,514 Elo+
Chang'e
Chang'e
AlphaZerg
Chang'e
Level 45
God Stats
10W - 21L
1,359 SR
Queue Stats
240W - 244L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Butterslices
Sun Wukong
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 128L
1,561 Elo+
Party 2
Chiron
Chiron
EUFated
Chiron
Level 121
God Stats
23W - 11L
1,670 SR
Queue Stats
477W - 389L
1,616 Elo+
Party 2
Bacchus
Bacchus
faded dragon983
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,507 Elo+
Party 2
Fenrir
Fenrir
sE99
Fenrir
Level 34
God Stats
2W - 6L
1,334 SR
Queue Stats
148W - 154L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
9 / 0 / 7
8,588
716
14,181
6,577
2,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
 
Morgan Le Fay
12
6 / 1 / 8
7,257
605
11,081
7,031
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
 
Mercury
12
7 / 0 / 3
7,077
590
5,272
5,764
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Nitrama35
Bacchus
10
6 / 3 / 5
6,917
576
5,062
7,214
3,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SpritesGrandpa
Heimdallr
11
2 / 3 / 1
6,230
519
4,905
8,468
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlphaZerg
Chang'e
8
1 / 8 / 1
5,062
422
2,704
9,818
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Butterslices
Sun Wukong
9
0 / 7 / 0
5,292
441
4,338
11,372
3,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
EUFated
Chiron
13
4 / 3 / 0
7,224
602
7,815
8,500
2,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
5,161
430
1,537
10,263
5,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
sE99
Fenrir
8
1 / 8 / 1
5,450
454
3,910
12,456
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
30
Kills
6
7
Deaths
30
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
0
7
12.5
W
Morgan Le Fay
 
Morgan Le Fay
6
1
8
10
W
Mercury
 
Mercury
7
0
3
8.5
L
Chang'e
AlphaZerg
Chang'e
1
8
1
0.19
L
Sun Wukong
Butterslices
Sun Wukong
0
7
0
0
L
Chiron
EUFated
Chiron
4
3
0
1.33
W
Bacchus
Nitrama35
Bacchus
6
3
5
2.83
W
Heimdallr
SpritesGrandpa
Heimdallr
2
3
1
0.83
L
0
4
1
0.13
L
Fenrir
sE99
Fenrir
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,501
Damage
20,304
35,054
Taken
52,409
13,234
Mitigated
17,993
10,275
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,181
5,672
0
3,968
6,577
2,645
620
409
6,168
59,764
0
W
Morgan Le Fay
 
Morgan Le Fay
11,081
647
0
1,363
7,031
2,603
92
2,207
4,824
39,076
0
W
Mercury
 
Mercury
5,272
2,774
0
0
5,764
1,697
0
703
5,061
0
35,688
L
Chang'e
AlphaZerg
Chang'e
2,704
196
695
2,109
9,818
2,780
128
6,007
3,503
22,764
0
L
Sun Wukong
Butterslices
Sun Wukong
4,338
774
0
2,738
11,372
3,446
0
7,787
3,569
0
27,094
L
Chiron
EUFated
Chiron
7,815
3,396
95
2,611
8,500
2,767
483
2,210
6,265
0
50,562
W
Bacchus
Nitrama35
Bacchus
5,062
668
0
1,733
7,214
3,340
150
752
5,688
10,768
0
W
Heimdallr
SpritesGrandpa
Heimdallr
4,905
2,879
0
3,211
8,468
2,949
283
170
8,298
0
31,610
L
1,537
359
0
1,320
10,263
5,364
0
6,118
4,013
6,572
0
L
Fenrir
sE99
Fenrir
3,910
1,749
0
2,243
12,456
3,636
0
7,516
4,710
0
26,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
28,189
324
Minions Killed
242
0
Camps Cleared
0
1,137,570
Distance Traveled
1,032,546
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,588
716
100
8
0
224,558
4
W
Morgan Le Fay
7,257
605
71
6
0
217,459
0
W
Mercury
7,077
590
74
6
0
289,279
1
L
Chang'e
5,062
422
41
3
0
206,459
0
L
Sun Wukong
5,292
441
46
4
0
211,477
1
L
Chiron
7,224
602
91
8
0
204,918
1
W
Bacchus
6,917
576
9
1
0
228,909
1
W
Heimdallr
6,230
519
70
6
0
177,365
0
L
Bacchus
5,161
430
17
1
0
203,204
0
L
Fenrir
5,450
454
47
4
0
206,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role