Player Matchup

Chaac
Chaac
CptCandyBeard
Chaac
Level 33
God Stats
3W - 6L
1,445 SR
Queue Stats
41W - 49L
1,388 Elo+
Party 2
Fenrir
Fenrir
LenientOdin17
Fenrir
Level 89
God Stats
15W - 28L
1,452 SR
Queue Stats
656W - 702L
1,480 Elo+
Party 3
Izanami
Izanami
X--U--L
Izanami
Level 29
God Stats
19W - 14L
1,605 SR
Queue Stats
34W - 35L
1,438 Elo+
Party 2
Chronos
Chronos
rulo271
Chronos
Level 62
God Stats
3W - 6L
1,253 SR
Queue Stats
371W - 406L
1,421 Elo+
Party 3
Ymir
Ymir
sebas2241
Ymir
Level 84
God Stats
9W - 13L
1,358 SR
Queue Stats
363W - 375L
1,454 Elo+
Party 3
Team Averages
Level 59
1,423 SR
1,436 Elo+

VS

Team Averages
Level 77
1,555 SR
1,511 Elo+
Sol
Sol
Doctor_Strange41
Sol
Level 69
God Stats
25W - 10L
1,841 SR
Queue Stats
547W - 526L
1,551 Elo+
Party 1
Ganesha
Ganesha
MonkeyDLuffykun_
Ganesha
Level 87
God Stats
35W - 19L
1,605 SR
Queue Stats
731W - 729L
1,467 Elo+
Party 1
Freya
Freya
Morgans1234
Freya
Level 41
God Stats
6W - 8L
1,553 SR
Queue Stats
377W - 301L
1,595 Elo+
Solo
Awilix
Awilix
ashpop88
Awilix
Level 80
God Stats
157W - 125L
1,488 SR
Queue Stats
658W - 617L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lnsomnish
Cu Chulainn
Level 108
God Stats
1W - 1L
1,287 SR
Queue Stats
43W - 46L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,740
562
4,379
8,926
4,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 2
6,694
558
2,064
8,202
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
X--U--L
Izanami
10
2 / 3 / 1
6,183
515
4,036
8,575
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
rulo271
Chronos
11
2 / 5 / 3
6,672
556
4,359
9,844
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
10
1 / 2 / 5
6,475
540
5,080
11,031
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,703
559
6,046
4,993
1,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 7
6,149
512
2,305
8,060
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 5
6,727
561
9,593
7,543
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ashpop88
Awilix
12
5 / 2 / 7
7,282
607
6,084
6,754
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
lnsomnish
Cu Chulainn
14
10 / 2 / 1
8,635
720
8,514
8,752
4,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
19
19
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
1
1
2
2
L
2
3
2
1
W
0
2
7
1.75
W
3
2
5
2.75
L
Izanami
X--U--L
Izanami
2
3
1
0.83
W
Awilix
ashpop88
Awilix
5
2
7
4.25
W
Cu Chulainn
lnsomnish
Cu Chulainn
10
2
1
5.25
L
Chronos
rulo271
Chronos
2
5
3
0.7
L
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
32,542
46,578
Taken
36,102
18,992
Mitigated
14,652
12,033
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
1,610
0
1,870
8,926
4,656
324
360
8,566
0
28,213
W
6,046
1,952
0
1,863
4,993
1,235
1,170
679
4,314
42,859
0
L
2,064
212
0
3,752
8,202
3,050
0
1,989
6,213
0
36,562
W
2,305
123
0
1,296
8,060
3,784
130
3,200
4,860
16,624
0
W
9,593
3,216
0
3,070
7,543
2,590
424
2,642
4,901
32,935
0
L
Izanami
X--U--L
Izanami
4,036
2,645
0
1,113
8,575
2,583
770
3,892
4,683
0
32,388
W
Awilix
ashpop88
Awilix
6,084
2,713
0
1,666
6,754
2,408
1
1,434
5,320
0
30,615
W
Cu Chulainn
lnsomnish
Cu Chulainn
8,514
2,312
0
2,459
8,752
4,635
665
1,290
7,462
3,534
43,098
L
Chronos
rulo271
Chronos
4,359
1,325
0
1,075
9,844
3,537
0
7,499
2,345
27,260
1,286
L
Ymir
5,080
818
453
3,770
11,031
5,166
52
4,922
6,109
22,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
35,496
294
Minions Killed
312
0
Camps Cleared
0
1,132,515
Distance Traveled
1,213,990
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,740
562
49
4
0
227,465
0
W
Sol
6,703
559
84
7
0
240,119
2
L
Fenrir
6,694
558
84
7
0
245,061
1
W
Ganesha
6,149
512
12
1
0
244,954
4
W
Freya
6,727
561
49
4
0
218,967
1
L
Izanami
6,183
515
65
5
0
211,936
1
W
Awilix
7,282
607
66
6
0
269,521
0
W
Cu Chulainn
8,635
720
101
8
0
240,429
1
L
Chronos
6,672
556
56
5
0
203,396
3
L
Ymir
6,475
540
40
3
0
244,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role