Player Matchup

Sobek
Sobek
BIHNinja98
Sobek
Level 67
God Stats
12W - 9L
1,608 SR
Queue Stats
232W - 232L
1,495 Elo+
Party 2
Zeus
Zeus
BuddiNamNam
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,577 Elo+
Party 1
Kali
Kali
PowerISO
Kali
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,528 Elo+
Party 1
Osiris
Osiris
Sadadgahar
Osiris
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 28L
1,418 Elo+
Party 1
Anhur
Anhur
Zimpdallr
Anhur
Level 28
God Stats
11W - 12L
1,523 SR
Queue Stats
72W - 67L
1,534 Elo+
Party 2
Team Averages
Level 42
1,526 SR
1,511 Elo+

VS

Team Averages
Level 74
1,495 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
DamienTheHero
Morgan Le Fay
Level 112
God Stats
10W - 2L
1,500 SR
Queue Stats
121W - 106L
1,558 Elo+
Party 3
King Arthur
King Arthur
Grooms1
King Arthur
Level 35
God Stats
2W - 2L
1,321 SR
Queue Stats
8W - 10L
1,324 Elo+
Solo
Medusa
Medusa
TENNIS1001
Medusa
Level 8
God Stats
8W - 4L
1,748 SR
Queue Stats
23W - 14L
1,606 Elo+
Party 3
Thor
Thor
fastnibbler
Thor
Level 113
God Stats
3W - 6L
1,430 SR
Queue Stats
217W - 239L
1,549 Elo+
Party 3
Athena
Athena
notalwayshope
Athena
Level 102
God Stats
41W - 40L
1,474 SR
Queue Stats
204W - 203L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 5 / 2
5,294
529
1,892
9,185
4,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
5,509
551
2,781
5,065
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
10
1 / 2 / 2
6,135
614
3,176
7,715
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Sadadgahar
Osiris
11
2 / 1 / 0
6,076
608
4,487
4,683
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Zimpdallr
Anhur
10
2 / 3 / 1
6,087
609
5,251
5,781
1,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DamienTheHero
Morgan Le Fay
11
4 / 1 / 7
6,587
659
7,426
4,305
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Grooms1
King Arthur
9
1 / 2 / 0
5,543
554
3,237
8,203
3,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
TENNIS1001
Medusa
8
1 / 2 / 6
4,726
473
2,852
4,699
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
8 / 1 / 4
6,544
654
5,526
5,234
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 9
5,494
549
2,066
5,192
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
16
16
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
5
2
0.2
L
1
5
0
0.2
W
Morgan Le Fay
DamienTheHero
Morgan Le Fay
4
1
7
7.5
W
King Arthur
Grooms1
King Arthur
1
2
0
0.5
L
Kali
1
2
2
1
L
Osiris
Sadadgahar
Osiris
2
1
0
2
W
Medusa
TENNIS1001
Medusa
1
2
6
2
L
Anhur
Zimpdallr
Anhur
2
3
1
0.83
W
8
1
4
10
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,587
Damage
21,107
32,429
Taken
27,633
13,392
Mitigated
9,985
5,179
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,892
311
0
1,765
9,185
4,607
0
3,823
5,270
7,310
0
L
2,781
742
0
59
5,065
1,457
0
2,755
2,128
22,084
0
W
Morgan Le Fay
DamienTheHero
Morgan Le Fay
7,426
1,295
0
613
4,305
1,625
0
1,827
2,478
36,421
0
W
King Arthur
Grooms1
King Arthur
3,237
736
0
2,447
8,203
3,701
114
0
8,203
0
23,454
L
Kali
3,176
2,103
0
1,970
7,715
2,747
0
1,146
6,555
0
33,398
L
Osiris
Sadadgahar
Osiris
4,487
2,064
0
885
4,683
3,057
0
0
4,683
0
28,251
W
Medusa
TENNIS1001
Medusa
2,852
892
0
971
4,699
764
0
647
4,052
0
17,354
L
Anhur
Zimpdallr
Anhur
5,251
2,657
0
500
5,781
1,524
492
1,402
4,301
0
36,610
W
5,526
940
0
1,864
5,234
1,386
0
603
4,631
0
23,417
W
2,066
676
0
1,394
5,192
2,509
0
1,596
3,596
11,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
28,894
269
Minions Killed
224
0
Camps Cleared
0
947,742
Distance Traveled
1,067,033
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,294
529
15
2
0
213,104
4
L
Zeus
5,509
551
54
5
0
170,608
0
W
Morgan Le Fay
6,587
659
74
7
0
206,338
6
W
King Arthur
5,543
554
53
5
0
190,856
1
L
Kali
6,135
614
67
7
0
187,557
0
L
Osiris
6,076
608
64
6
0
202,810
2
W
Medusa
4,726
473
25
3
0
190,332
1
L
Anhur
6,087
609
69
7
0
173,663
2
W
Thor
6,544
654
56
6
0
230,983
3
W
Athena
5,494
549
16
2
0
248,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role