Player Matchup

Pele
Pele
Eleiamen
Pele
Level 16
God Stats
55W - 45L
1,390 SR
Queue Stats
410W - 401L
1,394 Elo+
Party 3
Kukulkan
Kukulkan
Icehowler23
Kukulkan
Level 6
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 6L
1,107 Elo+
Party 2
Ra
Ra
TheGoat231937
Ra
Level 5
God Stats
0W - 2L
1,426 SR
Queue Stats
0W - 5L
1,217 Elo+
Party 2
Horus
Horus
mon823key
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,099 Elo+
Solo
Yemoja
Yemoja
thefrostburner
Yemoja
Level 8
God Stats
6W - 6L
1,393 SR
Queue Stats
58W - 65L
1,415 Elo+
Party 3
Team Averages
Level 11
1,441 SR
1,246 Elo+

VS

Team Averages
Level 32
1,500 SR
1,407 Elo+
Chang'e
Chang'e
BedPajamas
Chang'e
Level 119
God Stats
8W - 12L
1,684 SR
Queue Stats
177W - 160L
1,563 Elo+
Party 1
Khepri
Khepri
Frosty_Who891
Khepri
Level 8
God Stats
4W - 0L
1,738 SR
Queue Stats
14W - 11L
1,446 Elo+
Party 1
Artemis
Artemis
MustardTiger879
Artemis
Level 6
God Stats
5W - 4L
1,134 SR
Queue Stats
9W - 6L
1,229 Elo+
Solo
Amaterasu
Amaterasu
Raider_Zubi
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,477 Elo+
Party 1
Bakasura
Bakasura
Yuuki-Shouhei
Bakasura
Level 17
God Stats
7W - 7L
1,445 SR
Queue Stats
58W - 62L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 7 / 4
11,544
888
10,630
16,562
5,374
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Icehowler23
Kukulkan
18
5 / 7 / 3
12,674
975
22,813
21,837
8,723
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 16 / 5
12,410
955
19,490
25,638
10,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
mon823key
Horus
17
0 / 0 / 4
10,823
833
6,660
16,674
10,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 2 / 5
10,797
831
4,074
10,584
7,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BedPajamas
Chang'e
20
15 / 0 / 13
16,742
1,288
46,878
16,892
9,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 2 / 15
12,110
932
6,029
15,091
10,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

18
3 / 4 / 13
12,007
924
15,160
12,047
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Raider_Zubi
Amaterasu
18
1 / 0 / 14
11,748
904
6,224
12,171
10,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Yuuki-Shouhei
Bakasura
20
11 / 4 / 10
13,887
1,068
11,004
16,518
6,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
10
Kills
32
32
Deaths
10
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BedPajamas
Chang'e
15
0
13
21.5
L
Pele
2
7
4
0.57
W
2
2
15
4.75
L
Kukulkan
Icehowler23
Kukulkan
5
7
3
0.93
W
3
4
13
2.38
W
Amaterasu
Raider_Zubi
Amaterasu
1
0
14
8
L
3
16
5
0.34
W
Bakasura
Yuuki-Shouhei
Bakasura
11
4
10
4
L
Horus
mon823key
Horus
0
0
4
2
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,667
Damage
85,295
91,295
Taken
72,719
42,991
Mitigated
41,414
17,957
Healing
28,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BedPajamas
Chang'e
46,878
2,674
3,535
15,521
16,892
9,239
0
6,325
10,567
108,732
0
L
Pele
10,630
2,984
98
1,090
16,562
5,374
0
10,702
5,580
0
20,613
W
6,029
422
0
1,308
15,091
10,378
0
11,930
3,161
14,458
0
L
Kukulkan
Icehowler23
Kukulkan
22,813
4,171
938
589
21,837
8,723
0
11,816
9,656
44,125
0
W
15,160
9,097
0
0
12,047
3,967
0
9,589
2,458
0
31,615
W
Amaterasu
Raider_Zubi
Amaterasu
6,224
1,623
2,028
4,179
12,171
10,934
0
8,525
3,646
0
16,231
L
19,490
2,938
473
1,915
25,638
10,452
0
14,029
11,278
62,120
0
W
Bakasura
Yuuki-Shouhei
Bakasura
11,004
7,327
0
2,132
16,518
6,896
0
10,008
6,510
0
23,369
L
Horus
mon823key
Horus
6,660
2,740
3,189
4,131
16,674
10,931
0
9,368
7,281
0
24,582
L
4,074
596
3,999
1,535
10,584
7,511
0
6,992
3,592
10,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,248
Gold Earned
66,494
206
Minions Killed
264
4
Camps Cleared
12
981,671
Distance Traveled
1,186,685
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,742
1,288
169
13
5
240,588
1
L
Pele
11,544
888
19
1
1
190,676
1
W
Khepri
12,110
932
8
1
0
231,972
0
L
Kukulkan
12,674
975
46
4
0
197,463
0
W
Artemis
12,007
924
35
3
1
178,829
0
W
Amaterasu
11,748
904
17
1
2
278,621
2
L
Ra
12,410
955
119
9
0
187,270
0
W
Bakasura
13,887
1,068
35
3
4
256,675
0
L
Horus
10,823
833
16
1
3
257,442
0
L
Yemoja
10,797
831
6
0
0
148,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role