Player Matchup

Hel
Hel
Ghoztey
Hel
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 37L
1,585 Elo+
Party 1
Sobek
Sobek
Snappleton
Sobek
Level 77
God Stats
6W - 7L
1,367 SR
Queue Stats
72W - 97L
1,347 Elo+
Party 1
Loki
Loki
argonacypher
Loki
Level 29
God Stats
9W - 5L
1,598 SR
Queue Stats
34W - 37L
1,337 Elo+
Party 1
Team Averages
Level 58
1,488 SR
1,423 Elo+

VS

Team Averages
Level 6
1,192 SR
1,096 Elo+
Tiamat
Tiamat
Evilemal
Tiamat
Level 7
God Stats
1W - 6L
1,011 SR
Queue Stats
1W - 7L
1,067 Elo+
Party 2
Anubis
Anubis
Klaby601
Anubis
Level 5
God Stats
0W - 3L
1,064 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 2
Bacchus
Bacchus
Saphorin
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,052 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
5 / 3 / 12
13,129
656
15,875
13,529
8,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
17
5 / 1 / 16
14,758
738
14,037
28,610
38,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 5 / 7
14,942
747
24,220
21,560
8,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Evilemal
Tiamat
15
0 / 9 / 6
10,981
549
8,202
16,417
8,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Klaby601
Anubis
15
3 / 9 / 4
12,079
604
10,786
17,972
8,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Saphorin
Bacchus
17
4 / 4 / 5
12,091
605
9,440
27,503
27,906
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
22
Kills
7
9
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Evilemal
Tiamat
0
9
6
0.33
W
Hel
5
3
12
3.67
L
Anubis
Klaby601
Anubis
3
9
4
0.56
L
Bacchus
Saphorin
Bacchus
4
4
5
1.63
W
Sobek
5
1
16
13
W
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,132
Damage
28,428
63,699
Taken
61,892
55,356
Mitigated
45,020
32,840
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Evilemal
Tiamat
8,202
673
207
2,285
16,417
8,354
0
7,590
8,827
33,770
0
W
Hel
15,875
2,366
15,249
6,541
13,529
8,173
594
8,538
4,770
56,464
0
L
Anubis
Klaby601
Anubis
10,786
70
0
4,546
17,972
8,760
0
8,372
9,600
42,113
0
L
Bacchus
Saphorin
Bacchus
9,440
1,733
0
7,275
27,503
27,906
84
13,950
13,553
27,913
0
W
Sobek
14,037
547
1,008
6,207
28,610
38,310
737
11,209
16,571
31,694
0
W
24,220
11,408
0
3,835
21,560
8,873
1,605
7,656
12,583
0
68,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,829
Gold Earned
35,151
173
Minions Killed
139
0
Camps Cleared
0
1,088,055
Distance Traveled
859,358
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,981
549
62
3
0
228,569
6
W
Hel
13,129
656
83
4
0
348,629
0
L
Anubis
12,079
604
52
3
0
247,488
0
L
Bacchus
12,091
605
25
1
0
383,301
5
W
Sobek
14,758
738
27
1
0
332,220
0
W
Loki
14,942
747
63
3
0
407,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role