Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond IV
Je veux win
Merlin
Diamond IV
Level 109
God Stats
26W - 23L
1,580 SR
Queue Stats
108W - 99L
2,138 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Wasaros
Xbalanque
Diamond III
Level 158
God Stats
3W - 6L
1,605 SR
Queue Stats
173W - 163L
2,034 MMR
Solo
Chang'e
Chang'e
Platinum III
eljosuL12
Chang'e
Platinum III
Level 149
God Stats
17W - 5L
2,093 SR
Queue Stats
70W - 56L
2,189 MMR
Solo
Set
Set
Diamond III
looneyghost4
Set
Diamond III
Level 121
God Stats
37W - 31L
1,639 SR
Queue Stats
732W - 713L
2,235 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,683 SR
2,019 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,577 SR
1,899 MMR
Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond III
L3-XRaiderX
Pele
Diamond III
Level 149
God Stats
3W - 2L
1,726 SR
Queue Stats
120W - 102L
2,158 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
PrettyPaperPaste
Zhong Kui
Diamond III
Level 109
God Stats
2W - 1L
1,395 SR
Queue Stats
241W - 224L
2,285 MMR
Solo
Scylla
Scylla
Diamond V
ltz Finchy
Scylla
Diamond V
Level 148
God Stats
5W - 1L
1,766 SR
Queue Stats
195W - 181L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 5 / 0
5,927
456
4,765
9,226
3,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
13
0 / 0 / 1
7,363
566
2,219
2,933
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Wasaros
Xbalanque
12
0 / 3 / 0
6,870
528
6,287
8,018
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
eljosuL12
Chang'e
12
1 / 1 / 0
6,884
530
7,776
8,961
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 2 / 1
6,527
502
2,681
7,356
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatGilgameshAthenaPersephoneNemesis

VS

Bans
LokiGebTsukuyomiSobekMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 0 / 1
8,379
645
4,559
8,092
2,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
10
1 / 1 / 5
6,898
531
5,153
7,577
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 3
6,983
537
2,335
9,209
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
13
2 / 1 / 1
7,731
595
7,564
12,577
11,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
ltz Finchy
Scylla
15
3 / 0 / 4
8,179
629
4,201
5,019
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
11
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
0
0
W
Chiron
 
Chiron
3
0
1
3.5
W
Bacchus
 
Bacchus
1
1
5
3.5
L
Merlin
0
0
1
0.5
W
2
0
3
3.5
W
Zhong Kui
2
1
1
2.5
L
Xbalanque
Wasaros
Xbalanque
0
3
0
0
L
Chang'e
eljosuL12
Chang'e
1
1
0
1
L
1
2
1
0.75
W
Scylla
ltz Finchy
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,728
Damage
23,812
36,494
Taken
42,474
13,290
Mitigated
22,920
11,846
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,765
2,055
0
2,264
9,226
3,368
0
3,920
5,306
0
17,806
W
Chiron
 
Chiron
4,559
1,922
427
4,319
8,092
2,632
2,330
0
8,092
0
62,728
W
Bacchus
 
Bacchus
5,153
835
0
2,218
7,577
4,257
0
1,382
6,195
15,514
0
L
Merlin
2,219
107
0
0
2,933
1,125
0
1,792
1,141
47,835
0
W
2,335
518
0
4,962
9,209
2,852
0
1,262
7,947
0
38,157
W
Zhong Kui
7,564
1,110
0
7,553
12,577
11,494
66
6,078
6,499
54,962
0
L
Xbalanque
Wasaros
Xbalanque
6,287
3,038
0
2,070
8,018
2,187
1,217
1,906
6,112
0
46,586
L
Chang'e
eljosuL12
Chang'e
7,776
926
227
4,985
8,961
2,915
0
6,350
2,611
40,139
0
L
2,681
779
0
2,300
7,356
3,695
0
2,950
4,406
0
38,643
W
Scylla
ltz Finchy
Scylla
4,201
898
0
1,828
5,019
1,685
0
1,273
3,746
60,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
38,170
398
Minions Killed
488
0
Camps Cleared
0
1,194,684
Distance Traveled
1,328,525
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,927
456
25
2
0
181,475
2
W
Chiron
8,379
645
133
10
0
247,658
6
W
Bacchus
6,898
531
21
2
0
289,536
3
L
Merlin
7,363
566
128
10
0
243,958
8
W
Pele
6,983
537
83
6
0
294,244
4
W
Zhong Kui
7,731
595
119
9
0
248,162
2
L
Xbalanque
6,870
528
88
7
0
237,737
1
L
Chang'e
6,884
530
79
6
0
252,709
5
L
Set
6,527
502
78
6
0
278,805
3
W
Scylla
8,179
629
132
10
0
248,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role