Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aer0nwen
Mulan
Level 127
God Stats
12W - 8L
1,586 SR
Queue Stats
496W - 505L
1,468 Elo+
Solo
Mercury
Mercury
DMS Aesthetic
Mercury
Level 125
God Stats
76W - 64L
1,474 SR
Queue Stats
507W - 567L
1,357 Elo+
Solo
Hades
Hades
Lightning-Cr1995
Hades
Level 108
God Stats
17W - 6L
1,680 SR
Queue Stats
39W - 35L
1,438 Elo+
Solo
Yemoja
Yemoja
Tekmoz
Yemoja
Level 60
God Stats
346W - 290L
1,463 SR
Queue Stats
427W - 389L
1,367 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,426 Elo+

VS

Team Averages
Level 81
1,479 SR
1,369 Elo+
Danzaburou
Danzaburou
Fernley-
Danzaburou
Level 141
God Stats
13W - 18L
1,443 SR
Queue Stats
315W - 302L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Megaflemmli
Baron Samedi
Level 77
God Stats
16W - 9L
1,598 SR
Queue Stats
327W - 383L
1,374 Elo+
Solo
Mercury
Mercury
Optimus_2427
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Izanami
Izanami
Wicca8
Izanami
Level 66
God Stats
25W - 26L
1,479 SR
Queue Stats
221W - 219L
1,351 Elo+
Solo
Sylvanus
Sylvanus
tairx-
Sylvanus
Level 66
God Stats
7W - 16L
1,373 SR
Queue Stats
373W - 408L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 2 / 9
7,693
513
9,358
11,074
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Aer0nwen
Mulan
13
6 / 2 / 1
8,652
577
6,161
9,103
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
14
4 / 1 / 4
9,016
601
3,959
9,154
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 1 / 4
9,283
619
13,548
11,454
6,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Tekmoz
Yemoja
11
0 / 2 / 8
7,408
494
4,147
6,789
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fernley-
Danzaburou
13
5 / 3 / 1
8,739
583
12,797
12,780
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Megaflemmli
Baron Samedi
15
2 / 1 / 0
8,467
564
3,883
7,035
3,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Optimus_2427
Mercury
9
0 / 6 / 1
6,146
410
2,412
9,684
2,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Wicca8
Izanami
15
0 / 4 / 1
8,834
589
6,094
10,679
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
tairx-
Sylvanus
11
1 / 4 / 5
8,005
534
3,413
13,481
6,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
8
8
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
2
9
2.75
W
Mulan
Aer0nwen
Mulan
6
2
1
3.25
W
Mercury
4
1
4
6
L
Danzaburou
Fernley-
Danzaburou
5
3
1
1.83
W
7
1
4
9
L
Baron Samedi
Megaflemmli
Baron Samedi
2
1
0
2
L
Mercury
Optimus_2427
Mercury
0
6
1
0.08
W
Yemoja
Tekmoz
Yemoja
0
2
8
2
L
Izanami
Wicca8
Izanami
0
4
1
0.13
L
Sylvanus
tairx-
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,173
Damage
28,599
47,574
Taken
53,659
22,150
Mitigated
22,205
18,494
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,358
4,244
345
3,944
11,074
2,814
494
2,383
8,691
0
34,412
W
Mulan
Aer0nwen
Mulan
6,161
572
0
2,757
9,103
5,366
328
2,338
6,545
0
38,980
W
Mercury
3,959
2,006
0
1,051
9,154
3,527
1,914
184
8,970
0
55,430
L
Danzaburou
Fernley-
Danzaburou
12,797
6,368
0
5,363
12,780
5,363
696
4,699
7,921
0
54,839
W
13,548
534
142
6,464
11,454
6,985
744
1,621
9,833
56,786
0
L
Baron Samedi
Megaflemmli
Baron Samedi
3,883
199
386
3,348
7,035
3,416
0
1,553
5,468
43,968
0
L
Mercury
Optimus_2427
Mercury
2,412
1,140
0
723
9,684
2,656
0
1,476
8,113
0
27,863
W
Yemoja
Tekmoz
Yemoja
4,147
654
1,894
1,897
6,789
3,458
192
770
6,019
23,032
0
L
Izanami
Wicca8
Izanami
6,094
2,894
0
2,748
10,679
4,020
0
3,114
7,275
0
76,011
L
Sylvanus
tairx-
Sylvanus
3,413
715
1,361
3,204
13,481
6,750
34
6,124
7,187
15,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
40,191
405
Minions Killed
429
0
Camps Cleared
0
1,449,175
Distance Traveled
1,310,274
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,693
513
66
4
0
289,473
0
W
Mulan
8,652
577
88
6
0
275,417
3
W
Mercury
9,016
601
101
7
0
319,191
2
L
Danzaburou
8,739
583
87
6
0
228,240
2
W
Hades
9,283
619
116
8
0
308,311
1
L
Baron Samedi
8,467
564
97
6
0
278,554
4
L
Mercury
6,146
410
52
3
0
318,255
2
W
Yemoja
7,408
494
34
2
0
256,783
0
L
Izanami
8,834
589
160
11
0
272,635
6
L
Sylvanus
8,005
534
33
2
0
212,590
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role