Player Matchup

Loki
Loki
JaJebdemDrvo
Loki
Level 11
God Stats
6W - 6L
1,564 SR
Queue Stats
28W - 33L
1,442 Elo+
Party 1
Neith
Neith
Kola69
Neith
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 1
Awilix
Awilix
RM07
Awilix
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Tiamat
Tiamat
Rerna
Tiamat
Level 5
God Stats
8W - 13L
1,467 SR
Queue Stats
9W - 15L
1,443 Elo+
Solo
Achilles
Achilles
klempavi360
Achilles
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,372 Elo+
Party 1
Team Averages
Level 6
1,464 SR
1,406 Elo+

VS

Team Averages
Level 27
1,547 SR
1,393 Elo+
Tiamat
Tiamat
 
Tiamat
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HiemisDO
Fenrir
Level 26
God Stats
2W - 1L
1,751 SR
Queue Stats
95W - 85L
1,457 Elo+
Solo
Neith
Neith
IMBAAA
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,356 Elo+
Solo
Amaterasu
Amaterasu
kantiluv
Amaterasu
Level 23
God Stats
18W - 21L
1,356 SR
Queue Stats
342W - 334L
1,339 Elo+
Party 2
Bellona
Bellona
raul_pc_992
Bellona
Level 22
God Stats
4W - 2L
1,627 SR
Queue Stats
62W - 100L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,787
515
7,491
14,295
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Kola69
Neith
14
3 / 12 / 0
9,274
488
6,857
14,142
3,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
RM07
Awilix
6
0 / 5 / 0
5,796
305
457
6,793
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Rerna
Tiamat
9
0 / 8 / 2
6,847
360
3,297
12,103
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
klempavi360
Achilles
13
5 / 4 / 2
8,628
454
10,763
20,967
18,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
10 / 2 / 7
11,253
592
15,518
9,910
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
HiemisDO
Fenrir
16
6 / 5 / 9
10,349
545
10,469
16,779
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
IMBAAA
Neith
16
16 / 2 / 6
11,011
580
17,747
8,640
3,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
kantiluv
Amaterasu
16
0 / 3 / 9
9,966
525
6,721
13,546
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
raul_pc_992
Bellona
13
2 / 2 / 9
8,899
468
4,086
10,657
11,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
12
Kills
34
34
Deaths
14
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
2
7
6.75
W
Fenrir
HiemisDO
Fenrir
6
5
9
2.1
W
Neith
IMBAAA
Neith
16
2
6
9.5
L
4
5
3
1.1
L
Neith
Kola69
Neith
3
12
0
0.25
L
Awilix
RM07
Awilix
0
5
0
0
L
Tiamat
Rerna
Tiamat
0
8
2
0.13
W
Amaterasu
kantiluv
Amaterasu
0
3
9
1.5
L
Achilles
klempavi360
Achilles
5
4
2
1.5
W
Bellona
raul_pc_992
Bellona
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
54,541
68,300
Taken
59,532
36,044
Mitigated
36,593
11,562
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,518
1,150
49
3,480
9,910
6,485
645
432
9,278
58,537
0
W
Fenrir
HiemisDO
Fenrir
10,469
4,756
0
5,235
16,779
6,536
1,400
953
15,582
0
60,841
W
Neith
IMBAAA
Neith
17,747
9,858
0
2,225
8,640
3,848
5,338
671
7,817
0
52,541
L
7,491
1,917
0
3,821
14,295
8,722
0
2,610
11,494
0
54,531
L
Neith
Kola69
Neith
6,857
4,107
0
1,558
14,142
3,490
104
2,427
11,613
0
44,869
L
Awilix
RM07
Awilix
457
273
0
0
6,793
1,687
579
3,245
3,324
0
5,599
L
Tiamat
Rerna
Tiamat
3,297
931
0
328
12,103
3,840
655
3,072
8,810
18,037
0
W
Amaterasu
kantiluv
Amaterasu
6,721
3,692
0
2,252
13,546
8,022
2,110
0
11,936
0
59,525
L
Achilles
klempavi360
Achilles
10,763
3,189
0
5,855
20,967
18,305
574
3,181
17,541
180
29,083
W
Bellona
raul_pc_992
Bellona
4,086
1,128
0
558
10,657
11,702
1,289
968
9,477
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
51,478
273
Minions Killed
418
0
Camps Cleared
0
1,384,256
Distance Traveled
1,761,283
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,253
592
95
5
0
344,620
1
W
Fenrir
10,349
545
97
5
0
367,696
0
W
Neith
11,011
580
83
4
0
341,887
2
L
Loki
9,787
515
95
5
0
373,800
1
L
Neith
9,274
488
80
4
0
325,570
0
L
Awilix
5,796
305
9
0
0
151,905
2
L
Tiamat
6,847
360
38
2
0
199,585
2
W
Amaterasu
9,966
525
104
5
0
349,291
0
L
Achilles
8,628
454
51
3
0
333,396
5
W
Bellona
8,899
468
39
2
0
357,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role