Player Matchup

Fafnir
Fafnir
Dhurnaviir
Fafnir
Level 27
God Stats
8W - 8L
1,509 SR
Queue Stats
26W - 24L
1,458 Elo+
Party 2
Thanatos
Thanatos
SadBoy6
Thanatos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,311 Elo+
Solo
Medusa
Medusa
TeroRisti1092
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Widesteps123
Anubis
Level 28
God Stats
5W - 0L
1,894 SR
Queue Stats
73W - 68L
1,536 Elo+
Solo
Artemis
Artemis
panczekoladkaXD
Artemis
Level 30
God Stats
3W - 0L
1,842 SR
Queue Stats
32W - 27L
1,458 Elo+
Party 2
Team Averages
Level 20
1,649 SR
1,453 Elo+

VS

Team Averages
Level 25
1,432 SR
1,405 Elo+
Bacchus
Bacchus
FearFeline
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,382 Elo+
Party 1
Hades
Hades
JheyLmao
Hades
Level 29
God Stats
5W - 9L
1,594 SR
Queue Stats
105W - 117L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
Kaya69
Nu Wa
Level 22
God Stats
3W - 6L
1,438 SR
Queue Stats
30W - 32L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
Prondo
Tsukuyomi
Level 28
God Stats
5W - 10L
1,281 SR
Queue Stats
71W - 82L
1,335 Elo+
Solo
Chiron
Chiron
SneakyBran
Chiron
Level 37
God Stats
1W - 4L
1,349 SR
Queue Stats
111W - 121L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dhurnaviir
Fafnir
7
0 / 1 / 0
5,114
511
2,142
6,662
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
SadBoy6
Thanatos
7
2 / 1 / 1
5,173
517
3,048
5,484
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 1
6,747
675
5,800
2,618
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
8 / 0 / 1
7,292
729
6,210
5,762
2,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,614
461
2,963
4,289
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FearFeline
Bacchus
7
1 / 0 / 2
4,859
486
1,531
2,859
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
JheyLmao
Hades
8
0 / 3 / 1
4,513
451
4,338
6,565
2,754
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Kaya69
Nu Wa
8
0 / 7 / 1
4,386
439
2,736
7,291
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Prondo
Tsukuyomi
7
1 / 4 / 1
4,517
452
2,369
7,776
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
SneakyBran
Chiron
8
1 / 1 / 1
4,706
471
1,860
3,534
706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
15
Kills
3
3
Deaths
15
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Dhurnaviir
Fafnir
0
1
0
0
L
Bacchus
FearFeline
Bacchus
1
0
2
2
L
Hades
JheyLmao
Hades
0
3
1
0.17
L
Nu Wa
Kaya69
Nu Wa
0
7
1
0.07
L
Tsukuyomi
Prondo
Tsukuyomi
1
4
1
0.38
W
Thanatos
SadBoy6
Thanatos
2
1
1
2.5
L
Chiron
SneakyBran
Chiron
1
1
1
1.5
W
5
0
1
5.5
W
Anubis
8
0
1
8.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
12,834
24,815
Taken
28,025
9,705
Mitigated
8,208
14,638
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Dhurnaviir
Fafnir
2,142
789
0
3,457
6,662
3,724
79
2,878
3,772
13,090
0
L
Bacchus
FearFeline
Bacchus
1,531
293
0
822
2,859
1,700
0
750
2,109
5,597
0
L
Hades
JheyLmao
Hades
4,338
664
236
2,596
6,565
2,754
0
1,179
5,386
19,968
0
L
Nu Wa
Kaya69
Nu Wa
2,736
775
0
1,354
7,291
1,390
0
4,967
2,324
18,173
0
L
Tsukuyomi
Prondo
Tsukuyomi
2,369
423
0
2,504
7,776
1,658
0
1,308
6,468
0
16,078
W
Thanatos
SadBoy6
Thanatos
3,048
1,292
0
5,033
5,484
1,452
292
916
4,502
0
21,834
L
Chiron
SneakyBran
Chiron
1,860
531
251
1,727
3,534
706
176
148
3,386
0
17,943
W
5,800
2,585
0
1,606
2,618
842
1,809
611
1,995
0
39,085
W
Anubis
6,210
403
0
4,063
5,762
2,585
1,416
1,805
3,713
41,388
0
W
2,963
1,404
0
479
4,289
1,102
613
2,049
2,228
0
20,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
22,981
262
Minions Killed
164
0
Camps Cleared
0
816,170
Distance Traveled
895,591
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,114
511
18
2
0
149,372
2
L
Bacchus
4,859
486
12
1
0
185,159
0
L
Hades
4,513
451
46
5
0
173,682
0
L
Nu Wa
4,386
439
32
3
0
149,859
0
L
Tsukuyomi
4,517
452
32
3
0
203,292
5
W
Thanatos
5,173
517
42
4
0
190,539
2
L
Chiron
4,706
471
42
4
0
183,599
0
W
Medusa
6,747
675
75
8
0
155,185
5
W
Anubis
7,292
729
88
9
0
151,592
3
W
Artemis
4,614
461
39
4
0
169,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role