Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ForgottenKing25
Baron Samedi
Level 128
God Stats
19W - 21L
1,481 SR
Queue Stats
222W - 209L
1,525 Elo+
Solo
Fenrir
Fenrir
HauntedButWanted
Fenrir
Level 59
God Stats
26W - 18L
1,596 SR
Queue Stats
123W - 122L
1,504 Elo+
Solo
Bakasura
Bakasura
King_Smoke1996
Bakasura
Level 105
God Stats
2W - 3L
1,686 SR
Queue Stats
287W - 244L
1,531 Elo+
Solo
Team Averages
Level 105
1,552 SR
1,512 Elo+

VS

Team Averages
Level 120
1,502 SR
1,488 Elo+
Loki
Loki
Based_Tito
Loki
Level 83
God Stats
7W - 13L
1,362 SR
Queue Stats
348W - 320L
1,519 Elo+
Solo
Jormungandr
Jormungandr
CallMeMommyZzx
Jormungandr
Level 114
God Stats
2W - 2L
1,476 SR
Queue Stats
481W - 476L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
PE-Paul
Gilgamesh
Level 124
God Stats
10W - 13L
1,555 SR
Queue Stats
162W - 204L
1,410 Elo+
Solo
Nu Wa
Nu Wa
SlayBrat
Nu Wa
Level 160
God Stats
15W - 11L
1,594 SR
Queue Stats
138W - 139L
1,496 Elo+
Solo
Kali
Kali
bald_murse
Kali
Level 120
God Stats
41W - 28L
1,521 SR
Queue Stats
739W - 746L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 0
6,033
548
4,397
6,583
1,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
 
Sylvanus
8
0 / 2 / 1
5,080
462
3,646
8,536
3,726
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
ForgottenKing25
Baron Samedi
10
1 / 0 / 2
6,126
557
2,143
3,983
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 0 / 1
6,872
625
1,796
5,104
1,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
12
4 / 0 / 2
6,765
615
4,095
6,533
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,548
504
1,303
3,862
1,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
CallMeMommyZzx
Jormungandr
8
1 / 1 / 2
4,855
441
6,676
6,661
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
PE-Paul
Gilgamesh
9
2 / 2 / 1
5,271
479
3,383
8,044
2,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nu Wa
SlayBrat
Nu Wa
9
0 / 3 / 0
5,457
496
4,803
4,092
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 0
5,318
483
1,699
5,921
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
0
2
W
Sylvanus
 
Sylvanus
0
2
1
0.25
L
0
2
0
0
L
Jormungandr
CallMeMommyZzx
Jormungandr
1
1
2
2
W
Baron Samedi
ForgottenKing25
Baron Samedi
1
0
2
2
W
1
0
1
1.5
W
Bakasura
4
0
2
5
L
Gilgamesh
PE-Paul
Gilgamesh
2
2
1
1.25
L
Nu Wa
SlayBrat
Nu Wa
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,077
Damage
17,864
30,739
Taken
28,580
10,268
Mitigated
9,039
15,104
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,397
2,621
0
2,458
6,583
1,720
834
1,971
4,182
0
41,024
W
Sylvanus
 
Sylvanus
3,646
1,434
1,526
3,471
8,536
3,726
0
3,869
4,275
11,265
0
L
1,303
217
0
750
3,862
1,150
0
0
3,792
0
26,500
L
Jormungandr
CallMeMommyZzx
Jormungandr
6,676
1,882
0
1,055
6,661
2,458
0
2,208
4,299
26,632
0
W
Baron Samedi
ForgottenKing25
Baron Samedi
2,143
162
0
2,201
3,983
1,199
200
1,568
2,079
33,837
0
W
1,796
634
0
3,911
5,104
1,622
0
310
4,690
0
36,452
W
Bakasura
4,095
2,344
0
1,537
6,533
2,001
63
2,189
4,034
0
37,691
L
Gilgamesh
PE-Paul
Gilgamesh
3,383
625
0
2,544
8,044
2,750
0
1,995
5,871
0
15,841
L
Nu Wa
SlayBrat
Nu Wa
4,803
748
0
743
4,092
991
99
881
2,910
30,938
0
L
1,699
817
0
967
5,921
1,690
0
705
5,051
0
34,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
26,449
345
Minions Killed
291
0
Camps Cleared
0
1,061,857
Distance Traveled
1,059,721
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,033
548
89
8
0
186,315
1
W
Sylvanus
5,080
462
12
1
0
181,185
4
L
Loki
5,548
504
66
6
0
214,843
2
L
Jormungandr
4,855
441
46
4
0
207,389
1
W
Baron Samedi
6,126
557
68
6
0
206,892
5
W
Fenrir
6,872
625
80
7
0
235,282
2
W
Bakasura
6,765
615
96
9
0
252,183
3
L
Gilgamesh
5,271
479
28
3
0
233,998
3
L
Nu Wa
5,457
496
78
7
0
162,562
3
L
Kali
5,318
483
73
7
0
240,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role