Player Matchup

Ra
Ra
CageyLordTNT
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ChilledInu
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,275 Elo+
Solo
Ymir
Ymir
Spookymoth5298
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Yngenheiro
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
harmless-bliss5
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,455 Elo+

VS

Team Averages
Level 17
1,463 SR
1,276 Elo+
Anubis
Anubis
AugDog TreeFrog
Anubis
Level 16
God Stats
23W - 13L
1,318 SR
Queue Stats
49W - 49L
1,271 Elo+
Solo
Xbalanque
Xbalanque
Luddrew21
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,100 Elo+
Solo
Fenrir
Fenrir
Shawnsy3392
Fenrir
Level 25
God Stats
29W - 34L
1,430 SR
Queue Stats
294W - 330L
1,288 Elo+
Solo
Mercury
Mercury
SirSiri
Mercury
Level 29
God Stats
3W - 6L
1,620 SR
Queue Stats
119W - 130L
1,368 Elo+
Solo
Loki
Loki
mauricioluque35
Loki
Level 9
God Stats
3W - 1L
1,446 SR
Queue Stats
48W - 44L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 17 / 1
5,467
342
1,858
10,033
1,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 13 / 0
5,662
354
763
13,699
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
4,542
284
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Olorun
Yngenheiro
Olorun
11
2 / 5 / 0
6,661
416
6,508
11,419
3,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 9 / 0
6,561
410
3,921
15,901
8,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
22 / 0 / 0
11,231
702
16,681
6,833
3,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Luddrew21
Xbalanque
13
3 / 4 / 2
8,833
552
3,279
7,792
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
4 / 0 / 7
10,235
640
6,185
9,614
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
SirSiri
Mercury
17
7 / 1 / 2
11,040
690
5,470
8,616
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 0 / 6
9,185
574
4,093
6,326
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
3
Kills
42
44
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
22
0
0
22
L
0
17
1
0.03
L
0
13
0
0
W
Xbalanque
Luddrew21
Xbalanque
3
4
2
1
W
Fenrir
4
0
7
7.5
W
Mercury
SirSiri
Mercury
7
1
2
8
L
0
0
0
0
L
Olorun
Yngenheiro
Olorun
2
5
0
0.4
L
1
9
0
0.11
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,050
Damage
35,708
51,052
Taken
39,181
15,157
Mitigated
16,894
7,131
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,681
863
0
4,767
6,833
3,509
3,641
3,560
3,273
64,242
0
L
1,858
400
0
157
10,033
1,338
0
4,018
6,015
10,557
0
L
763
374
0
743
13,699
2,421
0
4,983
8,716
0
14,582
W
Xbalanque
Luddrew21
Xbalanque
3,279
2,229
0
681
7,792
3,376
3,353
1,392
6,400
0
49,858
W
Fenrir
6,185
1,842
0
3,057
9,614
4,152
3,363
1,479
8,135
0
50,805
W
Mercury
SirSiri
Mercury
5,470
2,772
0
862
8,616
3,750
3,165
900
7,716
0
65,647
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Yngenheiro
Olorun
6,508
3,038
50
3,234
11,419
3,196
0
3,327
8,092
29,096
0
L
3,921
1,352
0
2,947
15,901
8,202
0
4,353
11,548
0
23,471
W
4,093
824
0
1,313
6,326
2,107
1,073
1,035
5,291
0
37,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,893
Gold Earned
50,524
146
Minions Killed
496
0
Camps Cleared
0
955,439
Distance Traveled
1,453,501
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,231
702
119
7
0
224,576
0
L
Ra
5,467
342
13
1
0
226,789
0
L
Thor
5,662
354
33
2
0
275,043
0
W
Xbalanque
8,833
552
77
5
0
274,801
0
W
Fenrir
10,235
640
102
6
0
335,538
0
W
Mercury
11,040
690
131
8
0
303,171
0
L
Ymir
4,542
284
0
0
0
0
0
L
Olorun
6,661
416
56
4
0
233,139
1
L
Bellona
6,561
410
44
3
0
220,468
1
W
Loki
9,185
574
67
4
0
315,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role