Player Matchup

Scylla
Scylla
B1rd123
Scylla
Level 17
God Stats
2W - 0L
1,332 SR
Queue Stats
24W - 15L
1,592 Elo+
Solo
Sobek
Sobek
Bil Dipperly
Sobek
Level 17
God Stats
3W - 2L
1,416 SR
Queue Stats
63W - 46L
1,624 Elo+
Party 2
Artemis
Artemis
Don Tajmi
Artemis
Level 23
God Stats
28W - 22L
1,658 SR
Queue Stats
91W - 73L
1,623 Elo+
Party 2
Baron Samedi
Baron Samedi
OGcrux
Baron Samedi
Level 25
God Stats
3W - 0L
1,892 SR
Queue Stats
35W - 18L
1,630 Elo+
Party 1
Pele
Pele
RuthlessCarl
Pele
Level 24
God Stats
3W - 4L
1,528 SR
Queue Stats
195W - 195L
1,615 Elo+
Party 1
Team Averages
Level 21
1,565 SR
1,617 Elo+

VS

Team Averages
Level 21
1,552 SR
1,645 Elo+
Olorun
Olorun
MarcoCV
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,619 Elo+
Solo
Anhur
Anhur
Squirrelsooo
Anhur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
388W - 404L
1,630 Elo+
Solo
Chaac
Chaac
StinkyMudBabies
Chaac
Level 28
God Stats
2W - 6L
1,409 SR
Queue Stats
27W - 29L
1,738 Elo+
Solo
Osiris
Osiris
ewokmeatloaf
Osiris
Level 29
God Stats
5W - 5L
1,520 SR
Queue Stats
116W - 107L
1,645 Elo+
Solo
Athena
Athena
skyloxytt
Athena
Level 29
God Stats
0W - 2L
1,829 SR
Queue Stats
67W - 73L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B1rd123
Scylla
14
7 / 0 / 2
8,421
766
6,975
4,780
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 2 / 5
6,571
597
3,681
11,144
5,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Don Tajmi
Artemis
10
4 / 3 / 2
6,229
566
5,471
6,165
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
OGcrux
Baron Samedi
12
2 / 0 / 1
7,024
639
4,846
3,880
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 5
7,147
650
5,379
6,817
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MarcoCV
Olorun
9
0 / 4 / 0
5,114
465
885
5,071
1,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 5 / 1
6,348
577
8,143
8,329
2,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,514
501
2,755
8,669
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
11
1 / 2 / 0
5,950
541
1,769
7,402
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
skyloxytt
Athena
9
1 / 5 / 3
5,720
520
4,191
8,609
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
6
6
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
B1rd123
Scylla
7
0
2
8
W
3
2
5
2.75
W
Artemis
Don Tajmi
Artemis
4
3
2
1.67
L
Olorun
MarcoCV
Olorun
0
4
0
0
W
Baron Samedi
OGcrux
Baron Samedi
2
0
1
2.5
W
4
1
5
6.5
L
4
5
1
0.9
L
0
4
1
0.13
L
Osiris
1
2
0
0.5
L
Athena
skyloxytt
Athena
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
17,743
32,786
Taken
38,080
11,758
Mitigated
16,494
11,696
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
B1rd123
Scylla
6,975
1,775
0
2,593
4,780
1,580
388
974
3,656
55,685
0
W
3,681
607
0
4,272
11,144
5,236
0
1,960
9,184
15,878
0
W
Artemis
Don Tajmi
Artemis
5,471
2,476
0
2,198
6,165
1,393
0
1,534
4,631
0
31,773
L
Olorun
MarcoCV
Olorun
885
310
34
922
5,071
1,307
0
2,839
1,990
20,825
0
W
Baron Samedi
OGcrux
Baron Samedi
4,846
205
0
1,983
3,880
1,420
390
0
3,760
38,379
0
W
5,379
1,977
0
650
6,817
2,129
0
608
6,149
0
43,540
L
8,143
3,377
0
475
8,329
2,268
0
1,704
6,625
0
36,240
L
2,755
235
0
2,599
8,669
4,489
0
3,321
5,198
0
29,916
L
Osiris
1,769
320
0
3,190
7,402
4,475
0
4,041
3,134
0
26,264
L
Athena
skyloxytt
Athena
4,191
956
0
1,083
8,609
3,955
0
2,918
5,631
14,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
28,646
368
Minions Killed
265
0
Camps Cleared
0
1,018,566
Distance Traveled
1,066,401
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,421
766
119
11
0
194,249
5
W
Sobek
6,571
597
14
1
0
223,425
1
W
Artemis
6,229
566
62
6
0
181,788
1
L
Olorun
5,114
465
48
4
0
195,793
0
W
Baron Samedi
7,024
639
81
7
0
187,868
2
W
Pele
7,147
650
92
8
0
231,236
1
L
Anhur
6,348
577
70
6
0
196,420
4
L
Chaac
5,514
501
61
6
0
204,235
0
L
Osiris
5,950
541
63
6
0
209,136
0
L
Athena
5,720
520
23
2
0
260,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role