Player Matchup

King Arthur
King Arthur
BeSennin
King Arthur
Level 7
God Stats
0W - 3L
1,341 SR
Queue Stats
0W - 7L
1,059 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Derickills
Morgan Le Fay
Level 58
God Stats
0W - 5L
1,477 SR
Queue Stats
49W - 64L
1,360 Elo+
Party 1
Ares
Ares
MOISES05SANTANA
Ares
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 106L
1,320 Elo+
Party 3
Arachne
Arachne
RomanLegion417
Arachne
Level 119
God Stats
9W - 8L
1,505 SR
Queue Stats
57W - 71L
1,363 Elo+
Party 1
Neith
Neith
tailandes007
Neith
Level 123
God Stats
4W - 3L
1,743 SR
Queue Stats
487W - 467L
1,398 Elo+
Party 3
Team Averages
Level 74
1,513 SR
1,300 Elo+

VS

Team Averages
Level 65
1,393 SR
1,358 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KingBerserker0
Izanami
Level 106
God Stats
13W - 5L
1,351 SR
Queue Stats
153W - 165L
1,397 Elo+
Party 2
King Arthur
King Arthur
NOOBLEGEND111
King Arthur
Level 68
God Stats
5W - 7L
1,392 SR
Queue Stats
32W - 44L
1,305 Elo+
Party 2
Ravana
Ravana
agsram
Ravana
Level 63
God Stats
2W - 4L
1,385 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ceasarsalad04
Morgan Le Fay
Level 44
God Stats
6W - 6L
1,337 SR
Queue Stats
113W - 143L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeSennin
King Arthur
16
1 / 4 / 4
9,904
431
4,232
23,609
15,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Derickills
Morgan Le Fay
17
5 / 4 / 4
10,846
472
26,615
13,889
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 10 / 3
8,725
379
5,022
18,319
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 7 / 2
10,476
455
13,912
23,525
11,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 4
9,774
425
16,456
13,915
5,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 3 / 14
11,400
496
8,226
18,294
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 0 / 7
13,028
566
11,280
15,102
6,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
NOOBLEGEND111
King Arthur
18
5 / 3 / 10
11,899
517
9,415
27,983
23,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
agsram
Ravana
18
4 / 4 / 7
11,368
494
12,700
15,746
9,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ceasarsalad04
Morgan Le Fay
18
8 / 3 / 7
11,880
517
24,485
24,798
9,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
13
Kills
26
27
Deaths
13
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
14
3.33
L
King Arthur
BeSennin
King Arthur
1
4
4
0.75
L
Morgan Le Fay
Derickills
Morgan Le Fay
5
4
4
1.75
W
6
0
7
9.5
L
0
10
3
0.15
W
King Arthur
NOOBLEGEND111
King Arthur
5
3
10
3.33
L
6
7
2
1
W
Ravana
agsram
Ravana
4
4
7
1.88
W
Morgan Le Fay
ceasarsalad04
Morgan Le Fay
8
3
7
3.83
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,237
Damage
66,106
93,257
Taken
101,923
51,150
Mitigated
62,550
21,337
Healing
51,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,226
2,004
8,455
9,582
18,294
14,608
1,055
6,766
11,528
20,939
0
L
King Arthur
BeSennin
King Arthur
4,232
600
0
5,848
23,609
15,761
365
7,568
16,041
0
45,301
L
Morgan Le Fay
Derickills
Morgan Le Fay
26,615
573
0
2,278
13,889
5,320
952
8,264
5,625
75,638
0
W
11,280
8,244
0
6,233
15,102
6,251
6,227
2,418
12,684
0
121,929
L
5,022
202
0
2,035
18,319
13,363
0
4,181
14,138
28,678
0
W
King Arthur
NOOBLEGEND111
King Arthur
9,415
873
0
10,018
27,983
23,286
113
5,531
22,452
0
65,666
L
13,912
8,651
0
6,833
23,525
11,401
1,033
10,084
13,441
0
54,356
W
Ravana
agsram
Ravana
12,700
3,096
0
4,528
15,746
9,206
533
4,125
11,621
0
77,551
W
Morgan Le Fay
ceasarsalad04
Morgan Le Fay
24,485
2,167
1,443
11,605
24,798
9,199
1,703
12,797
12,001
91,088
0
L
16,456
4,640
0
4,343
13,915
5,305
1,266
2,614
11,301
0
82,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,725
Gold Earned
59,575
446
Minions Killed
626
0
Camps Cleared
0
1,964,740
Distance Traveled
2,226,392
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,400
496
33
1
0
446,215
4
L
King Arthur
9,904
431
91
4
0
430,476
0
L
Morgan Le Fay
10,846
472
87
4
0
408,755
8
W
Izanami
13,028
566
213
9
0
437,427
0
L
Ares
8,725
379
47
2
0
351,034
5
W
King Arthur
11,899
517
110
5
0
462,193
0
L
Arachne
10,476
455
76
3
0
381,196
4
W
Ravana
11,368
494
152
7
0
452,915
4
W
Morgan Le Fay
11,880
517
118
5
0
427,642
2
L
Neith
9,774
425
145
6
0
393,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role