Player Matchup

Gilgamesh
Gilgamesh
Prevail Tz
Gilgamesh
Level 137
God Stats
2W - 0L
1,680 SR
Queue Stats
60W - 52L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SageAndy
Morgan Le Fay
Level 127
God Stats
5W - 2L
1,794 SR
Queue Stats
40W - 27L
1,528 Elo+
Party 1
Ymir
Ymir
elfrij0lito
Ymir
Level 7
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 1L
1,519 Elo+
Party 1
Team Averages
Level 90
1,585 SR
1,501 Elo+

VS

Team Averages
Level 60
1,713 SR
1,595 Elo+
Ymir
Ymir
Bashar4356
Ymir
Level 17
God Stats
9W - 8L
1,856 SR
Queue Stats
284W - 289L
1,587 Elo+
Party 2
Agni
Agni
PotatoSucker
Agni
Level 41
God Stats
1W - 1L
1,740 SR
Queue Stats
229W - 183L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
Ram_alahmad
Danzaburou
Level 122
God Stats
49W - 64L
1,542 SR
Queue Stats
433W - 476L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Prevail Tz
Gilgamesh
16
7 / 6 / 7
13,401
788
13,682
22,208
11,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SageAndy
Morgan Le Fay
20
11 / 0 / 6
13,860
815
29,073
12,282
5,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 11 / 10
11,472
675
6,569
18,235
18,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 8
11,595
682
9,326
25,552
30,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 6 / 7
11,401
671
17,786
13,908
5,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Ram_alahmad
Danzaburou
15
1 / 6 / 10
10,842
638
9,374
18,373
7,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
19
Kills
15
17
Deaths
19
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
L
8
6
7
1.92
W
Gilgamesh
Prevail Tz
Gilgamesh
7
6
7
1.75
L
Danzaburou
Ram_alahmad
Danzaburou
1
6
10
1
W
Morgan Le Fay
SageAndy
Morgan Le Fay
11
0
6
14
W
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,324
Damage
36,486
52,725
Taken
57,833
35,213
Mitigated
43,901
8,734
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,326
2,211
280
2,270
25,552
30,762
0
12,917
12,134
31,159
0
L
17,786
1,094
0
676
13,908
5,637
0
9,556
4,039
38,939
0
W
Gilgamesh
Prevail Tz
Gilgamesh
13,682
4,669
645
2,163
22,208
11,963
788
10,464
11,744
0
33,521
L
Danzaburou
Ram_alahmad
Danzaburou
9,374
3,063
870
2,869
18,373
7,502
0
12,045
6,018
0
53,583
W
Morgan Le Fay
SageAndy
Morgan Le Fay
29,073
3,156
0
5,184
12,282
5,132
1,439
6,171
6,111
93,319
0
W
6,569
1,591
0
742
18,235
18,118
373
10,477
7,758
14,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
33,838
191
Minions Killed
176
0
Camps Cleared
0
862,105
Distance Traveled
791,247
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,595
682
42
2
0
252,996
1
L
Agni
11,401
671
51
3
0
264,920
3
W
Gilgamesh
13,401
788
35
2
0
304,197
0
L
Danzaburou
10,842
638
83
5
0
273,331
0
W
Morgan Le Fay
13,860
815
138
8
0
326,830
2
W
Ymir
11,472
675
18
1
0
231,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role