Player Matchup

Vamana
Vamana
D3ZTRO
Vamana
Level 35
God Stats
6W - 8L
1,604 SR
Queue Stats
107W - 107L
1,498 Elo+
Party 1
Vulcan
Vulcan
DonLeon95H
Vulcan
Level 66
God Stats
1W - 0L
1,261 SR
Queue Stats
199W - 256L
1,433 Elo+
Party 1
Arachne
Arachne
Fracktal
Arachne
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,492 Elo+
Party 3
Bacchus
Bacchus
Juork
Bacchus
Level 37
God Stats
2W - 1L
1,280 SR
Queue Stats
54W - 55L
1,473 Elo+
Party 3
Artemis
Artemis
gogohug
Artemis
Level 29
God Stats
3W - 0L
1,706 SR
Queue Stats
54W - 55L
1,471 Elo+
Party 3
Team Averages
Level 41
1,470 SR
1,473 Elo+

VS

Team Averages
Level 41
1,480 SR
1,436 Elo+
Artemis
Artemis
Bozza93
Artemis
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 11L
1,369 Elo+
Party 2
Mercury
Mercury
IBiiGJiiM17
Mercury
Level 46
God Stats
6W - 13L
1,384 SR
Queue Stats
84W - 124L
1,357 Elo+
Party 2
Horus
Horus
ImBadSorry6969
Horus
Level 66
God Stats
66W - 38L
1,595 SR
Queue Stats
467W - 506L
1,509 Elo+
Party 2
Athena
Athena
JakeJ23
Athena
Level 52
God Stats
13W - 12L
1,559 SR
Queue Stats
139W - 173L
1,418 Elo+
Party 2
The Morrigan
The Morrigan
Pr0x3
The Morrigan
Level 35
God Stats
4W - 6L
1,606 SR
Queue Stats
95W - 99L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
D3ZTRO
Vamana
20
3 / 2 / 15
14,328
573
10,806
22,206
22,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
DonLeon95H
Vulcan
18
2 / 6 / 8
12,674
507
12,385
12,658
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Fracktal
Arachne
20
14 / 4 / 10
14,700
588
13,882
20,138
12,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Juork
Bacchus
19
9 / 2 / 28
14,841
594
19,644
21,212
35,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
gogohug
Artemis
20
19 / 4 / 13
16,165
647
28,082
21,769
10,822
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bozza93
Artemis
16
0 / 15 / 5
9,903
396
7,993
18,216
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
IBiiGJiiM17
Mercury
18
7 / 5 / 6
12,710
508
10,658
17,725
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 9 / 3
11,692
468
21,548
23,010
16,831
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
JakeJ23
Athena
16
3 / 11 / 5
10,883
435
9,100
28,873
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Pr0x3
The Morrigan
19
3 / 7 / 3
11,931
477
17,593
16,857
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
47
Kills
18
18
Deaths
47
74
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bozza93
Artemis
0
15
5
0.17
W
Vamana
D3ZTRO
Vamana
3
2
15
5.25
W
Vulcan
DonLeon95H
Vulcan
2
6
8
1
W
Arachne
Fracktal
Arachne
14
4
10
4.75
L
Mercury
IBiiGJiiM17
Mercury
7
5
6
2
L
5
9
3
0.72
L
Athena
JakeJ23
Athena
3
11
5
0.5
W
Bacchus
Juork
Bacchus
9
2
28
11.5
L
The Morrigan
Pr0x3
The Morrigan
3
7
3
0.64
W
Artemis
gogohug
Artemis
19
4
13
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,799
Damage
66,892
97,983
Taken
104,681
86,538
Mitigated
63,728
31,311
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bozza93
Artemis
7,993
3,778
0
0
18,216
6,507
190
6,423
11,793
0
43,547
W
Vamana
D3ZTRO
Vamana
10,806
3,051
0
9,739
22,206
22,546
1,443
5,406
16,780
3,816
89,678
W
Vulcan
DonLeon95H
Vulcan
12,385
5,016
636
1,952
12,658
5,050
0
6,577
6,069
70,904
0
W
Arachne
Fracktal
Arachne
13,882
10,096
0
4,488
20,138
12,948
1,692
4,408
15,726
0
96,459
L
Mercury
IBiiGJiiM17
Mercury
10,658
4,033
0
250
17,725
8,049
874
5,062
12,501
0
71,428
L
21,548
8,825
1,129
4,581
23,010
16,831
346
7,410
14,936
0
70,960
L
Athena
JakeJ23
Athena
9,100
2,058
0
3,261
28,873
23,331
0
8,693
20,017
43,789
0
W
Bacchus
Juork
Bacchus
19,644
2,845
0
3,155
21,212
35,172
1,583
4,718
16,494
35,280
0
L
The Morrigan
Pr0x3
The Morrigan
17,593
1,979
570
2,854
16,857
9,010
0
4,655
11,465
108,064
3,036
W
Artemis
gogohug
Artemis
28,082
16,362
0
11,341
21,769
10,822
8,483
7,071
14,684
0
132,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,708
Gold Earned
57,119
568
Minions Killed
543
0
Camps Cleared
0
2,242,560
Distance Traveled
2,117,875
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,903
396
76
3
0
356,493
2
W
Vamana
14,328
573
124
5
0
500,520
3
W
Vulcan
12,674
507
130
5
0
404,718
3
W
Arachne
14,700
588
135
5
0
474,791
4
L
Mercury
12,710
508
115
5
0
539,002
0
L
Horus
11,692
468
120
5
0
401,922
2
L
Athena
10,883
435
60
2
0
402,399
3
W
Bacchus
14,841
594
28
1
0
508,741
8
L
The Morrigan
11,931
477
172
7
0
418,059
2
W
Artemis
16,165
647
151
6
0
353,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role