Player Matchup

Kuzenbo
Kuzenbo
Binxl
Kuzenbo
Level 15
God Stats
7W - 14L
1,407 SR
Queue Stats
138W - 131L
1,291 Elo+
Party 2
Kukulkan
Kukulkan
Evolved
Kukulkan
Level 20
God Stats
7W - 1L
1,872 SR
Queue Stats
11W - 9L
1,670 Elo+
Party 1
Sol
Sol
FieserMoep
Sol
Level 14
God Stats
1W - 2L
1,274 SR
Queue Stats
18W - 21L
1,316 Elo+
Party 2
Gilgamesh
Gilgamesh
TheCursedone187
Gilgamesh
Level 29
God Stats
3W - 1L
1,681 SR
Queue Stats
6W - 4L
1,670 Elo+
Party 1
Ullr
Ullr
XPhobia1
Ullr
Level 141
God Stats
1W - 1L
1,292 SR
Queue Stats
66W - 61L
1,316 Elo+
Party 2
Team Averages
Level 44
1,505 SR
1,452 Elo+

VS

Team Averages
Level 21
1,507 SR
1,433 Elo+
Yemoja
Yemoja
 
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dhurnaviir
Ra
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
26W - 24L
1,471 Elo+
Party 3
Zeus
Zeus
GhettoB
Zeus
Level 29
God Stats
6W - 15L
1,343 SR
Queue Stats
101W - 118L
1,378 Elo+
Solo
Fenrir
Fenrir
Tsujji
Fenrir
Level 7
God Stats
10W - 17L
1,452 SR
Queue Stats
16W - 32L
1,346 Elo+
Solo
Hachiman
Hachiman
panczekoladkaXD
Hachiman
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Binxl
Kuzenbo
8
1 / 1 / 5
5,532
553
4,258
6,642
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Evolved
Kukulkan
9
2 / 0 / 2
5,462
546
2,319
1,381
416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 1
6,274
627
4,591
6,317
1,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TheCursedone187
Gilgamesh
9
2 / 0 / 2
5,322
532
2,285
3,427
1,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
11
6 / 0 / 0
6,374
637
4,170
4,728
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 3 / 0
5,023
502
838
4,949
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 1
4,448
445
1,848
3,434
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
GhettoB
Zeus
9
0 / 5 / 0
5,266
527
4,876
5,446
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Tsujji
Fenrir
8
0 / 3 / 0
4,956
496
1,557
5,654
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
9
1 / 2 / 0
4,997
500
2,378
6,099
1,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
1
1
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
W
Kuzenbo
Binxl
Kuzenbo
1
1
5
3.5
L
0
3
1
0.17
W
Kukulkan
Evolved
Kukulkan
2
0
2
3
W
4
0
1
4.5
L
Zeus
GhettoB
Zeus
0
5
0
0
W
Gilgamesh
TheCursedone187
Gilgamesh
2
0
2
3
L
Fenrir
Tsujji
Fenrir
0
3
0
0
W
Ullr
6
0
0
6
L
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
11,497
22,495
Taken
25,582
8,929
Mitigated
8,834
5,676
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
838
104
229
1,132
4,949
2,553
0
1,763
3,186
14,183
0
W
Kuzenbo
Binxl
Kuzenbo
4,258
1,410
0
504
6,642
4,011
0
1,840
4,802
15,926
0
L
1,848
286
367
423
3,434
958
300
2,003
1,431
16,394
0
W
Kukulkan
Evolved
Kukulkan
2,319
92
0
4
1,381
416
166
304
1,077
22,296
0
W
4,591
2,236
0
3,862
6,317
1,914
0
4,224
2,093
25,569
0
L
Zeus
GhettoB
Zeus
4,876
547
0
27
5,446
1,708
570
3,906
1,540
24,467
0
W
Gilgamesh
TheCursedone187
Gilgamesh
2,285
328
0
31
3,427
1,113
218
479
2,948
0
15,203
L
Fenrir
Tsujji
Fenrir
1,557
319
0
1,827
5,654
1,993
0
1,004
4,650
0
21,564
W
Ullr
4,170
2,212
0
1,275
4,728
1,475
1,050
715
4,013
0
35,397
L
Hachiman
2,378
1,811
0
1,818
6,099
1,622
588
2,492
3,607
0
21,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
24,690
237
Minions Killed
211
0
Camps Cleared
0
978,893
Distance Traveled
849,004
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,023
502
26
3
0
165,929
1
W
Kuzenbo
5,532
553
25
3
0
191,962
3
L
Ra
4,448
445
34
3
0
152,335
1
W
Kukulkan
5,462
546
60
6
0
189,981
3
W
Sol
6,274
627
52
5
0
209,586
6
L
Zeus
5,266
527
53
5
0
160,149
0
W
Gilgamesh
5,322
532
35
4
0
221,367
0
L
Fenrir
4,956
496
55
6
0
199,807
0
W
Ullr
6,374
637
65
7
0
165,997
1
L
Hachiman
4,997
500
43
4
0
170,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role