Player Matchup

Cupid
Cupid
S4UC1SS0N
Cupid
Level 104
God Stats
11W - 11L
1,634 SR
Queue Stats
147W - 150L
1,491 Elo+
Party 1
Ra
Ra
SuperGimlee
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 96L
1,346 Elo+
Party 1
Kuzenbo
Kuzenbo
blackpool1331
Kuzenbo
Level 25
God Stats
3W - 7L
1,450 SR
Queue Stats
196W - 254L
1,321 Elo+
Party 1
Team Averages
Level 44
1,528 SR
1,386 Elo+

VS

Team Averages
Level 12
1,357 SR
1,211 Elo+
Loki
Loki
PiskaSiska228
Loki
Level 5
God Stats
1W - 4L
1,183 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 2
Chang'e
Chang'e
VedroPatriota
Chang'e
Level 6
God Stats
0W - 1L
1,307 SR
Queue Stats
5W - 7L
1,267 Elo+
Party 2
Chaac
Chaac
РептилоидБоря
Chaac
Level 26
God Stats
0W - 2L
1,580 SR
Queue Stats
0W - 3L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
S4UC1SS0N
Cupid
15
17 / 3 / 3
12,043
860
27,086
15,566
7,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 16
9,304
665
6,126
6,946
2,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
13
4 / 1 / 16
10,154
725
9,292
15,265
17,269
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 3
8,262
590
4,375
12,245
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
12
2 / 3 / 2
9,378
670
7,822
13,943
10,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 7 / 3
9,481
677
13,575
24,726
19,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
5
5
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Cupid
S4UC1SS0N
Cupid
17
3
3
6.17
W
0
1
16
8
L
Chang'e
2
3
2
1
W
Kuzenbo
4
1
16
12
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,504
Damage
25,772
37,777
Taken
50,914
27,841
Mitigated
34,747
15,454
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,375
800
0
133
12,245
4,511
209
3,228
9,017
0
11,864
W
Cupid
S4UC1SS0N
Cupid
27,086
21,196
1,566
7,603
15,566
7,600
1,315
2,885
12,681
0
63,712
W
6,126
1,374
1,715
796
6,946
2,972
453
771
6,175
28,473
0
L
Chang'e
7,822
1,667
2,158
2,931
13,943
10,788
632
5,137
8,806
26,108
0
W
Kuzenbo
9,292
4,197
0
3,774
15,265
17,269
273
4,166
11,099
25,352
0
L
13,575
2,849
490
8,625
24,726
19,448
411
7,053
17,673
0
41,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,501
Gold Earned
27,121
121
Minions Killed
114
0
Camps Cleared
0
724,086
Distance Traveled
739,169
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,262
590
18
1
0
239,914
1
W
Cupid
12,043
860
60
4
0
220,650
2
W
Ra
9,304
665
37
3
0
215,360
0
L
Chang'e
9,378
670
50
4
0
249,871
0
W
Kuzenbo
10,154
725
24
2
0
288,076
6
L
Chaac
9,481
677
46
3
0
249,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role