Player Matchup

Izanami
Izanami
KiritoSAO3680
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,296 Elo+
Solo
Fenrir
Fenrir
kacpersmuga
Fenrir
Level 16
God Stats
7W - 5L
1,607 SR
Queue Stats
24W - 42L
1,244 Elo+
Party 2
Medusa
Medusa
tiobenja12
Medusa
Level 29
God Stats
11W - 6L
1,611 SR
Queue Stats
18W - 17L
1,386 Elo+
Solo
Hel
Hel
tummytoucher69
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,293 Elo+
Solo
Bacchus
Bacchus
wybitny_robalini
Bacchus
Level 12
God Stats
3W - 3L
1,244 SR
Queue Stats
15W - 22L
1,181 Elo+
Party 2
Team Averages
Level 19
1,492 SR
1,280 Elo+

VS

Team Averages
Level 25
1,453 SR
1,214 Elo+
Danzaburou
Danzaburou
BananaRage0
Danzaburou
Level 25
God Stats
31W - 38L
1,237 SR
Queue Stats
37W - 54L
1,234 Elo+
Party 1
Mercury
Mercury
Dzin Sakai
Mercury
Level 13
God Stats
1W - 2L
1,277 SR
Queue Stats
12W - 34L
1,156 Elo+
Party 1
Chronos
Chronos
ManuToast
Chronos
Level 26
God Stats
7W - 6L
1,551 SR
Queue Stats
132W - 165L
1,206 Elo+
Solo
Ymir
Ymir
darkchild235
Ymir
Level 20
God Stats
15W - 9L
1,778 SR
Queue Stats
33W - 59L
1,223 Elo+
Party 1
Nu Wa
Nu Wa
zemesrieksts
Nu Wa
Level 41
God Stats
11W - 12L
1,419 SR
Queue Stats
108W - 143L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 14 / 1
8,418
443
8,043
14,139
4,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
6 / 4 / 1
9,192
484
4,777
12,563
4,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
tiobenja12
Medusa
14
1 / 2 / 5
8,794
463
7,710
10,416
3,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 1
8,599
453
1,897
6,865
2,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
7,305
384
2,776
9,845
6,051
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BananaRage0
Danzaburou
14
4 / 1 / 3
8,947
471
5,404
6,768
2,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Dzin Sakai
Mercury
10
0 / 4 / 0
7,359
387
553
9,648
2,605
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
ManuToast
Chronos
15
11 / 1 / 5
10,344
544
11,627
9,108
3,344
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 2 / 8
9,445
497
4,561
15,534
12,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 3 / 5
10,732
565
14,651
6,875
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
27
28
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BananaRage0
Danzaburou
4
1
3
5.5
W
Mercury
Dzin Sakai
Mercury
0
4
0
0
L
Izanami
1
14
1
0.11
W
Chronos
ManuToast
Chronos
11
1
5
13.5
W
3
2
8
3.5
L
Fenrir
6
4
1
1.63
L
Medusa
tiobenja12
Medusa
1
2
5
1.75
L
1
3
1
0.5
L
0
5
0
0
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
36,796
53,828
Taken
47,933
21,448
Mitigated
22,927
7,143
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BananaRage0
Danzaburou
5,404
1,639
0
1,788
6,768
2,672
2,014
2,217
4,551
0
40,431
W
Mercury
Dzin Sakai
Mercury
553
100
0
3,201
9,648
2,605
0
0
9,648
0
35,146
L
Izanami
8,043
4,041
0
0
14,139
4,077
0
12,167
1,848
0
46,196
W
Chronos
ManuToast
Chronos
11,627
4,533
0
365
9,108
3,344
2,277
1,285
7,823
45,226
0
W
4,561
524
0
4,032
15,534
12,025
541
401
15,133
39,607
0
L
Fenrir
4,777
1,006
0
3,065
12,563
4,858
0
5,713
6,600
0
52,761
L
Medusa
tiobenja12
Medusa
7,710
3,597
0
2,395
10,416
3,513
553
5,880
4,242
0
51,785
L
1,897
684
0
1,683
6,865
2,949
1,036
2,534
4,117
35,568
0
L
2,776
569
0
0
9,845
6,051
175
3,410
6,182
19,122
0
W
14,651
3,059
168
1,328
6,875
2,281
1,845
770
6,105
47,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
46,827
351
Minions Killed
338
0
Camps Cleared
0
1,489,156
Distance Traveled
1,557,014
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,947
471
61
3
0
329,926
1
W
Mercury
7,359
387
61
3
0
294,636
1
L
Izanami
8,418
443
82
4
0
259,071
0
W
Chronos
10,344
544
78
4
0
331,639
0
W
Ymir
9,445
497
53
3
0
262,165
6
L
Fenrir
9,192
484
88
5
0
317,713
2
L
Medusa
8,794
463
83
4
0
324,641
1
L
Hel
8,599
453
69
4
0
251,948
0
L
Bacchus
7,305
384
29
2
0
335,783
0
W
Nu Wa
10,732
565
85
4
0
338,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role