Player Matchup

Sylvanus
Sylvanus
Douchekop
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,360 Elo+
Solo
Neith
Neith
Hud_sn
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,364 Elo+
Party 1
Mercury
Mercury
LemoneLorde
Mercury
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
QgE DRGN
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,484 Elo+
Solo
Chaac
Chaac
SaucierGibbon57
Chaac
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 141L
1,469 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,429 Elo+

VS

Team Averages
Level 26
1,550 SR
1,480 Elo+
Chaac
Chaac
Hipluv
Chaac
Level 25
God Stats
7W - 5L
1,665 SR
Queue Stats
27W - 27L
1,462 Elo+
Party 2
Neith
Neith
Lexi_048
Neith
Level 24
God Stats
14W - 7L
1,706 SR
Queue Stats
59W - 50L
1,524 Elo+
Solo
Zeus
Zeus
Mimah30
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 73L
1,553 Elo+
Solo
Athena
Athena
Q_Shadowzz_Q
Athena
Level 26
God Stats
15W - 14L
1,545 SR
Queue Stats
95W - 100L
1,425 Elo+
Party 2
Loki
Loki
twistar_husse
Loki
Level 29
God Stats
2W - 8L
1,332 SR
Queue Stats
163W - 195L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Douchekop
Sylvanus
19
9 / 6 / 8
13,518
563
14,789
24,036
17,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Hud_sn
Neith
18
2 / 6 / 3
11,622
484
7,651
13,339
4,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LemoneLorde
Mercury
20
10 / 2 / 9
15,448
644
19,502
23,415
12,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
QgE DRGN
Kukulkan
10
1 / 8 / 1
8,694
362
1,761
7,467
2,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 3 / 8
13,703
571
18,874
25,500
28,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hipluv
Chaac
17
2 / 9 / 7
11,044
460
13,513
26,507
22,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Lexi_048
Neith
19
9 / 3 / 6
13,029
543
17,241
17,458
7,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Mimah30
Zeus
20
10 / 6 / 3
13,291
554
20,416
14,683
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
18
4 / 5 / 9
11,675
486
7,643
17,009
8,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 2 / 7
10,846
452
7,561
13,459
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
57
25
Kills
25
25
Deaths
25
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Douchekop
Sylvanus
9
6
8
2.17
L
Chaac
Hipluv
Chaac
2
9
7
0.61
W
Neith
Hud_sn
Neith
2
6
3
0.58
W
Mercury
LemoneLorde
Mercury
10
2
9
7.25
L
Neith
Lexi_048
Neith
9
3
6
4
L
Zeus
Mimah30
Zeus
10
6
3
1.92
L
Athena
4
5
9
1.7
W
Kukulkan
QgE DRGN
Kukulkan
1
8
1
0.19
W
3
3
8
2.33
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,577
Damage
66,374
93,757
Taken
89,116
65,751
Mitigated
48,927
31,946
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Douchekop
Sylvanus
14,789
1,381
5,223
8,708
24,036
17,156
857
9,904
13,568
60,276
0
L
Chaac
Hipluv
Chaac
13,513
2,316
0
8,670
26,507
22,938
1,490
2,181
24,214
0
59,947
W
Neith
Hud_sn
Neith
7,651
1,490
0
2,337
13,339
4,965
1,878
3,024
10,165
0
67,338
W
Mercury
LemoneLorde
Mercury
19,502
10,509
0
7,077
23,415
12,349
2,383
4,332
18,780
0
145,408
L
Neith
Lexi_048
Neith
17,241
7,472
525
7,509
17,458
7,292
5,053
4,016
13,311
0
95,380
L
Zeus
Mimah30
Zeus
20,416
1,661
0
2,596
14,683
5,589
725
4,326
10,093
85,191
0
L
Athena
7,643
996
1,646
1,611
17,009
8,475
985
2,080
14,783
51,338
0
W
Kukulkan
QgE DRGN
Kukulkan
1,761
351
0
0
7,467
2,539
288
3,450
3,947
20,356
0
W
18,874
4,305
0
8,601
25,500
28,742
2,072
6,451
18,137
0
100,656
L
7,561
1,952
0
1,554
13,459
4,633
0
3,117
10,165
0
75,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,985
Gold Earned
59,885
648
Minions Killed
622
0
Camps Cleared
0
2,217,940
Distance Traveled
2,203,737
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,518
563
86
4
0
403,317
5
L
Chaac
11,044
460
104
4
0
377,064
2
W
Neith
11,622
484
120
5
0
469,856
1
W
Mercury
15,448
644
208
9
0
580,095
7
L
Neith
13,029
543
153
6
0
423,391
4
L
Zeus
13,291
554
154
6
0
432,898
6
L
Athena
11,675
486
96
4
0
499,332
0
W
Kukulkan
8,694
362
36
2
0
308,320
0
W
Chaac
13,703
571
198
8
0
456,352
1
L
Loki
10,846
452
115
5
0
471,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role