Player Matchup

Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cascaden
Kumbhakarna
Level 147
God Stats
7W - 3L
1,434 SR
Queue Stats
203W - 218L
1,605 Elo+
Solo
Neith
Neith
PortuguesePowers
Neith
Level 66
God Stats
2W - 1L
1,555 SR
Queue Stats
50W - 47L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
basee
Morgan Le Fay
Level 104
God Stats
31W - 16L
1,728 SR
Queue Stats
379W - 411L
1,502 Elo+
Solo
Team Averages
Level 101
1,544 SR
1,531 Elo+

VS

Team Averages
Level 62
1,508 SR
1,512 Elo+
Gilgamesh
Gilgamesh
AnduinBot
Gilgamesh
Level 59
God Stats
15W - 20L
1,475 SR
Queue Stats
42W - 48L
1,514 Elo+
Party 1
Thanatos
Thanatos
Broncobeef
Thanatos
Level 26
God Stats
6W - 3L
1,627 SR
Queue Stats
25W - 41L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
GoonTheBrew
Danzaburou
Level 16
God Stats
29W - 19L
1,665 SR
Queue Stats
46W - 41L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
ShirtlessGoku
Kukulkan
Level 137
God Stats
0W - 2L
1,271 SR
Queue Stats
87W - 80L
1,589 Elo+
Solo
Scylla
Scylla
synėrgy
Scylla
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 133L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
8 / 0 / 15
12,246
1,225
9,879
10,417
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
 
Merlin
16
2 / 0 / 10
9,898
990
12,252
4,357
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Cascaden
Kumbhakarna
17
5 / 2 / 14
12,190
1,219
12,896
18,365
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 1 / 15
10,595
1,060
8,273
4,225
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
basee
Morgan Le Fay
18
8 / 2 / 14
11,357
1,136
19,747
6,803
3,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

252

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnduinBot
Gilgamesh
16
0 / 2 / 5
10,521
1,052
8,192
15,129
12,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Broncobeef
Thanatos
14
1 / 12 / 1
8,957
896
6,163
17,346
7,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
GoonTheBrew
Danzaburou
14
0 / 6 / 3
8,816
882
6,707
13,016
4,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ShirtlessGoku
Kukulkan
16
1 / 3 / 2
10,045
1,005
8,648
9,011
3,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
synėrgy
Scylla
15
3 / 4 / 2
10,288
1,029
9,804
11,393
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
27
Kills
5
5
Deaths
27
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
15
15.5
W
Merlin
 
Merlin
2
0
10
7
L
Gilgamesh
AnduinBot
Gilgamesh
0
2
5
1.25
L
Thanatos
Broncobeef
Thanatos
1
12
1
0.13
W
Kumbhakarna
Cascaden
Kumbhakarna
5
2
14
6
L
Danzaburou
GoonTheBrew
Danzaburou
0
6
3
0.25
W
4
1
15
11.5
L
Kukulkan
ShirtlessGoku
Kukulkan
1
3
2
0.67
W
Morgan Le Fay
basee
Morgan Le Fay
8
2
14
7.5
L
Scylla
synėrgy
Scylla
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,047
Damage
39,514
44,167
Taken
65,895
37,092
Mitigated
32,081
10,788
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,879
684
0
3,388
10,417
12,504
0
4,282
6,135
0
13,363
W
Merlin
 
Merlin
12,252
198
0
1,902
4,357
1,794
0
1,832
2,525
39,984
0
L
Gilgamesh
AnduinBot
Gilgamesh
8,192
1,188
0
24
15,129
12,732
0
10,464
4,630
0
16,220
L
Thanatos
Broncobeef
Thanatos
6,163
1,463
0
3,422
17,346
7,062
0
10,224
7,122
0
11,341
W
Kumbhakarna
Cascaden
Kumbhakarna
12,896
1,156
0
4,623
18,365
17,613
0
6,342
12,023
29,109
0
L
Danzaburou
GoonTheBrew
Danzaburou
6,707
2,825
0
914
13,016
4,794
0
8,937
3,881
0
16,548
W
8,273
1,535
0
270
4,225
1,839
0
2,516
1,709
0
34,039
L
Kukulkan
ShirtlessGoku
Kukulkan
8,648
746
0
346
9,011
3,454
0
7,440
1,571
61,279
0
W
Morgan Le Fay
basee
Morgan Le Fay
19,747
934
0
605
6,803
3,342
0
3,480
3,323
36,133
0
L
Scylla
synėrgy
Scylla
9,804
538
0
81
11,393
4,039
0
7,559
3,796
28,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,286
Gold Earned
48,627
226
Minions Killed
221
8
Camps Cleared
5
1,005,296
Distance Traveled
991,585
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,246
1,225
6
1
0
218,839
2
W
Merlin
9,898
990
63
6
3
182,514
1
L
Gilgamesh
10,521
1,052
12
1
1
245,881
1
L
Thanatos
8,957
896
12
1
0
173,139
0
W
Kumbhakarna
12,190
1,219
39
4
2
209,717
2
L
Danzaburou
8,816
882
23
2
1
161,911
0
W
Neith
10,595
1,060
70
7
2
180,591
0
L
Kukulkan
10,045
1,005
125
13
3
204,619
3
W
Morgan Le Fay
11,357
1,136
48
5
1
213,635
4
L
Scylla
10,288
1,029
49
5
0
206,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role