Player Matchup

Fafnir
Fafnir
CoochPoochy
Fafnir
Level 16
God Stats
1W - 3L
1,568 SR
Queue Stats
23W - 42L
1,275 Elo+
Solo
Heimdallr
Heimdallr
Saiko Eko
Heimdallr
Level 67
God Stats
0W - 1L
1,538 SR
Queue Stats
10W - 8L
1,493 Elo+
Party 1
Raijin
Raijin
srfthhthtt
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,471 Elo+
Party 1
Team Averages
Level 33
1,535 SR
1,413 Elo+

VS

Team Averages
Level 33
1,509 SR
1,434 Elo+
Chaac
Chaac
Browning3600
Chaac
Level 28
God Stats
36W - 30L
1,537 SR
Queue Stats
836W - 744L
1,519 Elo+
Solo
Cernunnos
Cernunnos
GudKoalaTee
Cernunnos
Level 28
God Stats
34W - 48L
1,470 SR
Queue Stats
39W - 56L
1,384 Elo+
Party 2
Baba Yaga
Baba Yaga
magicpeepee
Baba Yaga
Level 44
God Stats
23W - 25L
1,520 SR
Queue Stats
84W - 106L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
2 / 8 / 14
15,692
654
10,903
35,335
38,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Saiko Eko
Heimdallr
20
9 / 9 / 10
17,586
733
28,019
29,178
13,505
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
srfthhthtt
Raijin
20
12 / 11 / 8
18,576
774
30,230
25,403
10,196
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 10
18,138
756
27,136
40,462
31,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
GudKoalaTee
Cernunnos
20
9 / 7 / 14
17,711
738
26,235
25,434
8,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
magicpeepee
Baba Yaga
20
8 / 7 / 16
17,975
749
23,500
19,416
7,373
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
23
Kills
27
28
Deaths
23
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
10
9
10
1.67
L
Fafnir
2
8
14
1.13
W
Cernunnos
GudKoalaTee
Cernunnos
9
7
14
2.29
L
Heimdallr
Saiko Eko
Heimdallr
9
9
10
1.56
W
Baba Yaga
magicpeepee
Baba Yaga
8
7
16
2.29
L
Raijin
srfthhthtt
Raijin
12
11
8
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,152
Damage
76,871
89,916
Taken
85,312
62,626
Mitigated
48,171
20,723
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,136
5,354
0
14,362
40,462
31,885
1,284
18,871
20,936
2,078
70,917
L
Fafnir
10,903
3,464
1,465
6,787
35,335
38,925
206
8,499
26,196
28,840
0
W
Cernunnos
GudKoalaTee
Cernunnos
26,235
18,096
0
7,218
25,434
8,913
1,544
11,465
13,648
0
87,676
L
Heimdallr
Saiko Eko
Heimdallr
28,019
14,756
0
7,247
29,178
13,505
2,245
5,637
23,293
0
80,771
W
Baba Yaga
magicpeepee
Baba Yaga
23,500
312
0
4,104
19,416
7,373
292
9,664
9,574
72,482
0
L
Raijin
srfthhthtt
Raijin
30,230
2,038
921
4,303
25,403
10,196
1,144
8,716
16,198
103,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,854
Gold Earned
53,824
221
Minions Killed
255
0
Camps Cleared
0
1,156,698
Distance Traveled
1,401,118
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,138
756
83
3
0
516,657
1
L
Fafnir
15,692
654
24
1
0
429,675
2
W
Cernunnos
17,711
738
97
4
0
424,445
0
L
Heimdallr
17,586
733
82
3
0
358,144
6
W
Baba Yaga
17,975
749
75
3
0
460,016
0
L
Raijin
18,576
774
115
5
0
368,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role