Player Matchup

Jormungandr
Jormungandr
Azxc42
Jormungandr
Level 32
God Stats
1W - 0L
1,732 SR
Queue Stats
21W - 7L
1,894 Elo+
Party 1
Bellona
Bellona
Ecloaker
Bellona
Level 64
God Stats
11W - 4L
2,059 SR
Queue Stats
37W - 21L
1,872 Elo+
Party 1
Neith
Neith
Huntiar
Neith
Level 8
God Stats
5W - 0L
2,127 SR
Queue Stats
7W - 0L
1,872 Elo+
Party 1
Anubis
Anubis
IGOTH4CKED420b
Anubis
Level 17
God Stats
7W - 5L
1,572 SR
Queue Stats
35W - 22L
1,523 Elo+
Solo
Bakasura
Bakasura
dyg3545
Bakasura
Level 4
God Stats
1W - 0L
1,318 SR
Queue Stats
1W - 1L
1,321 Elo+
Solo
Team Averages
Level 25
1,761 SR
1,696 Elo+

VS

Team Averages
Level 16
1,523 SR
1,457 Elo+
Geb
Geb
Bil Dipperly
Geb
Level 17
God Stats
1W - 3L
1,644 SR
Queue Stats
63W - 46L
1,634 Elo+
Party 2
Sol
Sol
DatBoiYeet69
Sol
Level 7
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Artemis
Artemis
Don Tajmi
Artemis
Level 23
God Stats
28W - 22L
1,672 SR
Queue Stats
91W - 73L
1,632 Elo+
Party 2
Janus
Janus
Freaky_Frankie11
Janus
Level 5
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Chaac
Chaac
fasfar
Chaac
Level 28
God Stats
5W - 6L
1,600 SR
Queue Stats
94W - 81L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azxc42
Jormungandr
12
2 / 0 / 1
6,890
530
3,661
6,306
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Ecloaker
Bellona
15
9 / 0 / 1
9,825
756
8,273
7,030
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Huntiar
Neith
12
1 / 0 / 1
6,831
525
3,875
5,120
1,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 1
7,989
615
5,041
6,111
3,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
dyg3545
Bakasura
5
0 / 4 / 1
5,213
401
50
2,816
662

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,667
513
2,638
9,980
3,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 5 / 1
5,943
457
2,600
7,346
1,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Don Tajmi
Artemis
10
0 / 3 / 1
5,749
442
4,621
5,287
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 7 / 3
4,792
369
1,024
5,086
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
fasfar
Chaac
2
0 / 1 / 0
4,209
324
158
876
231
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
16
Kills
3
6
Deaths
16
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Azxc42
Jormungandr
2
0
1
2.5
L
1
0
0
1
L
2
5
1
0.5
L
Artemis
Don Tajmi
Artemis
0
3
1
0.17
W
Bellona
Ecloaker
Bellona
9
0
1
9.5
L
0
7
3
0.21
W
Neith
Huntiar
Neith
1
0
1
1.5
W
4
2
1
2.25
W
Bakasura
dyg3545
Bakasura
0
4
1
0.13
L
Chaac
fasfar
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
11,041
27,383
Taken
28,575
12,991
Mitigated
7,960
11,795
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Azxc42
Jormungandr
3,661
407
387
1,364
6,306
3,006
950
802
5,504
33,536
0
L
2,638
436
0
2,000
9,980
3,830
0
3,693
6,287
23,661
0
L
2,600
904
0
1,078
7,346
1,870
1,134
800
6,546
16,850
0
L
Artemis
Don Tajmi
Artemis
4,621
2,751
0
1,116
5,287
1,188
0
2,509
2,778
0
32,495
W
Bellona
Ecloaker
Bellona
8,273
3,259
99
4,357
7,030
4,497
3,438
2,536
4,494
0
59,261
L
1,024
352
0
0
5,086
841
0
1,700
3,386
7,212
0
W
Neith
Huntiar
Neith
3,875
2,456
135
2,215
5,120
1,474
2,616
1,101
4,019
0
29,147
W
5,041
110
0
3,238
6,111
3,352
2,674
1,500
4,611
42,439
0
W
Bakasura
dyg3545
Bakasura
50
40
0
0
2,816
662
315
323
2,493
0
1,773
L
Chaac
fasfar
Chaac
158
0
0
90
876
231
0
0
866
0
2,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,748
Gold Earned
27,360
363
Minions Killed
158
0
Camps Cleared
0
1,047,236
Distance Traveled
872,097
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,890
530
70
5
0
249,457
2
L
Geb
6,667
513
31
2
0
264,319
2
L
Sol
5,943
457
35
3
0
224,857
0
L
Artemis
5,749
442
76
6
0
212,487
0
W
Bellona
9,825
756
138
11
0
271,754
3
L
Janus
4,792
369
8
1
0
143,667
1
W
Neith
6,831
525
66
5
0
250,460
5
W
Anubis
7,989
615
80
6
0
178,732
0
W
Bakasura
5,213
401
9
1
0
96,833
0
L
Chaac
4,209
324
8
1
0
26,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role