Player Matchup

Danzaburou
Danzaburou
Drident
Danzaburou
Level 28
God Stats
17W - 9L
1,657 SR
Queue Stats
87W - 78L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JareBear23
Morgan Le Fay
Level 29
God Stats
21W - 18L
1,551 SR
Queue Stats
23W - 22L
1,478 Elo+
Party 2
Ares
Ares
LoveKiller2258
Ares
Level 28
God Stats
2W - 2L
1,251 SR
Queue Stats
36W - 35L
1,496 Elo+
Party 2
Susano
Susano
MisoHornee
Susano
Level 24
God Stats
5W - 1L
1,689 SR
Queue Stats
29W - 27L
1,522 Elo+
Solo
Amaterasu
Amaterasu
haemm11
Amaterasu
Level 5
God Stats
2W - 1L
1,520 SR
Queue Stats
3W - 3L
1,344 Elo+
Party 1
Team Averages
Level 23
1,534 SR
1,464 Elo+

VS

Team Averages
Level 17
1,536 SR
1,434 Elo+
Ravana
Ravana
Blowaverage
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 53L
1,571 Elo+
Solo
Cthulhu
Cthulhu
The-Ripper560
Cthulhu
Level 26
God Stats
10W - 14L
1,604 SR
Queue Stats
241W - 288L
1,427 Elo+
Solo
Bellona
Bellona
Twinky__26
Bellona
Level 27
God Stats
7W - 7L
1,614 SR
Queue Stats
38W - 52L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
phujack
Tsukuyomi
Level 6
God Stats
0W - 3L
1,269 SR
Queue Stats
5W - 5L
1,363 Elo+
Solo
Neith
Neith
sleym560
Neith
Level 5
God Stats
2W - 6L
1,690 SR
Queue Stats
7W - 18L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drident
Danzaburou
19
13 / 4 / 15
14,191
617
29,581
18,606
8,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
JareBear23
Morgan Le Fay
16
11 / 7 / 10
11,714
509
22,573
19,827
9,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 3 / 20
13,153
572
11,228
18,038
24,719
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Susano
MisoHornee
Susano
19
10 / 4 / 12
12,959
563
11,959
16,650
7,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
haemm11
Amaterasu
17
7 / 11 / 11
11,666
507
11,385
23,491
15,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
9 / 7 / 9
12,485
543
22,832
22,944
14,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
16
0 / 8 / 9
9,454
411
12,515
24,387
21,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Twinky__26
Bellona
17
3 / 14 / 7
11,059
481
10,679
23,636
13,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
phujack
Tsukuyomi
18
16 / 7 / 2
12,537
545
17,382
20,003
14,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
sleym560
Neith
13
0 / 15 / 7
8,367
364
4,036
17,101
5,284
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
62
50
Kills
28
29
Deaths
51
68
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ravana
9
7
9
1.93
W
Danzaburou
Drident
Danzaburou
13
4
15
5.13
W
Morgan Le Fay
JareBear23
Morgan Le Fay
11
7
10
2.29
W
9
3
20
6.33
W
Susano
MisoHornee
Susano
10
4
12
4
L
Cthulhu
0
8
9
0.56
L
Bellona
Twinky__26
Bellona
3
14
7
0.46
W
Amaterasu
haemm11
Amaterasu
7
11
11
1.14
L
Tsukuyomi
phujack
Tsukuyomi
16
7
2
2.43
L
Neith
sleym560
Neith
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,726
Damage
67,444
96,612
Taken
108,071
65,699
Mitigated
69,899
29,363
Healing
22,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
22,832
9,186
0
8,472
22,944
14,687
620
8,063
14,881
0
79,092
W
Danzaburou
Drident
Danzaburou
29,581
21,002
0
10,018
18,606
8,801
6,428
4,626
13,560
0
92,978
W
Morgan Le Fay
JareBear23
Morgan Le Fay
22,573
4,542
0
5,078
19,827
9,121
1,548
3,081
16,506
65,745
0
W
11,228
1,166
1,563
2,736
18,038
24,719
778
2,561
15,237
30,383
0
W
Susano
MisoHornee
Susano
11,959
2,825
0
4,462
16,650
7,931
902
710
15,880
0
83,653
L
Cthulhu
12,515
559
392
4,979
24,387
21,572
308
8,826
15,561
54,471
0
L
Bellona
Twinky__26
Bellona
10,679
4,382
0
4,094
23,636
13,360
280
7,426
16,210
332
56,168
W
Amaterasu
haemm11
Amaterasu
11,385
5,549
0
5,506
23,491
15,127
378
818
22,618
0
40,654
L
Tsukuyomi
phujack
Tsukuyomi
17,382
5,264
0
3,966
20,003
14,996
0
5,683
14,320
0
54,417
L
Neith
sleym560
Neith
4,036
884
0
1,057
17,101
5,284
1,316
3,803
13,298
0
21,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
53,902
429
Minions Killed
396
0
Camps Cleared
0
1,814,480
Distance Traveled
1,874,605
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,485
543
119
5
0
385,851
0
W
Danzaburou
14,191
617
134
6
0
316,387
0
W
Morgan Le Fay
11,714
509
74
3
0
272,908
3
W
Ares
13,153
572
30
1
0
404,630
4
W
Susano
12,959
563
139
6
0
427,779
5
L
Cthulhu
9,454
411
73
3
0
385,135
0
L
Bellona
11,059
481
91
4
0
367,662
2
W
Amaterasu
11,666
507
52
2
0
392,776
2
L
Tsukuyomi
12,537
545
78
3
0
421,083
0
L
Neith
8,367
364
35
2
0
314,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role