Player Matchup

Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ICEANGEL019
Bacchus
Level 40
God Stats
7W - 1L
1,822 SR
Queue Stats
49W - 18L
1,709 Elo+
Party 1
King Arthur
King Arthur
IeanaKallar
King Arthur
Level 28
God Stats
9W - 8L
1,491 SR
Queue Stats
26W - 33L
1,424 Elo+
Party 3
Cupid
Cupid
SamuryeGirl
Cupid
Level 39
God Stats
4W - 2L
1,692 SR
Queue Stats
90W - 108L
1,418 Elo+
Party 3
Chernobog
Chernobog
c23278
Chernobog
Level 159
God Stats
8W - 6L
1,713 SR
Queue Stats
467W - 282L
1,715 Elo+
Party 1
Team Averages
Level 81
1,644 SR
1,553 Elo+

VS

Team Averages
Level 68
1,555 SR
1,548 Elo+
Erlang Shen
Erlang Shen
AndrewsBrownies
Erlang Shen
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 34L
1,587 Elo+
Solo
Cthulhu
Cthulhu
Love I need
Cthulhu
Level 89
God Stats
56W - 39L
1,634 SR
Queue Stats
726W - 520L
1,609 Elo+
Party 2
Bakasura
Bakasura
RoseLion03
Bakasura
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 44L
1,344 Elo+
Party 2
Medusa
Medusa
TFW BEASTIN 101
Medusa
Level 26
God Stats
1W - 1L
1,628 SR
Queue Stats
9W - 5L
1,681 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
saintwoodbury
Morgan Le Fay
Level 69
God Stats
7W - 8L
1,515 SR
Queue Stats
142W - 164L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
18 / 2 / 18
13,729
1,373
24,294
8,885
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
ICEANGEL019
Bacchus
17
3 / 1 / 26
11,181
1,118
9,411
14,301
15,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
IeanaKallar
King Arthur
18
4 / 4 / 27
10,960
1,096
13,148
16,395
13,603
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 23
10,555
1,056
16,797
9,122
3,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
c23278
Chernobog
18
16 / 3 / 16
12,780
1,278
21,966
9,089
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

252

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AndrewsBrownies
Erlang Shen
17
7 / 2 / 7
11,756
1,176
13,629
15,501
12,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Love I need
Cthulhu
17
3 / 11 / 10
10,884
1,088
12,664
26,004
24,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
RoseLion03
Bakasura
15
0 / 12 / 7
8,757
876
3,477
16,524
9,152
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 10 / 3
9,415
942
4,295
15,009
10,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
saintwoodbury
Morgan Le Fay
16
2 / 10 / 9
10,332
1,033
15,447
21,827
9,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
51
45
Kills
15
15
Deaths
45
110
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
18
2
18
13.5
L
Erlang Shen
AndrewsBrownies
Erlang Shen
7
2
7
5.25
W
Bacchus
ICEANGEL019
Bacchus
3
1
26
16
W
King Arthur
IeanaKallar
King Arthur
4
4
27
4.38
L
Cthulhu
Love I need
Cthulhu
3
11
10
0.73
L
Bakasura
RoseLion03
Bakasura
0
12
7
0.29
W
4
5
23
3.1
L
3
10
3
0.45
W
Chernobog
c23278
Chernobog
16
3
16
8
L
Morgan Le Fay
saintwoodbury
Morgan Le Fay
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,616
Damage
49,512
57,792
Taken
94,865
41,337
Mitigated
66,717
10,302
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,294
7,353
0
2,783
8,885
3,613
0
5,471
3,414
42,533
0
L
Erlang Shen
AndrewsBrownies
Erlang Shen
13,629
6,989
0
2,115
15,501
12,371
0
5,375
10,126
0
36,788
W
Bacchus
ICEANGEL019
Bacchus
9,411
1,808
912
474
14,301
15,831
0
7,556
6,682
19,034
0
W
King Arthur
IeanaKallar
King Arthur
13,148
1,590
0
3,694
16,395
13,603
0
6,831
9,544
0
35,060
L
Cthulhu
Love I need
Cthulhu
12,664
538
528
502
26,004
24,658
0
9,013
16,991
27,905
0
L
Bakasura
RoseLion03
Bakasura
3,477
2,715
0
1,086
16,524
9,152
0
5,963
10,561
0
10,359
W
16,797
10,343
921
1,473
9,122
3,770
0
4,166
4,956
0
24,397
L
4,295
3,222
0
0
15,009
10,704
0
7,220
7,789
0
10,408
W
Chernobog
c23278
Chernobog
21,966
13,099
0
45
9,089
4,520
0
4,087
4,130
0
41,611
L
Morgan Le Fay
saintwoodbury
Morgan Le Fay
15,447
5,906
0
2,579
21,827
9,832
0
6,134
15,693
37,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,205
Gold Earned
51,144
176
Minions Killed
152
9
Camps Cleared
4
890,963
Distance Traveled
787,704
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,729
1,373
48
5
4
179,963
0
L
Erlang Shen
11,756
1,176
39
4
2
207,538
0
W
Bacchus
11,181
1,118
27
3
0
209,208
0
W
King Arthur
10,960
1,096
42
4
1
192,361
0
L
Cthulhu
10,884
1,088
31
3
1
159,829
0
L
Bakasura
8,757
876
21
2
0
127,455
0
W
Cupid
10,555
1,056
26
3
1
155,077
0
L
Medusa
9,415
942
15
2
0
139,455
0
W
Chernobog
12,780
1,278
33
3
3
154,354
1
L
Morgan Le Fay
10,332
1,033
46
5
1
153,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role