Player Matchup

Agni
Agni
DrObsidianIV
Agni
Level 66
God Stats
28W - 36L
1,516 SR
Queue Stats
198W - 183L
1,507 Elo+
Party 1
Hades
Hades
Hokage Birdd
Hades
Level 142
God Stats
3W - 0L
2,033 SR
Queue Stats
393W - 374L
1,601 Elo+
Party 1
Pele
Pele
Zyntri
Pele
Level 148
God Stats
3W - 1L
1,683 SR
Queue Stats
396W - 377L
1,585 Elo+
Party 1
Medusa
Medusa
aCoupleSkeets
Medusa
Level 124
God Stats
4W - 3L
1,718 SR
Queue Stats
326W - 315L
1,524 Elo+
Solo
Geb
Geb
persondude000
Geb
Level 123
God Stats
16W - 11L
1,573 SR
Queue Stats
179W - 176L
1,544 Elo+
Solo
Team Averages
Level 121
1,705 SR
1,552 Elo+

VS

Team Averages
Level 105
1,448 SR
1,515 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DMCROCKET0023
Cerberus
Level 128
God Stats
6W - 7L
1,545 SR
Queue Stats
77W - 71L
1,524 Elo+
Solo
Sol
Sol
DeluxeEdition84
Sol
Level 64
God Stats
5W - 7L
1,336 SR
Queue Stats
62W - 51L
1,490 Elo+
Solo
Thor
Thor
OsKr164
Thor
Level 106
God Stats
11W - 25L
1,415 SR
Queue Stats
685W - 696L
1,515 Elo+
Party 2
Anubis
Anubis
StrongBoll
Anubis
Level 65
God Stats
5W - 10L
1,443 SR
Queue Stats
259W - 264L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,405
641
2,839
3,903
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 2
5,987
599
2,747
5,485
2,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Zyntri
Pele
12
6 / 0 / 2
6,740
674
6,513
6,657
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 3
6,162
616
7,664
5,664
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 4
5,634
563
2,223
5,177
1,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 2 / 0
5,626
563
4,797
6,942
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
DMCROCKET0023
Cerberus
8
0 / 4 / 1
5,078
508
2,509
8,700
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 2 / 0
6,808
681
2,961
5,454
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
OsKr164
Thor
9
0 / 2 / 0
5,216
522
1,090
5,007
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
StrongBoll
Anubis
10
1 / 3 / 0
5,566
557
2,425
5,739
2,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
4
4
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
0
1
L
Cerberus
DMCROCKET0023
Cerberus
0
4
1
0.13
L
1
2
0
0.5
W
4
1
1
4.5
W
1
1
2
2
L
Thor
OsKr164
Thor
0
2
0
0
L
Anubis
StrongBoll
Anubis
1
3
0
0.33
W
Pele
Zyntri
Pele
6
0
2
7
W
2
2
3
1.75
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
13,782
26,886
Taken
31,842
8,461
Mitigated
11,753
9,944
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,797
2,093
292
2,265
6,942
1,978
0
1,185
5,757
0
39,627
L
Cerberus
DMCROCKET0023
Cerberus
2,509
399
210
1,690
8,700
4,195
0
1,662
7,038
10,611
0
L
2,961
1,346
0
2,538
5,454
1,683
1,296
2,488
2,966
47,725
0
W
2,839
26
0
1,303
3,903
1,197
0
2,228
1,675
31,159
0
W
2,747
317
349
2,782
5,485
2,084
609
2,149
3,336
32,488
0
L
Thor
OsKr164
Thor
1,090
658
0
227
5,007
1,565
0
133
4,874
0
25,808
L
Anubis
StrongBoll
Anubis
2,425
386
18
1,504
5,739
2,332
0
2,341
3,398
27,217
0
W
Pele
Zyntri
Pele
6,513
2,367
0
3,128
6,657
1,852
0
1,284
5,373
0
31,227
W
7,664
3,988
0
902
5,664
1,419
913
1,143
4,521
0
41,319
W
2,223
368
0
1,480
5,177
1,909
145
1,091
4,086
10,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
28,294
310
Minions Killed
328
0
Camps Cleared
0
1,014,995
Distance Traveled
862,031
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,626
563
77
8
0
166,024
1
L
Cerberus
5,078
508
28
3
0
178,336
3
L
Sol
6,808
681
111
11
0
178,739
1
W
Agni
6,405
641
77
8
0
195,920
1
W
Hades
5,987
599
64
6
0
190,429
0
L
Thor
5,216
522
54
5
0
183,457
1
L
Anubis
5,566
557
58
6
0
155,475
4
W
Pele
6,740
674
64
6
0
238,970
6
W
Medusa
6,162
616
90
9
0
185,838
3
W
Geb
5,634
563
15
2
0
203,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role