Player Matchup

Fenrir
Fenrir
Kyrillic
Fenrir
Level 14
God Stats
14W - 7L
1,367 SR
Queue Stats
238W - 207L
1,349 Elo+
Party 2
Jormungandr
Jormungandr
L3GENDARYvNOBLE
Jormungandr
Level 19
God Stats
71W - 43L
1,582 SR
Queue Stats
105W - 82L
1,309 Elo+
Party 2
Sol
Sol
Nasimzaanoun
Sol
Level 33
God Stats
19W - 15L
1,519 SR
Queue Stats
97W - 101L
1,375 Elo+
Party 3
Cernunnos
Cernunnos
RockyMilk YT
Cernunnos
Level 7
God Stats
31W - 15L
1,497 SR
Queue Stats
66W - 55L
1,201 Elo+
Party 2
Hades
Hades
senchi_ecchi
Hades
Level 28
God Stats
26W - 19L
1,480 SR
Queue Stats
67W - 74L
1,362 Elo+
Party 3
Team Averages
Level 20
1,489 SR
1,319 Elo+

VS

Team Averages
Level 16
1,561 SR
1,434 Elo+
Chang'e
Chang'e
AE7EVEN
Chang'e
Level 22
God Stats
13W - 9L
1,551 SR
Queue Stats
39W - 41L
1,368 Elo+
Party 1
Loki
Loki
REAPER_666999
Loki
Level 25
God Stats
4W - 6L
1,690 SR
Queue Stats
7W - 12L
1,379 Elo+
Solo
Cthulhu
Cthulhu
TischFalke79161
Cthulhu
Level 23
God Stats
10W - 19L
1,369 SR
Queue Stats
126W - 127L
1,424 Elo+
Party 1
Neith
Neith
eibrid
Neith
Level 8
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
seekiller_proud
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kyrillic
Fenrir
12
9 / 1 / 3
7,539
685
6,557
7,597
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
L3GENDARYvNOBLE
Jormungandr
12
4 / 1 / 3
6,988
635
3,714
4,179
2,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 3
7,181
653
4,457
4,875
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
RockyMilk YT
Cernunnos
11
6 / 2 / 4
6,913
628
7,547
5,832
1,799
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 2
6,011
546
2,190
5,404
2,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AE7EVEN
Chang'e
9
4 / 5 / 1
6,198
563
5,552
8,257
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
4,434
403
2,013
6,031
1,564
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 3
5,033
458
3,361
11,584
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
eibrid
Neith
5
0 / 6 / 0
4,205
382
1,715
5,639
1,377
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
1 / 5 / 0
4,432
403
1,577
4,223
976
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
26
Kills
5
6
Deaths
26
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AE7EVEN
Chang'e
4
5
1
0.9
W
Fenrir
Kyrillic
Fenrir
9
1
3
10.5
W
Jormungandr
L3GENDARYvNOBLE
Jormungandr
4
1
3
5.5
W
5
0
3
6.5
L
0
5
0
0
W
Cernunnos
RockyMilk YT
Cernunnos
6
2
4
4
L
0
5
3
0.3
L
Neith
eibrid
Neith
0
6
0
0
L
1
5
0
0.2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
14,218
27,887
Taken
35,734
11,279
Mitigated
12,357
9,547
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AE7EVEN
Chang'e
5,552
625
560
2,476
8,257
2,529
230
2,232
6,025
21,687
0
W
Fenrir
Kyrillic
Fenrir
6,557
1,987
0
2,809
7,597
2,685
148
1,184
6,295
0
34,521
W
Jormungandr
L3GENDARYvNOBLE
Jormungandr
3,714
842
0
250
4,179
2,719
595
1,378
2,587
25,119
0
W
4,457
1,084
0
2,845
4,875
1,824
3,416
2,122
2,555
29,228
2,314
L
2,013
874
0
468
6,031
1,564
0
1,631
4,400
0
15,788
W
Cernunnos
RockyMilk YT
Cernunnos
7,547
4,752
0
1,514
5,832
1,799
872
1,410
4,202
0
34,390
L
3,361
232
90
2,794
11,584
5,911
154
2,812
8,772
14,317
0
L
Neith
eibrid
Neith
1,715
1,124
0
249
5,639
1,377
0
1,784
3,855
0
12,072
L
1,577
917
0
376
4,223
976
0
1,788
2,435
0
4,317
W
2,190
383
0
2,129
5,404
2,252
1,508
1,905
3,335
16,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
24,302
271
Minions Killed
114
0
Camps Cleared
0
1,034,489
Distance Traveled
861,431
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,198
563
39
4
0
208,603
0
W
Fenrir
7,539
685
68
6
0
223,679
2
W
Jormungandr
6,988
635
53
5
0
211,553
1
W
Sol
7,181
653
59
5
0
209,664
0
L
Loki
4,434
403
28
3
0
210,159
3
W
Cernunnos
6,913
628
55
5
0
196,529
0
L
Cthulhu
5,033
458
20
2
0
180,091
0
L
Neith
4,205
382
20
2
0
163,689
0
L
Nemesis
4,432
403
7
1
0
98,889
1
W
Hades
6,011
546
36
3
0
193,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role