Player Matchup

Artemis
Artemis
Irischa
Artemis
Level 23
God Stats
17W - 28L
1,298 SR
Queue Stats
34W - 64L
1,168 Elo+
Party 1
Zeus
Zeus
N1OH1337
Zeus
Level 16
God Stats
12W - 15L
1,313 SR
Queue Stats
13W - 27L
1,270 Elo+
Party 1
Gilgamesh
Gilgamesh
Senpai_Lee
Gilgamesh
Level 87
God Stats
15W - 12L
1,447 SR
Queue Stats
88W - 134L
1,241 Elo+
Party 1
Team Averages
Level 42
1,353 SR
1,226 Elo+

VS

Team Averages
Level 43
1,326 SR
1,274 Elo+
Anhur
Anhur
Gama_array
Anhur
Level 25
God Stats
5W - 11L
1,223 SR
Queue Stats
5W - 11L
1,169 Elo+
Solo
Achilles
Achilles
GiTANS_DU_13
Achilles
Level 81
God Stats
0W - 4L
1,391 SR
Queue Stats
64W - 112L
1,273 Elo+
Solo
Discordia
Discordia
ReubenBlack_
Discordia
Level 22
God Stats
10W - 8L
1,364 SR
Queue Stats
84W - 93L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Irischa
Artemis
17
2 / 3 / 9
13,973
635
7,015
7,534
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
11 / 5 / 10
16,018
728
30,433
17,362
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Senpai_Lee
Gilgamesh
20
10 / 3 / 5
18,244
829
14,540
21,519
29,843
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 11 / 6
12,889
586
6,716
20,131
7,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
GiTANS_DU_13
Achilles
19
7 / 6 / 3
15,096
686
11,972
31,391
38,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
ReubenBlack_
Discordia
18
2 / 7 / 7
13,498
614
14,278
18,268
7,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
23
Kills
11
11
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
11
6
0.45
L
Achilles
GiTANS_DU_13
Achilles
7
6
3
1.42
W
Artemis
Irischa
Artemis
2
3
9
2.17
W
Zeus
11
5
10
3.2
L
Discordia
ReubenBlack_
Discordia
2
7
7
0.79
W
Gilgamesh
Senpai_Lee
Gilgamesh
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,988
Damage
32,966
46,415
Taken
69,790
39,563
Mitigated
52,859
5,061
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,716
3,517
0
1,477
20,131
7,401
847
7,671
12,150
0
26,156
L
Achilles
GiTANS_DU_13
Achilles
11,972
2,249
566
2,962
31,391
38,026
492
13,743
17,026
0
42,287
W
Artemis
Irischa
Artemis
7,015
2,334
0
910
7,534
2,834
1,207
3,043
4,491
0
28,770
W
Zeus
30,433
4,874
0
3,785
17,362
6,886
859
6,402
10,960
103,917
0
L
Discordia
ReubenBlack_
Discordia
14,278
1,238
0
2,873
18,268
7,432
1,585
7,779
10,181
71,203
0
W
Gilgamesh
Senpai_Lee
Gilgamesh
14,540
2,896
0
366
21,519
29,843
630
4,833
16,686
0
46,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,235
Gold Earned
41,483
224
Minions Killed
191
0
Camps Cleared
0
869,838
Distance Traveled
974,454
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,889
586
55
3
0
265,719
1
L
Achilles
15,096
686
47
2
0
354,585
1
W
Artemis
13,973
635
50
2
0
256,470
1
W
Zeus
16,018
728
136
6
0
340,960
0
L
Discordia
13,498
614
89
4
0
354,150
2
W
Gilgamesh
18,244
829
38
2
0
272,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role