Player Matchup

Pele
Pele
Hersheystainzz
Pele
Level 89
God Stats
0W - 3L
1,641 SR
Queue Stats
84W - 82L
1,404 Elo+
Party 1
Medusa
Medusa
IlluminAudiie
Medusa
Level 104
God Stats
2W - 1L
1,539 SR
Queue Stats
11W - 16L
1,490 Elo+
Party 1
Hercules
Hercules
KetsuMidori
Hercules
Level 87
God Stats
1W - 2L
1,883 SR
Queue Stats
82W - 94L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoremacTheBrute
Morgan Le Fay
Level 36
God Stats
8W - 6L
1,588 SR
Queue Stats
28W - 22L
1,585 Elo+
Party 1
Terra
Terra
runitzhaze
Terra
Level 141
God Stats
2W - 2L
1,520 SR
Queue Stats
159W - 171L
1,487 Elo+
Party 1
Team Averages
Level 91
1,634 SR
1,484 Elo+

VS

Team Averages
Level 122
1,381 SR
1,480 Elo+
Arachne
Arachne
Backbark
Arachne
Level 154
God Stats
1W - 1L
1,184 SR
Queue Stats
103W - 117L
1,513 Elo+
Party 2
Vamana
Vamana
Scand18
Vamana
Level 128
God Stats
5W - 8L
1,423 SR
Queue Stats
368W - 403L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
Tintanfaller
Zhong Kui
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
141W - 183L
1,388 Elo+
Party 2
Cerberus
Cerberus
rodfex360
Cerberus
Level 145
God Stats
1W - 1L
1,307 SR
Queue Stats
502W - 511L
1,523 Elo+
Party 2
Hachiman
Hachiman
xCocoFlashx
Hachiman
Level 115
God Stats
2W - 2L
1,489 SR
Queue Stats
160W - 159L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 9 / 2
12,720
578
16,399
19,393
8,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 4
11,334
515
11,053
15,943
4,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
KetsuMidori
Hercules
16
2 / 5 / 7
12,035
547
10,372
20,583
23,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
NoremacTheBrute
Morgan Le Fay
16
2 / 6 / 4
10,264
467
18,946
13,294
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
14
0 / 7 / 4
10,527
479
6,672
26,340
27,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Backbark
Arachne
19
6 / 5 / 4
11,768
535
12,011
21,172
10,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Scand18
Vamana
19
8 / 4 / 8
12,364
562
16,886
25,686
19,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Tintanfaller
Zhong Kui
19
9 / 4 / 12
12,412
564
18,123
20,452
17,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
rodfex360
Cerberus
18
5 / 3 / 18
12,046
548
16,250
24,209
26,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
xCocoFlashx
Hachiman
20
5 / 5 / 4
12,684
577
11,198
15,440
6,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
21
Kills
33
33
Deaths
21
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Arachne
Backbark
Arachne
6
5
4
1.6
L
13
9
2
1.56
L
4
6
4
1
L
Hercules
KetsuMidori
Hercules
2
5
7
1.1
L
Morgan Le Fay
NoremacTheBrute
Morgan Le Fay
2
6
4
0.67
W
Vamana
Scand18
Vamana
8
4
8
3
W
Zhong Kui
Tintanfaller
Zhong Kui
9
4
12
3.75
W
Cerberus
rodfex360
Cerberus
5
3
18
4.67
L
Terra
0
7
4
0.29
W
Hachiman
xCocoFlashx
Hachiman
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,442
Damage
74,468
95,553
Taken
106,959
69,789
Mitigated
79,532
15,697
Healing
40,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Backbark
Arachne
12,011
8,174
0
5,836
21,172
10,756
951
2,584
18,588
0
84,475
L
16,399
5,725
0
1,825
19,393
8,264
0
5,875
13,518
0
68,149
L
11,053
5,041
0
474
15,943
4,826
1,366
4,227
11,716
0
67,081
L
Hercules
KetsuMidori
Hercules
10,372
1,426
0
5,081
20,583
23,855
0
7,833
12,750
0
45,476
L
Morgan Le Fay
NoremacTheBrute
Morgan Le Fay
18,946
929
0
1,339
13,294
5,274
108
6,345
6,949
74,702
0
W
Vamana
Scand18
Vamana
16,886
8,004
0
7,118
25,686
19,431
2,507
6,359
19,327
0
62,574
W
Zhong Kui
Tintanfaller
Zhong Kui
18,123
2,690
0
11,192
20,452
17,284
1,415
8,621
11,831
72,248
0
W
Cerberus
rodfex360
Cerberus
16,250
790
0
9,571
24,209
26,045
1,449
6,267
17,942
64,825
0
L
Terra
6,672
1,355
3,293
3,685
26,340
27,570
334
10,093
16,247
36,746
0
W
Hachiman
xCocoFlashx
Hachiman
11,198
6,612
0
6,698
15,440
6,016
0
1,787
13,653
0
102,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,880
Gold Earned
61,274
462
Minions Killed
634
0
Camps Cleared
0
2,028,802
Distance Traveled
1,994,351
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,768
535
110
5
0
443,452
2
L
Pele
12,720
578
110
5
0
403,870
0
L
Medusa
11,334
515
110
5
0
373,145
3
L
Hercules
12,035
547
84
4
0
415,439
3
L
Morgan Le Fay
10,264
467
101
5
0
414,932
4
W
Vamana
12,364
562
104
5
0
428,822
6
W
Zhong Kui
12,412
564
125
6
0
377,638
2
W
Cerberus
12,046
548
124
6
0
398,911
0
L
Terra
10,527
479
57
3
0
421,416
0
W
Hachiman
12,684
577
171
8
0
345,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role