Player Matchup

Neith
Neith
BigPuccyDemocrat
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,676 Elo+
Solo
Nemesis
Nemesis
DaDwarf45
Nemesis
Level 27
God Stats
2W - 7L
1,362 SR
Queue Stats
134W - 104L
1,690 Elo+
Solo
Persephone
Persephone
Zarkunin
Persephone
Level 17
God Stats
2W - 4L
1,623 SR
Queue Stats
54W - 65L
1,571 Elo+
Solo
Amaterasu
Amaterasu
eltennyer
Amaterasu
Level 29
God Stats
1W - 1L
1,819 SR
Queue Stats
153W - 143L
1,607 Elo+
Solo
Yemoja
Yemoja
squeakyx
Yemoja
Level 8
God Stats
3W - 4L
1,772 SR
Queue Stats
62W - 69L
1,619 Elo+
Solo
Team Averages
Level 17
1,615 SR
1,633 Elo+

VS

Team Averages
Level 23
1,636 SR
1,761 Elo+
Bakasura
Bakasura
DaBeheader
Bakasura
Level 26
God Stats
2W - 0L
1,785 SR
Queue Stats
43W - 9L
1,853 Elo+
Party 1
Bellona
Bellona
Lickmyprostat
Bellona
Level 24
God Stats
7W - 3L
1,712 SR
Queue Stats
68W - 60L
1,576 Elo+
Solo
Chang'e
Chang'e
Nick4NákedYoga2
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 15L
1,869 Elo+
Party 1
Set
Set
SoloOneTrick
Set
Level 27
God Stats
5W - 0L
1,685 SR
Queue Stats
106W - 26L
1,887 Elo+
Party 1
Tiamat
Tiamat
Symir
Tiamat
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
337W - 258L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
10,981
499
9,460
14,649
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
DaDwarf45
Nemesis
20
8 / 3 / 4
12,729
579
12,926
19,268
8,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Zarkunin
Persephone
13
0 / 5 / 4
9,064
412
8,831
10,420
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
eltennyer
Amaterasu
16
3 / 10 / 7
10,276
467
7,432
24,181
16,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
squeakyx
Yemoja
14
0 / 6 / 2
8,624
392
4,613
14,471
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaBeheader
Bakasura
20
7 / 4 / 4
14,155
643
10,362
21,019
11,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
9
0 / 0 / 1
9,099
414
916
2,851
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
7 / 6 / 12
13,800
627
18,525
23,927
25,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 1 / 11
15,590
709
25,908
17,330
11,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Symir
Tiamat
19
3 / 4 / 3
13,190
600
10,650
15,654
10,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
14
Kills
30
30
Deaths
15
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Bakasura
DaBeheader
Bakasura
7
4
4
2.25
L
Nemesis
DaDwarf45
Nemesis
8
3
4
3.33
W
Bellona
0
0
1
0.5
W
7
6
12
2.17
W
13
1
11
18.5
W
Tiamat
Symir
Tiamat
3
4
3
1.13
L
Persephone
Zarkunin
Persephone
0
5
4
0.4
L
Amaterasu
eltennyer
Amaterasu
3
10
7
0.65
L
Yemoja
squeakyx
Yemoja
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
66,361
82,989
Taken
80,781
43,335
Mitigated
59,249
19,733
Healing
36,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,460
4,445
0
3,575
14,649
4,898
508
3,139
11,175
0
82,985
W
Bakasura
DaBeheader
Bakasura
10,362
7,275
0
7,331
21,019
11,027
2,887
2,746
18,095
0
94,439
L
Nemesis
DaDwarf45
Nemesis
12,926
7,303
0
4,644
19,268
8,437
0
8,045
10,786
0
83,847
W
Bellona
916
119
0
1,858
2,851
1,081
0
707
2,028
0
10,851
W
18,525
2,496
4,150
14,059
23,927
25,291
1,231
2,913
20,872
77,335
0
W
25,908
12,149
0
3,631
17,330
11,406
5,577
4,436
12,764
0
142,383
W
Tiamat
Symir
Tiamat
10,650
220
0
5,690
15,654
10,444
1,893
4,610
10,821
75,077
0
L
Persephone
Zarkunin
Persephone
8,831
484
0
1,612
10,420
3,367
0
4,162
6,113
47,316
0
L
Amaterasu
eltennyer
Amaterasu
7,432
2,964
0
5,727
24,181
16,017
384
10,279
13,262
0
58,437
L
Yemoja
squeakyx
Yemoja
4,613
833
2,194
1,981
14,471
10,616
0
3,732
10,529
28,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,674
Gold Earned
65,834
500
Minions Killed
651
0
Camps Cleared
0
2,040,891
Distance Traveled
1,884,329
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,981
499
129
6
0
360,809
2
W
Bakasura
14,155
643
189
9
0
516,631
1
L
Nemesis
12,729
579
141
6
0
472,722
7
W
Bellona
9,099
414
30
1
0
115,604
1
W
Chang'e
13,800
627
117
5
0
375,632
1
W
Set
15,590
709
181
8
0
455,736
8
W
Tiamat
13,190
600
134
6
0
420,726
2
L
Persephone
9,064
412
86
4
0
402,138
9
L
Amaterasu
10,276
467
103
5
0
403,226
1
L
Yemoja
8,624
392
41
2
0
401,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role