Player Matchup

Tyr
Tyr
Livi50
Tyr
Level 94
God Stats
25W - 22L
1,579 SR
Queue Stats
368W - 304L
1,585 Elo+
Party 3
Anhur
Anhur
TeagenOver
Anhur
Level 108
God Stats
23W - 11L
1,681 SR
Queue Stats
131W - 112L
1,506 Elo+
Party 3
Cerberus
Cerberus
Zarguz
Cerberus
Level 46
God Stats
12W - 7L
1,736 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 1
Anubis
Anubis
lVintikl
Anubis
Level 23
God Stats
14W - 9L
1,594 SR
Queue Stats
16W - 11L
1,484 Elo+
Party 1
Nemesis
Nemesis
spaghettimuncher
Nemesis
Level 3
God Stats
1W - 2L
1,584 SR
Queue Stats
2W - 2L
1,531 Elo+
Party 3
Team Averages
Level 55
1,635 SR
1,521 Elo+

VS

Team Averages
Level 50
1,497 SR
1,573 Elo+
Anubis
Anubis
Desq
Anubis
Level 88
God Stats
9W - 5L
1,731 SR
Queue Stats
257W - 229L
1,577 Elo+
Party 2
Mercury
Mercury
Nappet
Mercury
Level 68
God Stats
34W - 30L
1,505 SR
Queue Stats
260W - 235L
1,557 Elo+
Party 2
Ra
Ra
RayeJin
Ra
Level 24
God Stats
1W - 1L
1,300 SR
Queue Stats
6W - 6L
1,604 Elo+
Party 2
Tyr
Tyr
barguts
Tyr
Level 44
God Stats
3W - 2L
1,240 SR
Queue Stats
146W - 123L
1,568 Elo+
Solo
Jing Wei
Jing Wei
oinke
Jing Wei
Level 27
God Stats
7W - 2L
1,708 SR
Queue Stats
63W - 57L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Livi50
Tyr
19
4 / 5 / 5
13,661
488
18,545
30,386
33,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
20
9 / 4 / 7
14,884
532
20,113
18,114
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Zarguz
Cerberus
18
3 / 4 / 15
13,528
483
13,236
26,189
37,910
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
lVintikl
Anubis
20
10 / 8 / 9
15,512
554
28,677
26,697
11,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 10 / 2
13,414
479
6,322
23,315
10,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Desq
Anubis
20
7 / 3 / 11
15,475
553
30,399
21,262
10,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Nappet
Mercury
20
15 / 6 / 7
17,154
613
29,611
23,901
10,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 6 / 10
14,271
510
8,107
18,988
7,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Tyr
20
5 / 4 / 9
15,671
560
18,088
32,258
34,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jing Wei
oinke
Jing Wei
20
1 / 7 / 7
13,402
479
9,058
19,785
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
74
26
Kills
30
31
Deaths
26
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
Desq
Anubis
7
3
11
4.17
L
Tyr
Livi50
Tyr
4
5
5
1.3
W
Mercury
Nappet
Mercury
15
6
7
3.08
W
2
6
10
1.17
L
Anhur
9
4
7
3.13
L
Cerberus
Zarguz
Cerberus
3
4
15
2.63
W
Tyr
5
4
9
2.38
L
Anubis
lVintikl
Anubis
10
8
9
1.81
W
Jing Wei
oinke
Jing Wei
1
7
7
0.64
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,893
Damage
95,263
124,701
Taken
116,194
100,021
Mitigated
69,906
34,147
Healing
43,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Desq
Anubis
30,399
902
362
11,191
21,262
10,617
1,702
10,512
10,750
109,945
0
L
Tyr
Livi50
Tyr
18,545
2,958
0
10,942
30,386
33,339
0
7,432
22,954
0
85,438
W
Mercury
Nappet
Mercury
29,611
19,618
0
2,573
23,901
10,907
1,104
5,292
18,609
0
145,743
W
8,107
767
5,652
6,623
18,988
7,462
508
10,944
8,044
22,728
0
L
Anhur
20,113
8,623
0
1,757
18,114
7,227
310
4,271
13,843
0
123,714
L
Cerberus
Zarguz
Cerberus
13,236
996
0
9,259
26,189
37,910
0
9,018
17,171
30,987
0
W
Tyr
18,088
2,463
0
12,014
32,258
34,864
3,071
9,428
22,830
0
99,073
L
Anubis
lVintikl
Anubis
28,677
184
551
9,690
26,697
11,356
434
12,439
14,258
107,942
0
W
Jing Wei
oinke
Jing Wei
9,058
7,964
0
4,744
19,785
6,056
2,677
5,737
14,048
0
104,244
L
6,322
3,819
0
1,948
23,315
10,189
2,598
5,346
17,969
0
110,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,999
Gold Earned
75,973
687
Minions Killed
720
0
Camps Cleared
0
2,534,318
Distance Traveled
2,646,519
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,475
553
180
6
0
480,017
2
L
Tyr
13,661
488
147
5
0
540,123
6
W
Mercury
17,154
613
157
6
0
639,483
4
W
Ra
14,271
510
35
1
0
496,033
6
L
Anhur
14,884
532
182
7
0
475,218
10
L
Cerberus
13,528
483
39
1
0
530,522
5
W
Tyr
15,671
560
190
7
0
511,008
6
L
Anubis
15,512
554
148
5
0
459,263
2
W
Jing Wei
13,402
479
158
6
0
519,978
7
L
Nemesis
13,414
479
171
6
0
529,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role