Player Matchup

Olorun
Olorun
 
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BlodSvett
Kuzenbo
Level 29
God Stats
2W - 3L
1,405 SR
Queue Stats
80W - 88L
1,546 Elo+
Solo
Nemesis
Nemesis
D0rarara
Nemesis
Level 16
God Stats
2W - 2L
1,705 SR
Queue Stats
30W - 27L
1,679 Elo+
Solo
Hachiman
Hachiman
GreSHn1ik
Hachiman
Level 17
God Stats
13W - 13L
1,561 SR
Queue Stats
51W - 50L
1,585 Elo+
Solo
Tyr
Tyr
Tyleerr
Tyr
Level 24
God Stats
8W - 3L
1,725 SR
Queue Stats
47W - 39L
1,570 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,576 Elo+

VS

Team Averages
Level 22
1,682 SR
1,581 Elo+
Bacchus
Bacchus
IceCauserJR
Bacchus
Level 26
God Stats
3W - 1L
1,944 SR
Queue Stats
30W - 24L
1,615 Elo+
Party 1
Neith
Neith
Jeepc
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,581 Elo+
Solo
Olorun
Olorun
Schnuppa
Olorun
Level 29
God Stats
2W - 4L
1,515 SR
Queue Stats
13W - 15L
1,509 Elo+
Solo
Fenrir
Fenrir
SoberDays
Fenrir
Level 17
God Stats
7W - 4L
1,946 SR
Queue Stats
63W - 63L
1,556 Elo+
Solo
Camazotz
Camazotz
toyslaka
Camazotz
Level 26
God Stats
7W - 5L
1,507 SR
Queue Stats
49W - 39L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
10 / 0 / 3
10,313
737
11,538
10,832
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
BlodSvett
Kuzenbo
13
5 / 1 / 8
8,505
608
5,942
11,003
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
D0rarara
Nemesis
15
6 / 1 / 5
8,929
638
7,473
8,895
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
GreSHn1ik
Hachiman
12
3 / 5 / 7
7,766
555
5,333
8,241
3,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
14
2 / 2 / 3
8,478
606
8,812
13,397
7,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IceCauserJR
Bacchus
9
1 / 3 / 4
6,318
451
8,409
9,853
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Jeepc
Neith
10
3 / 9 / 3
6,239
446
5,769
8,957
2,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Schnuppa
Olorun
13
1 / 5 / 0
7,280
520
6,391
10,895
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
SoberDays
Fenrir
12
3 / 6 / 1
7,230
516
4,912
13,073
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
toyslaka
Camazotz
12
1 / 3 / 1
6,565
469
8,738
13,062
4,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
26
Kills
9
9
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
0
3
11.5
W
Kuzenbo
BlodSvett
Kuzenbo
5
1
8
9
W
Nemesis
D0rarara
Nemesis
6
1
5
8.5
W
Hachiman
GreSHn1ik
Hachiman
3
5
7
1.3
L
Bacchus
IceCauserJR
Bacchus
1
3
4
1
L
Neith
Jeepc
Neith
3
9
3
0.5
L
Olorun
Schnuppa
Olorun
1
5
0
0.2
L
Fenrir
SoberDays
Fenrir
3
6
1
0.58
W
Tyr
2
2
3
1.75
L
Camazotz
toyslaka
Camazotz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
34,219
52,368
Taken
55,840
28,484
Mitigated
23,807
24,586
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,538
7,955
267
9,273
10,832
4,959
4,839
3,862
6,970
75,762
6,466
W
Kuzenbo
BlodSvett
Kuzenbo
5,942
2,184
0
3,199
11,003
9,645
8
3,712
7,291
28,162
0
W
Nemesis
D0rarara
Nemesis
7,473
2,717
0
3,987
8,895
3,052
0
2,168
6,727
0
52,104
W
Hachiman
GreSHn1ik
Hachiman
5,333
2,871
0
1,403
8,241
3,652
0
1,422
6,819
0
32,763
L
Bacchus
IceCauserJR
Bacchus
8,409
2,139
0
2,851
9,853
7,841
84
3,673
6,180
16,060
0
L
Neith
Jeepc
Neith
5,769
2,593
0
578
8,957
2,717
90
3,774
5,183
0
19,454
L
Olorun
Schnuppa
Olorun
6,391
3,201
0
3,843
10,895
4,182
1,419
5,129
5,766
49,225
0
L
Fenrir
SoberDays
Fenrir
4,912
970
0
3,040
13,073
4,984
0
3,558
9,515
0
40,755
W
Tyr
8,812
1,230
0
6,457
13,397
7,176
335
3,636
9,761
0
47,295
L
Camazotz
toyslaka
Camazotz
8,738
1,721
0
7,730
13,062
4,083
0
631
12,431
0
36,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
33,632
450
Minions Killed
307
0
Camps Cleared
0
1,341,489
Distance Traveled
1,226,537
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,313
737
155
11
0
245,764
6
W
Kuzenbo
8,505
608
37
3
0
300,461
4
W
Nemesis
8,929
638
109
8
0
307,395
3
W
Hachiman
7,766
555
53
4
0
229,768
2
L
Bacchus
6,318
451
16
1
0
278,865
2
L
Neith
6,239
446
33
2
0
236,123
0
L
Olorun
7,280
520
104
7
0
215,360
1
L
Fenrir
7,230
516
81
6
0
281,814
0
W
Tyr
8,478
606
96
7
0
258,101
0
L
Camazotz
6,565
469
73
5
0
214,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role