Player Matchup

Janus
Janus
ElvisTeck83
Janus
Level 29
God Stats
34W - 31L
1,573 SR
Queue Stats
162W - 142L
1,556 Elo+
Solo
Rama
Rama
IGOTH4CKED420b
Rama
Level 16
God Stats
8W - 2L
1,626 SR
Queue Stats
35W - 22L
1,510 Elo+
Solo
Eset
Eset
JoeyTheJoe
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,476 Elo+
Solo
Bellona
Bellona
legion_vase1
Bellona
Level 22
God Stats
4W - 2L
1,721 SR
Queue Stats
64W - 45L
1,514 Elo+
Solo
Bacchus
Bacchus
yedgrftvbc9i0nm
Bacchus
Level 26
God Stats
6W - 1L
1,779 SR
Queue Stats
66W - 48L
1,507 Elo+
Solo
Team Averages
Level 20
1,640 SR
1,512 Elo+

VS

Team Averages
Level 17
1,572 SR
1,535 Elo+
Artemis
Artemis
EmeraldAuberon
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Persephone
Persephone
ProjektxLucifer
Persephone
Level 20
God Stats
6W - 2L
1,809 SR
Queue Stats
70W - 79L
1,483 Elo+
Solo
Jormungandr
Jormungandr
TheAsianGambino
Jormungandr
Level 22
God Stats
11W - 14L
1,555 SR
Queue Stats
270W - 258L
1,441 Elo+
Solo
King Arthur
King Arthur
botplayer123
King Arthur
Level 24
God Stats
2W - 3L
1,176 SR
Queue Stats
59W - 46L
1,574 Elo+
Solo
Loki
Loki
pandaz559
Loki
Level 18
God Stats
17W - 9L
1,818 SR
Queue Stats
45W - 27L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 7
13,122
571
16,862
15,259
6,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 6 / 5
10,879
473
8,076
18,799
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 9
11,157
485
10,397
12,304
4,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
legion_vase1
Bellona
17
4 / 8 / 10
11,266
490
14,322
23,374
19,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 4 / 9
11,114
483
12,501
17,922
10,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 4
8,324
362
6,096
15,420
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
ProjektxLucifer
Persephone
19
6 / 3 / 4
12,383
538
16,520
12,476
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TheAsianGambino
Jormungandr
17
8 / 4 / 5
11,210
487
14,711
20,473
19,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
botplayer123
King Arthur
20
8 / 5 / 4
12,859
559
20,480
24,437
18,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
16
2 / 4 / 2
10,501
457
5,038
13,136
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
29
Kills
24
24
Deaths
29
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
L
0
13
4
0.15
W
3
6
5
0.92
W
4
5
9
1.7
L
Persephone
ProjektxLucifer
Persephone
6
3
4
2.67
L
Jormungandr
TheAsianGambino
Jormungandr
8
4
5
2.63
L
King Arthur
botplayer123
King Arthur
8
5
4
2
W
Bellona
legion_vase1
Bellona
4
8
10
1.13
L
Loki
2
4
2
0.75
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,158
Damage
62,845
87,658
Taken
85,942
48,468
Mitigated
51,798
22,519
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,862
1,912
0
4,613
15,259
6,308
0
4,537
10,722
106,238
0
L
6,096
2,680
0
1,334
15,420
4,259
1,344
11,119
4,301
0
29,833
W
8,076
6,637
0
7,034
18,799
7,007
5,281
10,057
8,602
0
72,457
W
10,397
1,628
1,750
1,680
12,304
4,815
674
4,904
7,394
55,619
0
L
Persephone
ProjektxLucifer
Persephone
16,520
398
0
3,684
12,476
4,128
1,677
6,897
5,576
93,949
0
L
Jormungandr
TheAsianGambino
Jormungandr
14,711
3,378
63
1,762
20,473
19,755
189
10,215
10,258
52,703
0
L
King Arthur
botplayer123
King Arthur
20,480
3,264
0
3,903
24,437
18,868
662
8,287
16,150
0
88,064
W
Bellona
legion_vase1
Bellona
14,322
5,712
0
1,477
23,374
19,475
0
3,547
19,827
0
68,103
L
Loki
5,038
615
0
3,641
13,136
4,788
1,908
3,239
9,897
0
59,926
W
12,501
1,750
0
5,965
17,922
10,863
0
7,710
9,882
37,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
55,277
556
Minions Killed
550
0
Camps Cleared
0
2,072,263
Distance Traveled
2,012,657
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,122
571
167
7
0
517,010
1
L
Artemis
8,324
362
51
2
0
372,810
1
W
Rama
10,879
473
112
5
0
339,335
0
W
Eset
11,157
485
111
5
0
393,093
5
L
Persephone
12,383
538
160
7
0
407,521
6
L
Jormungandr
11,210
487
62
3
0
416,055
7
L
King Arthur
12,859
559
162
7
0
419,244
0
W
Bellona
11,266
490
118
5
0
368,703
6
L
Loki
10,501
457
115
5
0
397,027
0
W
Bacchus
11,114
483
48
2
0
454,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role