Player Matchup

Amaterasu
Amaterasu
Byron_ACC
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
DoppioMessi
Ares
Level 10
God Stats
2W - 2L
1,439 SR
Queue Stats
4W - 7L
1,379 Elo+
Party 1
Artemis
Artemis
GAMER-7-LUIS
Artemis
Level 46
God Stats
4W - 3L
1,468 SR
Queue Stats
239W - 218L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Malacara2562
Tsukuyomi
Level 29
God Stats
44W - 34L
1,471 SR
Queue Stats
387W - 415L
1,284 Elo+
Solo
Scylla
Scylla
the_shaws17
Scylla
Level 28
God Stats
4W - 2L
1,458 SR
Queue Stats
103W - 128L
1,297 Elo+
Solo
Team Averages
Level 23
1,467 SR
1,379 Elo+

VS

Team Averages
Level 19
1,338 SR
1,263 Elo+
Cu Chulainn
Cu Chulainn
DM_YeeHawBrother
Cu Chulainn
Level 18
God Stats
0W - 3L
1,200 SR
Queue Stats
73W - 68L
1,365 Elo+
Solo
Neith
Neith
DownFried
Neith
Level 29
God Stats
6W - 2L
1,623 SR
Queue Stats
80W - 75L
1,370 Elo+
Solo
Ymir
Ymir
Eragozasio
Ymir
Level 8
God Stats
5W - 8L
1,291 SR
Queue Stats
10W - 17L
1,176 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gamer_Captain08
Tsukuyomi
Level 12
God Stats
1W - 10L
1,164 SR
Queue Stats
20W - 29L
1,161 Elo+
Party 2
Ra
Ra
le-math971
Ra
Level 26
God Stats
18W - 28L
1,414 SR
Queue Stats
49W - 79L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Byron_ACC
Amaterasu
13
0 / 7 / 0
7,917
396
1,436
13,217
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 5
6,950
348
2,912
14,225
14,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
GAMER-7-LUIS
Artemis
17
5 / 1 / 8
10,520
526
18,505
12,219
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Malacara2562
Tsukuyomi
17
10 / 1 / 2
11,279
564
14,301
14,074
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
8
2 / 5 / 3
6,603
330
2,340
5,929
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DM_YeeHawBrother
Cu Chulainn
17
6 / 4 / 0
10,302
515
13,561
14,165
12,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DownFried
Neith
15
6 / 3 / 2
9,851
493
10,045
10,754
4,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 7
9,061
453
4,459
13,240
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Gamer_Captain08
Tsukuyomi
8
0 / 8 / 3
7,029
351
3,621
11,165
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 2 / 1
9,442
472
6,906
10,581
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
17
Kills
17
17
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Byron_ACC
Amaterasu
0
7
0
0
L
Cu Chulainn
DM_YeeHawBrother
Cu Chulainn
6
4
0
1.5
W
0
3
5
0.83
L
Neith
DownFried
Neith
6
3
2
2.33
L
3
1
7
6.5
W
Artemis
GAMER-7-LUIS
Artemis
5
1
8
9
L
Tsukuyomi
Gamer_Captain08
Tsukuyomi
0
8
3
0.19
W
Tsukuyomi
Malacara2562
Tsukuyomi
10
1
2
11
L
2
2
1
1.25
W
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,494
Damage
38,592
59,664
Taken
59,905
36,200
Mitigated
36,227
12,739
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Byron_ACC
Amaterasu
1,436
374
0
801
13,217
8,726
533
4,463
8,754
0
36,548
L
Cu Chulainn
DM_YeeHawBrother
Cu Chulainn
13,561
3,968
0
2,209
14,165
12,561
1,145
227
13,938
0
73,489
W
2,912
531
0
0
14,225
14,613
172
1,572
12,653
19,242
0
L
Neith
DownFried
Neith
10,045
4,685
0
2,884
10,754
4,584
1,620
1,080
9,674
0
60,311
L
4,459
1,576
0
862
13,240
10,929
170
1,804
11,436
19,347
0
W
Artemis
GAMER-7-LUIS
Artemis
18,505
8,742
0
6,351
12,219
5,551
0
1,731
10,488
0
69,330
L
Tsukuyomi
Gamer_Captain08
Tsukuyomi
3,621
829
0
2,446
11,165
3,841
0
2,004
9,161
0
20,361
W
Tsukuyomi
Malacara2562
Tsukuyomi
14,301
4,734
0
5,183
14,074
5,475
1,292
2,318
11,756
0
65,331
L
6,906
1,029
435
1,939
10,581
4,312
1,752
137
10,444
52,903
0
W
Scylla
2,340
642
0
404
5,929
1,835
0
1,281
4,648
8,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
45,685
328
Minions Killed
386
0
Camps Cleared
0
1,634,896
Distance Traveled
1,537,686
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,917
396
69
3
0
336,329
2
L
Cu Chulainn
10,302
515
114
6
0
355,026
3
W
Ares
6,950
348
29
1
0
330,861
0
L
Neith
9,851
493
106
5
0
323,170
2
L
Ymir
9,061
453
35
2
0
301,908
0
W
Artemis
10,520
526
104
5
0
349,742
5
L
Tsukuyomi
7,029
351
28
1
0
214,435
0
W
Tsukuyomi
11,279
564
117
6
0
384,499
0
L
Ra
9,442
472
103
5
0
343,147
0
W
Scylla
6,603
330
9
0
0
233,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role