Player Matchup

Hel
Hel
ReddishXY
Hel
Level 46
God Stats
5W - 3L
1,649 SR
Queue Stats
285W - 282L
1,393 Elo+
Party 1
Fenrir
Fenrir
Shockz RH
Fenrir
Level 4
God Stats
245W - 201L
1,571 SR
Queue Stats
278W - 265L
1,825 Elo+
Solo
Heimdallr
Heimdallr
jessee3437
Heimdallr
Level 29
God Stats
57W - 30L
1,438 SR
Queue Stats
101W - 94L
1,437 Elo+
Party 1
Athena
Athena
progamer1234430
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,583 Elo+
Solo
Nemesis
Nemesis
sapphireYT01
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Team Averages
Level 18
1,532 SR
1,582 Elo+

VS

Team Averages
Level 21
1,595 SR
1,507 Elo+
Fenrir
Fenrir
Aether iKato
Fenrir
Level 28
God Stats
4W - 2L
1,730 SR
Queue Stats
167W - 153L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
Cr0wCr0w
Erlang Shen
Level 36
God Stats
14W - 7L
1,745 SR
Queue Stats
247W - 251L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
snipergam1800
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,641 Elo+
Solo
Kukulkan
Kukulkan
vSxpreme6559
Kukulkan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 300L
1,341 Elo+
Party 2
Neith
Neith
x7umaidanx
Neith
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
234W - 194L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 4
10,521
1,169
14,831
12,657
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Shockz RH
Fenrir
14
0 / 4 / 4
8,773
975
3,243
7,603
3,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
jessee3437
Heimdallr
16
0 / 2 / 12
9,243
1,027
7,240
8,810
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 2 / 3
10,636
1,182
12,520
11,991
14,017
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
sapphireYT01
Nemesis
15
0 / 7 / 7
8,531
948
5,538
11,599
5,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

212

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 6 / 10
9,437
1,049
8,697
11,658
4,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Cr0wCr0w
Erlang Shen
16
6 / 3 / 11
10,429
1,159
10,260
13,974
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
snipergam1800
Hun Batz
15
2 / 4 / 10
9,304
1,034
7,576
8,872
3,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
vSxpreme6559
Kukulkan
15
6 / 0 / 9
9,190
1,021
7,480
6,152
2,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
3 / 1 / 13
10,149
1,128
11,235
6,008
2,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
14
Kills
21
21
Deaths
14
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
6
10
1.5
W
Erlang Shen
Cr0wCr0w
Erlang Shen
6
3
11
3.83
L
7
6
4
1.5
L
Fenrir
Shockz RH
Fenrir
0
4
4
0.5
L
Heimdallr
jessee3437
Heimdallr
0
2
12
3
L
7
2
3
4.25
L
Nemesis
sapphireYT01
Nemesis
0
7
7
0.5
W
Hun Batz
snipergam1800
Hun Batz
2
4
10
1.75
W
Kukulkan
vSxpreme6559
Kukulkan
6
0
9
10.5
W
Neith
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,372
Damage
45,248
52,660
Taken
46,664
32,825
Mitigated
25,461
11,808
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,697
3,230
0
759
11,658
4,638
0
6,779
4,879
204
10,760
W
Erlang Shen
Cr0wCr0w
Erlang Shen
10,260
3,577
0
2,537
13,974
13,072
0
6,663
7,311
0
19,653
L
14,831
1,033
3,353
5,435
12,657
5,882
0
1,013
11,464
33,280
0
L
Fenrir
Shockz RH
Fenrir
3,243
260
0
12
7,603
3,873
0
1,431
6,022
0
5,730
L
Heimdallr
jessee3437
Heimdallr
7,240
4,280
0
1,388
8,810
3,964
0
941
7,779
0
25,047
L
12,520
2,650
0
0
11,991
14,017
0
1,363
10,478
34,773
0
L
Nemesis
sapphireYT01
Nemesis
5,538
1,924
0
1,620
11,599
5,089
0
2,972
8,477
0
14,700
W
Hun Batz
snipergam1800
Hun Batz
7,576
2,288
0
0
8,872
3,589
0
5,525
3,347
36
18,372
W
Kukulkan
vSxpreme6559
Kukulkan
7,480
1,960
219
378
6,152
2,134
0
4,403
1,749
18,490
0
W
Neith
11,235
5,103
0
1,928
6,008
2,028
0
3,981
2,027
0
36,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,704
Gold Earned
48,509
154
Minions Killed
143
8
Camps Cleared
4
816,143
Distance Traveled
901,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,437
1,049
7
1
2
175,664
0
W
Erlang Shen
10,429
1,159
21
2
0
201,823
0
L
Hel
10,521
1,169
53
6
4
183,833
0
L
Fenrir
8,773
975
2
0
1
113,053
0
L
Heimdallr
9,243
1,027
32
4
1
155,825
0
L
Athena
10,636
1,182
45
5
1
194,640
0
L
Nemesis
8,531
948
22
2
1
168,792
0
W
Hun Batz
9,304
1,034
26
3
1
192,015
0
W
Kukulkan
9,190
1,021
22
2
0
173,069
0
W
Neith
10,149
1,128
67
7
1
159,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role