Player Matchup

Medusa
Medusa
GranularFaun27
Medusa
Level 114
God Stats
27W - 40L
1,328 SR
Queue Stats
29W - 40L
1,220 Elo+
Solo
Mulan
Mulan
TheOGBatman8373
Mulan
Level 109
God Stats
0W - 1L
1,273 SR
Queue Stats
33W - 32L
1,459 Elo+
Solo
Ymir
Ymir
kingdanimalsX
Ymir
Level 66
God Stats
0W - 2L
1,214 SR
Queue Stats
147W - 208L
1,270 Elo+
Solo
Team Averages
Level 96
1,272 SR
1,316 Elo+

VS

Team Averages
Level 48
1,586 SR
1,402 Elo+
Gilgamesh
Gilgamesh
SuperSenpaiKai
Gilgamesh
Level 84
God Stats
18W - 16L
1,468 SR
Queue Stats
140W - 205L
1,340 Elo+
Solo
Vulcan
Vulcan
patrick112009
Vulcan
Level 23
God Stats
9W - 6L
1,791 SR
Queue Stats
107W - 125L
1,457 Elo+
Solo
Fenrir
Fenrir
utilitisteam
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,703
700
6,179
10,787
3,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 3
6,343
577
5,186
9,725
3,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 3
7,819
711
4,771
12,977
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SuperSenpaiKai
Gilgamesh
12
2 / 1 / 8
8,403
764
4,662
10,180
5,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 1 / 7
8,594
781
21,497
3,573
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
5 / 3 / 6
8,551
777
2,992
8,695
3,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Gilgamesh
SuperSenpaiKai
Gilgamesh
2
1
8
6
L
0
6
3
0.25
L
2
3
3
1.17
W
5
1
7
8.5
W
Fenrir
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,136
Damage
29,151
33,489
Taken
22,448
17,160
Mitigated
10,403
5,887
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,179
2,700
0
2,331
10,787
3,684
0
8,046
2,741
0
31,615
W
Gilgamesh
SuperSenpaiKai
Gilgamesh
4,662
994
441
2,171
10,180
5,739
436
2,545
7,635
0
14,836
L
5,186
1,287
357
790
9,725
3,926
0
4,760
4,965
0
13,626
L
4,771
1,165
0
2,409
12,977
9,550
0
8,691
4,286
13,456
0
W
21,497
11,639
0
944
3,573
1,414
578
157
3,416
54,929
0
W
Fenrir
2,992
1,140
534
1,296
8,695
3,250
463
2,069
6,626
0
10,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,865
Gold Earned
25,548
86
Minions Killed
119
0
Camps Cleared
0
557,186
Distance Traveled
633,006
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,703
700
55
5
0
178,248
0
W
Gilgamesh
8,403
764
21
2
0
211,952
3
L
Mulan
6,343
577
12
1
0
190,077
3
L
Ymir
7,819
711
19
2
0
188,861
0
W
Vulcan
8,594
781
84
8
0
214,259
3
W
Fenrir
8,551
777
14
1
0
206,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role