Player Matchup

Sol
Sol
 
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Jeepc
Bakasura
Level 14
God Stats
0W - 3L
1,273 SR
Queue Stats
19W - 21L
1,579 Elo+
Solo
Skadi
Skadi
Reversyyyy
Skadi
Level 5
God Stats
1W - 3L
1,475 SR
Queue Stats
2W - 4L
1,489 Elo+
Solo
Ymir
Ymir
buroky
Ymir
Level 27
God Stats
0W - 3L
1,284 SR
Queue Stats
27W - 31L
1,544 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,522 Elo+

VS

Team Averages
Level 22
1,591 SR
1,643 Elo+
Thanatos
Thanatos
Abystry
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,542 Elo+
Solo
Izanami
Izanami
Fischfresse313
Izanami
Level 28
God Stats
4W - 0L
1,855 SR
Queue Stats
9W - 6L
1,795 Elo+
Party 1
Kukulkan
Kukulkan
MarKoS0101
Kukulkan
Level 27
God Stats
27W - 20L
1,614 SR
Queue Stats
130W - 137L
1,516 Elo+
Solo
Tyr
Tyr
SchissFresse313
Tyr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,795 Elo+
Party 1
Sun Wukong
Sun Wukong
Ахter
Sun Wukong
Level 29
God Stats
2W - 1L
1,487 SR
Queue Stats
100W - 89L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 0
6,019
602
4,056
6,685
2,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
 
Scylla
10
1 / 4 / 0
5,365
537
1,030
4,014
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Jeepc
Bakasura
8
1 / 5 / 1
5,119
512
2,577
7,891
1,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
8
0 / 1 / 3
4,950
495
2,561
3,865
664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
buroky
Ymir
9
3 / 1 / 0
5,633
563
3,207
7,823
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abystry
Thanatos
9
2 / 2 / 4
5,888
589
2,271
5,655
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 1
6,044
604
4,953
4,093
1,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MarKoS0101
Kukulkan
13
4 / 0 / 0
7,655
766
3,314
2,797
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 1 / 2
5,203
520
3,776
5,971
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Ахter
Sun Wukong
12
4 / 0 / 1
6,519
652
5,385
5,713
2,776
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Scylla
 
Scylla
1
4
0
0.25
W
Thanatos
Abystry
Thanatos
2
2
4
2
W
2
2
1
1.25
L
Bakasura
Jeepc
Bakasura
1
5
1
0.3
W
Kukulkan
MarKoS0101
Kukulkan
4
0
0
4
L
Skadi
0
1
3
1.5
W
1
1
2
2
L
Ymir
buroky
Ymir
3
1
0
3
W
Sun Wukong
Ахter
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,431
Damage
19,699
30,278
Taken
24,229
9,289
Mitigated
8,744
9,308
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,056
1,152
0
4,020
6,685
2,283
880
0
6,685
37,654
0
L
Scylla
 
Scylla
1,030
0
0
243
4,014
1,443
108
2,780
1,054
26,210
0
W
Thanatos
Abystry
Thanatos
2,271
1,048
0
4,182
5,655
1,372
0
715
4,481
0
27,772
W
4,953
3,738
0
250
4,093
1,347
62
1,849
2,244
0
39,191
L
Bakasura
Jeepc
Bakasura
2,577
1,814
0
1,298
7,891
1,952
0
346
7,537
0
18,184
W
Kukulkan
MarKoS0101
Kukulkan
3,314
238
0
328
2,797
946
0
634
2,097
51,257
0
L
Skadi
2,561
1,038
0
346
3,865
664
0
0
3,865
0
17,184
W
3,776
612
0
2,312
5,971
2,303
0
1,358
4,613
0
15,240
L
Ymir
buroky
Ymir
3,207
344
0
3,401
7,823
2,947
0
0
7,823
20,527
0
W
Sun Wukong
Ахter
Sun Wukong
5,385
1,056
0
2,201
5,713
2,776
0
3,668
2,045
0
35,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
31,309
280
Minions Killed
372
0
Camps Cleared
0
925,052
Distance Traveled
1,009,296
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,019
602
87
9
0
183,436
1
L
Scylla
5,365
537
55
6
0
167,373
4
W
Thanatos
5,888
589
59
6
0
197,003
3
W
Izanami
6,044
604
87
9
0
171,757
0
L
Bakasura
5,119
512
56
6
0
192,703
0
W
Kukulkan
7,655
766
122
12
0
199,551
3
L
Skadi
4,950
495
47
5
0
195,578
0
W
Tyr
5,203
520
22
2
0
212,080
3
L
Ymir
5,633
563
35
4
0
185,962
1
W
Sun Wukong
6,519
652
82
8
0
228,905
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role