Player Matchup

Xing Tian
Xing Tian
Atsilouth
Xing Tian
Level 139
God Stats
3W - 1L
1,278 SR
Queue Stats
196W - 153L
1,554 Elo+
Party 1
Merlin
Merlin
Entsteig
Merlin
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 56L
1,458 Elo+
Party 2
Apollo
Apollo
Ephinie
Apollo
Level 97
God Stats
2W - 1L
1,710 SR
Queue Stats
114W - 100L
1,552 Elo+
Party 1
Sobek
Sobek
Malaussene
Sobek
Level 126
God Stats
2W - 0L
1,327 SR
Queue Stats
163W - 169L
1,363 Elo+
Party 1
Hercules
Hercules
Subcomandante
Hercules
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 22L
1,389 Elo+
Party 2
Team Averages
Level 115
1,463 SR
1,463 Elo+

VS

Team Averages
Level 105
1,441 SR
1,490 Elo+
Loki
Loki
Faze-Manguro
Loki
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 209L
1,484 Elo+
Solo
He Bo
He Bo
Trump 8 My Dog
He Bo
Level 123
God Stats
1W - 2L
1,343 SR
Queue Stats
42W - 43L
1,472 Elo+
Party 3
Izanami
Izanami
VelVox
Izanami
Level 64
God Stats
5W - 1L
1,769 SR
Queue Stats
275W - 233L
1,567 Elo+
Solo
Ullr
Ullr
peskerz
Ullr
Level 128
God Stats
0W - 1L
1,092 SR
Queue Stats
36W - 43L
1,472 Elo+
Party 3
Discordia
Discordia
wigleg23
Discordia
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atsilouth
Xing Tian
20
6 / 4 / 20
13,192
879
11,263
21,339
24,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Entsteig
Merlin
20
11 / 3 / 11
13,509
901
19,850
12,278
5,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Ephinie
Apollo
18
9 / 7 / 14
11,704
780
12,278
17,739
8,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
16
1 / 7 / 20
9,880
659
6,589
24,236
23,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Subcomandante
Hercules
18
4 / 2 / 16
10,691
713
8,079
15,449
14,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 13
10,792
719
8,699
14,634
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 7 / 8
12,246
816
13,408
14,281
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
VelVox
Izanami
16
3 / 9 / 12
9,955
664
19,571
15,353
5,881
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
peskerz
Ullr
15
3 / 3 / 10
9,407
627
8,497
9,071
3,736
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
wigleg23
Discordia
18
5 / 6 / 15
10,800
720
22,772
11,403
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
81
31
Kills
23
23
Deaths
31
81
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Atsilouth
Xing Tian
6
4
20
4
W
Merlin
Entsteig
Merlin
11
3
11
5.5
W
Apollo
Ephinie
Apollo
9
7
14
2.29
L
2
6
13
1.42
W
Sobek
1
7
20
1.57
W
Hercules
Subcomandante
Hercules
4
2
16
6
L
10
7
8
2
L
Izanami
VelVox
Izanami
3
9
12
1
L
Ullr
peskerz
Ullr
3
3
10
2.67
L
Discordia
wigleg23
Discordia
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,059
Damage
72,947
91,041
Taken
64,742
76,259
Mitigated
25,066
27,930
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Atsilouth
Xing Tian
11,263
1,019
575
2,259
21,339
24,321
99
5,191
16,148
17,336
0
W
Merlin
Entsteig
Merlin
19,850
382
2,181
2,220
12,278
5,539
1,789
5,967
6,311
51,529
0
W
Apollo
Ephinie
Apollo
12,278
7,225
0
3,183
17,739
8,514
2,293
8,037
9,702
0
28,195
L
8,699
1,211
1,915
3,715
14,634
5,956
0
8,500
6,134
0
29,578
W
Sobek
6,589
51
3,386
4,462
24,236
23,028
173
11,391
12,845
13,585
0
W
Hercules
Subcomandante
Hercules
8,079
994
5,130
4,534
15,449
14,857
2,320
5,594
9,855
0
14,506
L
13,408
178
1,304
2,672
14,281
5,352
0
8,769
5,512
18,628
0
L
Izanami
VelVox
Izanami
19,571
13,695
1,591
1,397
15,353
5,881
975
8,070
7,283
0
33,975
L
Ullr
peskerz
Ullr
8,497
3,610
892
2,299
9,071
3,736
0
5,584
3,487
0
16,024
L
Discordia
wigleg23
Discordia
22,772
1,052
232
1,732
11,403
4,141
793
6,779
4,624
33,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,976
Gold Earned
53,200
150
Minions Killed
133
0
Camps Cleared
0
1,347,715
Distance Traveled
1,146,303
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,192
879
9
1
0
294,339
1
W
Merlin
13,509
901
76
5
0
245,690
1
W
Apollo
11,704
780
47
3
0
249,819
1
L
Loki
10,792
719
33
2
0
249,598
2
W
Sobek
9,880
659
6
0
0
270,854
0
W
Hercules
10,691
713
12
1
0
287,013
0
L
He Bo
12,246
816
14
1
0
244,553
0
L
Izanami
9,955
664
43
3
0
228,545
2
L
Ullr
9,407
627
22
1
0
200,040
1
L
Discordia
10,800
720
21
1
0
223,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role