Player Matchup

Ares
Ares
CHIDORI10k27k
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Prifecional
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,174 Elo+
Party 2
Nemesis
Nemesis
TaruJapinhaa
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,229 Elo+
Party 2
Thor
Thor
cynicaldoor142
Thor
Level 1
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 28L
1,500 Elo+
Party 2
Ra
Ra
tapizomba
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 38L
999 Elo+
Party 2
Team Averages
Level 4
1,500 SR
1,280 Elo+

VS

Team Averages
Level 12
1,345 SR
1,285 Elo+
Loki
Loki
Eragozasio
Loki
Level 8
God Stats
5W - 6L
1,223 SR
Queue Stats
10W - 17L
1,137 Elo+
Party 3
Hades
Hades
Gamer_Captain08
Hades
Level 12
God Stats
11W - 4L
1,407 SR
Queue Stats
20W - 29L
1,140 Elo+
Party 3
Ymir
Ymir
Inf1n1ty DmD
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Swift_Vibes-_-
Amaterasu
Level 25
God Stats
11W - 13L
1,127 SR
Queue Stats
20W - 34L
1,150 Elo+
Solo
Jormungandr
Jormungandr
ViXz shel
Jormungandr
Level 10
God Stats
2W - 1L
1,466 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
6,801
283
126
2,175
526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

14
8 / 19 / 11
11,684
487
20,318
38,448
23,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TaruJapinhaa
Nemesis
13
5 / 22 / 4
10,524
439
12,813
30,165
13,354
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 23 / 6
9,543
398
11,539
25,931
8,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
8 / 14 / 9
11,604
484
22,824
18,992
11,843
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 6 / 23
11,868
495
14,971
15,598
8,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
20 / 10 / 33
12,746
531
25,897
23,498
11,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
11 / 5 / 41
12,813
534
17,784
23,288
23,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Swift_Vibes-_-
Amaterasu
17
13 / 0 / 28
12,306
513
20,167
23,445
18,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
ViXz shel
Jormungandr
14
18 / 7 / 41
12,876
537
18,494
26,300
28,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
244
25
Kills
78
80
Deaths
28
32
Assists
166
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
16
6
23
4.58
W
20
10
33
3.65
W
11
5
41
6.3
L
8
19
11
0.71
W
Amaterasu
Swift_Vibes-_-
Amaterasu
13
0
28
27
L
Nemesis
TaruJapinhaa
Nemesis
5
22
4
0.32
W
Jormungandr
ViXz shel
Jormungandr
18
7
41
5.5
L
4
23
6
0.3
L
8
14
9
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,620
Damage
97,313
115,711
Taken
112,129
57,945
Mitigated
89,376
5,412
Healing
29,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
126
36
0
0
2,175
526
0
320
1,855
1,212
0
W
14,971
5,209
0
2,082
15,598
8,739
414
5,482
8,528
0
48,540
W
25,897
4,566
478
6,825
23,498
11,049
730
11,462
12,036
35,039
0
W
17,784
5,463
0
2,736
23,288
23,103
482
7,772
15,516
32,661
0
L
20,318
6,047
0
936
38,448
23,678
0
25,836
12,612
31,639
0
W
Amaterasu
Swift_Vibes-_-
Amaterasu
20,167
13,235
0
11,689
23,445
18,096
5,185
9,728
13,717
0
62,952
L
Nemesis
TaruJapinhaa
Nemesis
12,813
5,164
0
1,341
30,165
13,354
0
14,606
15,559
0
23,676
W
Jormungandr
ViXz shel
Jormungandr
18,494
6,102
486
5,585
26,300
28,389
731
8,824
17,476
54,482
0
L
11,539
6,293
0
503
25,931
8,544
0
13,290
12,641
0
21,995
L
22,824
4,875
1,079
1,553
18,992
11,843
0
8,123
10,869
54,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
62,609
112
Minions Killed
286
0
Camps Cleared
0
1,336,106
Distance Traveled
2,069,686
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,801
283
2
0
0
28,280
0
W
Loki
11,868
495
75
3
0
433,731
0
W
Hades
12,746
531
17
1
0
355,533
0
W
Ymir
12,813
534
28
1
0
414,722
3
L
Ymir
11,684
487
19
1
0
306,822
3
W
Amaterasu
12,306
513
97
4
0
506,032
6
L
Nemesis
10,524
439
11
0
0
342,284
0
W
Jormungandr
12,876
537
69
3
0
359,668
4
L
Thor
9,543
398
19
1
0
297,560
0
L
Ra
11,604
484
61
3
0
361,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role