Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CT9731Jormun
Tiamat
Level 26
God Stats
19W - 22L
1,433 SR
Queue Stats
104W - 111L
1,348 Elo+
Solo
Danzaburou
Danzaburou
ShaielOctavio
Danzaburou
Level 28
God Stats
31W - 31L
1,547 SR
Queue Stats
135W - 139L
1,497 Elo+
Solo
Pele
Pele
headshot36682
Pele
Level 28
God Stats
2W - 2L
1,491 SR
Queue Stats
16W - 14L
1,453 Elo+
Solo
Ares
Ares
lordeimons
Ares
Level 27
God Stats
1W - 2L
1,287 SR
Queue Stats
108W - 114L
1,434 Elo+
Solo
Team Averages
Level 28
1,452 SR
1,446 Elo+

VS

Team Averages
Level 16
1,473 SR
1,458 Elo+
Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Comandfrezzer
Cthulhu
Level 15
God Stats
2W - 6L
1,177 SR
Queue Stats
57W - 51L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EsGrunt
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,686 SR
Queue Stats
33W - 34L
1,380 Elo+
Solo
Xbalanque
Xbalanque
Pokerjoker5872
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ThornierIsland8
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 1 / 5
6,806
567
4,786
6,426
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
11
6 / 0 / 4
7,049
587
4,915
4,731
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ShaielOctavio
Danzaburou
12
7 / 1 / 3
7,686
641
5,666
9,403
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 1 / 3
6,631
553
4,097
6,507
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 6
6,442
537
3,674
6,933
4,608
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 7 / 2
4,727
394
2,153
7,680
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
8
0 / 1 / 1
4,591
383
3,822
5,357
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
EsGrunt
Morgan Le Fay
11
1 / 4 / 1
6,049
504
8,367
9,205
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Pokerjoker5872
Xbalanque
4
0 / 10 / 0
4,221
352
798
7,667
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
5
0 / 5 / 1
4,331
361
136
3,601
687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
22
Kills
2
3
Deaths
27
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
5
5.5
L
Thor
 
Thor
1
7
2
0.29
W
Tiamat
6
0
4
8
L
Cthulhu
0
1
1
0.5
L
Morgan Le Fay
EsGrunt
Morgan Le Fay
1
4
1
0.38
L
Xbalanque
Pokerjoker5872
Xbalanque
0
10
0
0
W
Danzaburou
ShaielOctavio
Danzaburou
7
1
3
8.5
L
Kukulkan
0
5
1
0.1
W
4
1
3
5.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
15,276
34,000
Taken
33,510
14,180
Mitigated
10,383
12,712
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,786
2,274
0
2,324
6,426
2,435
3,149
3,200
3,166
0
30,259
L
Thor
 
Thor
2,153
805
0
507
7,680
1,827
0
2,810
4,708
0
8,641
W
Tiamat
4,915
517
0
2,467
4,731
2,188
1,188
2,981
1,750
23,813
0
L
Cthulhu
3,822
488
0
743
5,357
2,868
0
221
5,132
14,593
0
L
Morgan Le Fay
EsGrunt
Morgan Le Fay
8,367
807
0
872
9,205
2,877
0
3,398
5,457
39,247
0
L
Xbalanque
Pokerjoker5872
Xbalanque
798
617
0
370
7,667
2,124
0
1,590
6,057
0
13,408
W
Danzaburou
ShaielOctavio
Danzaburou
5,666
2,595
369
5,391
9,403
2,996
1,908
2,285
6,908
0
47,267
L
Kukulkan
136
136
0
167
3,601
687
0
34
3,567
4,988
0
W
4,097
1,772
0
507
6,507
1,953
806
1,908
4,569
0
34,296
W
3,674
646
0
1,654
6,933
4,608
28
1,471
5,282
18,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
23,919
284
Minions Killed
122
0
Camps Cleared
0
1,162,368
Distance Traveled
1,026,853
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,806
567
64
5
0
205,732
1
L
Thor
4,727
394
5
0
0
223,427
5
W
Tiamat
7,049
587
47
4
0
228,410
3
L
Cthulhu
4,591
383
21
2
0
201,228
0
L
Morgan Le Fay
6,049
504
74
6
0
261,868
0
L
Xbalanque
4,221
352
19
2
0
167,827
3
W
Danzaburou
7,686
641
75
6
0
201,550
0
L
Kukulkan
4,331
361
3
0
0
172,503
2
W
Pele
6,631
553
63
5
0
287,436
2
W
Ares
6,442
537
35
3
0
239,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role