Player Matchup

Jormungandr
Jormungandr
DrDo0mZ
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,309 Elo+
Solo
Ares
Ares
Koncentráto
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
Megu7
Loki
Level 5
God Stats
1W - 5L
1,049 SR
Queue Stats
5W - 13L
953 Elo+
Party 1
Neith
Neith
Megumien
Neith
Level 6
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 7L
953 Elo+
Party 1
Arachne
Arachne
kantiluv
Arachne
Level 23
God Stats
41W - 47L
1,512 SR
Queue Stats
342W - 334L
1,343 Elo+
Solo
Team Averages
Level 13
1,363 SR
1,212 Elo+

VS

Team Averages
Level 10
1,289 SR
1,180 Elo+
Danzaburou
Danzaburou
Joni0309
Danzaburou
Level 6
God Stats
1W - 13L
1,039 SR
Queue Stats
1W - 14L
971 Elo+
Party 2
Nemesis
Nemesis
Oranqensaft
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
968 Elo+
Party 2
Thor
Thor
Pelikan96
Thor
Level 9
God Stats
2W - 3L
1,376 SR
Queue Stats
14W - 13L
1,419 Elo+
Solo
Cupid
Cupid
S_n_i_p_e_z_ben
Cupid
Level 16
God Stats
1W - 7L
1,227 SR
Queue Stats
7W - 19L
1,228 Elo+
Party 2
Ra
Ra
ehrentomate1234
Ra
Level 13
God Stats
0W - 2L
1,305 SR
Queue Stats
20W - 34L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrDo0mZ
Jormungandr
13
4 / 1 / 6
8,062
537
6,951
8,506
7,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 4
7,543
503
5,032
8,340
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Megu7
Loki
10
9 / 2 / 3
7,639
509
7,059
7,227
2,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Megumien
Neith
11
4 / 3 / 5
6,987
466
5,303
6,870
3,320
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
kantiluv
Arachne
15
7 / 0 / 6
9,176
612
6,788
9,021
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joni0309
Danzaburou
9
2 / 5 / 0
6,857
457
5,832
8,182
2,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Oranqensaft
Nemesis
9
2 / 9 / 1
6,276
418
4,841
10,149
4,883
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Boots

Boots

+6%
Movement Speed

Thor
12
1 / 5 / 0
7,485
499
3,597
11,460
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
6,343
423
4,610
7,511
2,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 1
7,313
488
6,651
9,242
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
25
Kills
6
6
Deaths
26
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DrDo0mZ
Jormungandr
4
1
6
7
L
Danzaburou
Joni0309
Danzaburou
2
5
0
0.4
W
1
0
4
3
W
Loki
Megu7
Loki
9
2
3
5.25
W
Neith
Megumien
Neith
4
3
5
2.17
L
Nemesis
Oranqensaft
Nemesis
2
9
1
0.28
L
Thor
1
5
0
0.2
L
1
1
1
1.5
L
0
6
1
0.08
W
Arachne
kantiluv
Arachne
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,133
Damage
25,531
39,964
Taken
46,544
23,375
Mitigated
16,911
8,973
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DrDo0mZ
Jormungandr
6,951
1,370
0
2,740
8,506
7,647
584
0
8,486
39,104
0
L
Danzaburou
Joni0309
Danzaburou
5,832
3,483
0
380
8,182
2,293
260
1,380
6,802
0
18,948
W
5,032
210
0
1,825
8,340
5,826
572
3,403
4,428
27,990
0
W
Loki
Megu7
Loki
7,059
3,181
0
1,100
7,227
2,199
569
841
6,196
0
15,453
W
Neith
Megumien
Neith
5,303
2,218
0
899
6,870
3,320
351
1,379
5,327
0
19,435
L
Nemesis
Oranqensaft
Nemesis
4,841
2,974
0
1,087
10,149
4,883
262
2,601
7,548
0
13,214
L
Thor
3,597
838
0
4,551
11,460
4,148
0
1,644
9,816
0
47,023
L
4,610
1,818
99
2,013
7,511
2,560
604
3,030
4,481
0
27,677
L
6,651
1,148
110
1,334
9,242
3,027
1,647
3,328
5,914
41,891
0
W
Arachne
kantiluv
Arachne
6,788
4,566
0
2,409
9,021
4,383
156
386
8,607
0
60,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
34,274
281
Minions Killed
278
0
Camps Cleared
0
1,425,820
Distance Traveled
1,331,251
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,062
537
77
5
0
265,083
1
L
Danzaburou
6,857
457
28
2
0
285,456
0
W
Ares
7,543
503
40
3
0
282,306
0
W
Loki
7,639
509
13
1
0
321,791
1
W
Neith
6,987
466
30
2
0
233,976
1
L
Nemesis
6,276
418
19
1
0
246,274
1
L
Thor
7,485
499
98
7
0
246,434
7
L
Cupid
6,343
423
47
3
0
316,524
0
L
Ra
7,313
488
86
6
0
236,563
2
W
Arachne
9,176
612
121
8
0
322,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role