Player Matchup

Scylla
Scylla
EsstarøssA
Scylla
Level 18
God Stats
1W - 0L
1,700 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
Taco1ord
Sun Wukong
Level 18
God Stats
7W - 6L
1,432 SR
Queue Stats
380W - 367L
1,411 Elo+
Solo
Ravana
Ravana
TaylerWard
Ravana
Level 29
God Stats
5W - 7L
1,034 SR
Queue Stats
135W - 168L
1,430 Elo+
Solo
Anhur
Anhur
Todey
Anhur
Level 22
God Stats
3W - 1L
1,606 SR
Queue Stats
23W - 15L
1,488 Elo+
Solo
Ymir
Ymir
byMmaxDark
Ymir
Level 24
God Stats
7W - 4L
1,471 SR
Queue Stats
15W - 18L
1,360 Elo+
Party 1
Team Averages
Level 22
1,448 SR
1,424 Elo+

VS

Team Averages
Level 14
1,618 SR
1,446 Elo+
Jing Wei
Jing Wei
Lizzum
Jing Wei
Level 19
God Stats
2W - 1L
1,699 SR
Queue Stats
177W - 191L
1,480 Elo+
Solo
Da Ji
Da Ji
Pupppy
Da Ji
Level 7
God Stats
5W - 7L
1,361 SR
Queue Stats
35W - 31L
1,444 Elo+
Party 2
Nemesis
Nemesis
Xxstraiker270xX
Nemesis
Level 8
God Stats
8W - 9L
1,587 SR
Queue Stats
59W - 70L
1,355 Elo+
Solo
Scylla
Scylla
obeybastien
Scylla
Level 27
God Stats
0W - 2L
1,656 SR
Queue Stats
32W - 43L
1,444 Elo+
Party 2
Ymir
Ymir
sully3061
Ymir
Level 8
God Stats
1W - 2L
1,787 SR
Queue Stats
8W - 7L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
11 / 0 / 2
10,308
687
13,995
7,646
2,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Taco1ord
Sun Wukong
13
6 / 4 / 4
8,545
570
6,273
9,898
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
TaylerWard
Ravana
13
4 / 0 / 4
8,294
553
4,591
4,728
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Todey
Anhur
14
4 / 1 / 8
8,784
586
5,358
7,653
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 14
7,550
503
5,248
7,542
5,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lizzum
Jing Wei
12
2 / 3 / 2
7,193
480
5,167
11,431
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Pupppy
Da Ji
11
2 / 6 / 1
6,845
456
4,734
11,559
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 0
6,147
410
1,727
8,542
2,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
9
0 / 3 / 1
5,932
395
2,116
8,095
2,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
1 / 7 / 1
5,990
399
5,232
11,828
6,344
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
26
Kills
5
7
Deaths
26
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
0
2
12
L
Jing Wei
Lizzum
Jing Wei
2
3
2
1
L
Da Ji
Pupppy
Da Ji
2
6
1
0.42
W
Sun Wukong
Taco1ord
Sun Wukong
6
4
4
2
W
Ravana
TaylerWard
Ravana
4
0
4
6
W
Anhur
Todey
Anhur
4
1
8
8
L
0
7
0
0
W
1
2
14
4
L
Scylla
0
3
1
0.17
L
Ymir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,465
Damage
18,976
37,467
Taken
51,455
16,554
Mitigated
18,885
9,064
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,995
2,064
0
4,457
7,646
2,373
610
1,137
6,509
70,504
0
L
Jing Wei
Lizzum
Jing Wei
5,167
2,742
0
4,830
11,431
3,574
0
3,579
7,852
0
43,565
L
Da Ji
Pupppy
Da Ji
4,734
522
0
2,842
11,559
3,851
0
4,580
6,949
0
37,094
W
Sun Wukong
Taco1ord
Sun Wukong
6,273
1,772
0
229
9,898
4,330
0
2,580
7,318
0
47,388
W
Ravana
TaylerWard
Ravana
4,591
975
0
1,719
4,728
2,677
655
582
4,146
0
36,373
W
Anhur
Todey
Anhur
5,358
2,807
0
2,659
7,653
1,943
935
1,114
6,539
0
39,934
L
1,727
533
0
264
8,542
2,617
0
3,186
5,047
0
16,835
W
5,248
275
0
0
7,542
5,231
0
1,935
5,607
23,354
0
L
Scylla
2,116
266
0
1,013
8,095
2,499
0
3,527
4,538
21,296
0
L
Ymir
5,232
397
0
670
11,828
6,344
0
4,371
7,399
14,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
32,107
411
Minions Killed
255
0
Camps Cleared
0
1,421,211
Distance Traveled
1,427,210
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,308
687
131
9
0
286,312
0
L
Jing Wei
7,193
480
77
5
0
287,431
0
L
Da Ji
6,845
456
73
5
0
295,884
4
W
Sun Wukong
8,545
570
84
6
0
292,451
5
W
Ravana
8,294
553
71
5
0
259,466
3
W
Anhur
8,784
586
81
5
0
273,689
8
L
Nemesis
6,147
410
44
3
0
277,374
1
W
Ymir
7,550
503
44
3
0
309,293
0
L
Scylla
5,932
395
42
3
0
302,558
2
L
Ymir
5,990
399
19
1
0
263,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role