Player Matchup

Thor
Thor
AngryDragoon143
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,755 Elo+
Solo
Chang'e
Chang'e
BattleReady1939
Chang'e
Level 27
God Stats
4W - 0L
1,789 SR
Queue Stats
33W - 12L
1,727 Elo+
Solo
Ymir
Ymir
HiRezSucks
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,600 Elo+
Solo
Skadi
Skadi
OneTone4All
Skadi
Level 27
God Stats
20W - 11L
1,593 SR
Queue Stats
544W - 343L
1,643 Elo+
Solo
Kukulkan
Kukulkan
Yaghombre
Kukulkan
Level 29
God Stats
49W - 29L
1,726 SR
Queue Stats
90W - 64L
1,560 Elo+
Solo
Team Averages
Level 24
1,622 SR
1,657 Elo+

VS

Team Averages
Level 11
1,486 SR
1,667 Elo+
Bakasura
Bakasura
Ace_Sabo_Luffy13
Bakasura
Level 24
God Stats
0W - 4L
1,258 SR
Queue Stats
74W - 75L
1,553 Elo+
Solo
Izanami
Izanami
GankMasterGeb
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,881 Elo+
Party 1
Bacchus
Bacchus
OneWingdAngel7
Bacchus
Level 23
God Stats
11W - 16L
1,462 SR
Queue Stats
414W - 460L
1,425 Elo+
Solo
Achilles
Achilles
SoloNeverSolo
Achilles
Level 3
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 2L
1,881 Elo+
Party 1
Jormungandr
Jormungandr
dbs_para_siempre
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,881
606
4,016
9,404
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 0
7,698
592
5,612
8,277
3,351
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 2 / 6
8,304
639
5,104
10,322
5,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 4
9,409
724
6,822
4,867
1,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Yaghombre
Kukulkan
14
4 / 1 / 5
8,803
677
6,021
2,744
1,155
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,633
510
3,983
11,241
4,344
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
3
0 / 2 / 0
4,314
332
1,136
1,509
208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 5 / 1
5,046
388
1,133
5,388
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
SoloNeverSolo
Achilles
12
3 / 2 / 1
6,842
526
8,314
13,582
13,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
dbs_para_siempre
Jormungandr
6
0 / 6 / 1
4,665
359
1,116
7,552
4,404

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
5
5
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
4
1
2
5
W
0
1
0
0
L
Izanami
0
2
0
0
W
5
2
6
4
W
6
0
4
8
L
0
5
1
0.1
L
Achilles
SoloNeverSolo
Achilles
3
2
1
1.75
W
Kukulkan
Yaghombre
Kukulkan
4
1
5
6.5
L
Jormungandr
dbs_para_siempre
Jormungandr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,575
Damage
15,682
35,614
Taken
39,272
15,200
Mitigated
24,955
12,236
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,983
3,126
0
3,294
11,241
4,344
418
4,368
6,873
0
23,449
W
4,016
1,131
0
4,066
9,404
3,463
0
825
8,397
0
43,872
W
5,612
727
303
5,574
8,277
3,351
1,074
0
8,267
52,660
0
L
Izanami
1,136
1,033
0
10
1,509
208
0
318
1,191
0
8,997
W
5,104
1,498
0
1,089
10,322
5,580
160
622
9,453
30,331
0
W
6,822
3,279
0
1,000
4,867
1,651
1,500
403
4,464
0
65,647
L
1,133
38
0
505
5,388
2,954
0
2,128
3,260
8,699
0
L
Achilles
SoloNeverSolo
Achilles
8,314
3,674
0
3,844
13,582
13,045
0
6,253
7,329
0
32,795
W
Kukulkan
Yaghombre
Kukulkan
6,021
648
0
204
2,744
1,155
1,275
399
2,275
57,218
0
L
Jormungandr
dbs_para_siempre
Jormungandr
1,116
573
0
671
7,552
4,404
0
3,670
3,882
9,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
27,500
489
Minions Killed
166
0
Camps Cleared
0
1,225,365
Distance Traveled
901,773
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,633
510
62
5
0
254,186
1
W
Thor
7,881
606
93
7
0
263,529
1
W
Chang'e
7,698
592
95
7
0
231,095
1
L
Izanami
4,314
332
16
1
0
63,983
0
W
Ymir
8,304
639
42
3
0
249,706
2
W
Skadi
9,409
724
132
10
0
248,541
5
L
Bacchus
5,046
388
23
2
0
195,821
3
L
Achilles
6,842
526
51
4
0
255,744
3
W
Kukulkan
8,803
677
127
10
0
232,494
1
L
Jormungandr
4,665
359
14
1
0
132,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role