Player Matchup

Aphrodite
Aphrodite
EzGhodz
Aphrodite
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,268 Elo+
Party 1
The Morrigan
The Morrigan
MAGESTY2014
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,358 Elo+
Party 1
Bellona
Bellona
Z_RyuShadow_z
Bellona
Level 27
God Stats
8W - 9L
1,488 SR
Queue Stats
25W - 32L
1,348 Elo+
Party 1
Team Averages
Level 30
1,496 SR
1,325 Elo+

VS

Team Averages
Level 13
1,379 SR
1,317 Elo+
Vamana
Vamana
BlackMajic17
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,281 Elo+
Solo
Tiamat
Tiamat
GeekZillla1
Tiamat
Level 15
God Stats
1W - 1L
1,165 SR
Queue Stats
14W - 25L
1,218 Elo+
Solo
Neith
Neith
SMS Void
Neith
Level 18
God Stats
20W - 12L
1,471 SR
Queue Stats
117W - 120L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EzGhodz
Aphrodite
14
2 / 7 / 4
10,886
605
6,652
17,876
7,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
MAGESTY2014
The Morrigan
16
6 / 5 / 7
12,481
693
15,694
14,049
4,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
14
6 / 5 / 4
11,733
652
15,309
23,719
15,922
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
3 / 6 / 11
11,851
658
10,369
19,467
11,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
16
1 / 6 / 12
11,649
647
14,655
18,415
12,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
SMS Void
Neith
19
13 / 2 / 3
14,128
785
21,328
14,889
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
14
Kills
17
17
Deaths
14
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
6
11
1.42
L
Aphrodite
EzGhodz
Aphrodite
2
7
4
0.57
W
Tiamat
1
6
12
1.17
L
The Morrigan
MAGESTY2014
The Morrigan
6
5
7
1.9
W
Neith
SMS Void
Neith
13
2
3
7.25
L
Bellona
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
46,352
55,644
Taken
52,771
28,299
Mitigated
30,608
9,799
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,369
5,356
1,391
5,384
19,467
11,919
221
6,864
12,603
0
41,842
L
Aphrodite
EzGhodz
Aphrodite
6,652
749
2,382
5,617
17,876
7,397
311
3,855
14,021
32,642
0
W
Tiamat
14,655
960
238
7,403
18,415
12,451
889
6,429
11,986
61,632
0
L
The Morrigan
MAGESTY2014
The Morrigan
15,694
2,281
0
825
14,049
4,980
624
4,326
9,653
26,968
5,922
W
Neith
SMS Void
Neith
21,328
7,412
291
2,300
14,889
6,238
1,583
5,222
9,667
0
74,227
L
Bellona
15,309
4,189
0
975
23,719
15,922
549
6,474
17,245
0
38,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
37,628
129
Minions Killed
227
0
Camps Cleared
0
855,076
Distance Traveled
925,726
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,851
658
42
2
0
314,774
6
L
Aphrodite
10,886
605
57
3
0
263,049
0
W
Tiamat
11,649
647
71
4
0
303,790
3
L
The Morrigan
12,481
693
25
1
0
297,989
0
W
Neith
14,128
785
114
6
0
307,162
2
L
Bellona
11,733
652
47
3
0
294,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role